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* ok, reverting the bad packet fill in, going to try this againSean Dague2008-05-071-86/+4
| | | | | | slightly differently
* make prims reliable to see how that effects this update pathSean Dague2008-05-071-0/+1
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* this change probably causes an earthshattering kaboom, andSean Dague2008-05-071-4/+85
| | | | | | | sends all your prims to mars. or it fixes llTargetOmega. place your bets quickly before I have a chance to test it.
* get all the right bits to SendPrimitiveToClient so we can actuallySean Dague2008-05-071-8/+11
| | | | | | set vel, acc, and rvel in the packet (though this isn't done yet).
* if we are aborting the client loop we should tell someoneSean Dague2008-05-071-0/+1
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* *Added SceneExternalChecks.cs that is used to manage checking the results of ↵mingchen2008-05-071-0/+3
| | | | multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?'
* revert 4546, I definitely didn't understand what I was doing hereSean Dague2008-05-071-66/+47
| | | | | | and awebb says he's close to a functional patch for 1166
* attempted fix of http://opensimulator.org/mantis/view.php?id=1166. ThisSean Dague2008-05-071-47/+66
| | | | | | is currently untested and may result in weirdness. Beware this changeset.
* From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey2008-05-071-6/+12
| | | | | | | | | | | The attached patch moves the sun module incrementally nearer where it needs to be. Default behavior, i.e. no overriding configuration is to match Second Life's diurnal/nocturnal rhythm. All designated values are now sent to the client.There remain a couple of unanswered questions about how this SHOULD be implemented though.
* send actual velocity and angular velocity in terse updatesSean Dague2008-05-061-3/+1
| | | | | | | instead of hardcoding to zero when the primitive is non physical. llTargetOmega should work now.
* *LLClientView is now pushed the EstateSettings instead of pulling it from ↵mingchen2008-05-061-62/+60
| | | | | | | the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place)
* * Committing a bunch of work for control snatching. Not done yet. No ↵Teravus Ovares2008-05-061-0/+13
| | | | visible features.
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-13/+13
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* *Standardized the Land module by removing all references to ↵mingchen2008-05-051-3/+217
| | | | libsecondlife.packets
* * Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares2008-05-051-5/+5
| | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI
* *Fixed a mistake in the EstateManagementModule that messed up the trunk.mingchen2008-05-041-0/+33
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* *Fixed up EstateManagementModule to the module standard - no more packets ↵mingchen2008-05-041-7/+295
| | | | | | | allowed! *Started cleaning up the land module
* * For your fragging desire, damage enabled land works, but watch out!, life ↵Teravus Ovares2008-05-031-0/+6
| | | | does not regenerate until you're dead!
* fixed the dos line endingsSean Dague2008-05-027-6285/+6285
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* * More refactorings of UDPServer.Adam Frisby2008-05-021-1/+1
| | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ
* * More clientstack abstractions - We now only have a single constructor call ↵Adam Frisby2008-05-021-6/+16
| | | | to UDPServer. Going to reduce this with an abstracted constructor in a bit.
* * Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵Adam Frisby2008-05-027-0/+6282
are in.