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My fork of OpenSim for IG and DG, called SledjChisl.
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Region
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ClientStack
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PacketThrottle.cs
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2007-12-27
* Optimized usings
lbsa71
1
-27
/
+16
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-12-03
further encapsulation of function in PacketQueue and PacketThrottle
Sean Dague
1
-1
/
+10
2007-11-30
the packet throttle stuff is duped enough that a
Sean Dague
1
-30
/
+42
2007-11-15
*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim...
lbsa71
1
-1
/
+1
2007-10-30
* Optimized usings
lbsa71
1
-15
/
+4
2007-10-22
* Return of R2162. /Take that SVN!/
Adam Frisby
1
-2
/
+2
2007-10-22
revert r2162 as it completely clobbered all the work on
Sean Dague
1
-2
/
+2
2007-10-22
* Major ass commit.
Adam Frisby
1
-2
/
+2
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-08-28
Start of trying to make Region/Scene more modular.
MW
1
-1
/
+1
2007-08-20
The regionUUID is now being passed to the datastore calls.
MW
1
-3
/
+3
2007-08-09
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
1
-3
/
+3
2007-07-16
*Renamed everything Parcels and ParcelData to Land and LandData
mingchen
1
-5
/
+5
2007-07-16
*Renamed ParcelManager to LandManager
mingchen
1
-3
/
+3
2007-07-16
changed to native line ending encoding
Sean Dague
1
-65
/
+66
2007-07-15
* PROTIP: It helps to know what your doing when playing with reflection.
Adam Frisby
1
-1
/
+1
2007-07-15
* Terrain now uses the new StorageManager.
Adam Frisby
1
-2
/
+2
2007-07-15
* Adding example "NullStorage" DataStore engine.
Adam Frisby
1
-0
/
+65