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My fork of OpenSim for IG and DG, called SledjChisl.
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2010-08-07
Add some nullref checks to the UnackedPacketCollection.
meta7
1
-169
/
+184
2010-08-07
Correct display of landmark about info. Also correct region maturity rating
Melanie Thielker
1
-3
/
+3
2010-08-07
Correct display of landmark about info. Also correct region maturity rating
Melanie Thielker
1
-3
/
+3
2010-08-06
Implement CreateNewOutfitAttachments. This addresses mantis #199.
Tom
1
-0
/
+33
2010-08-05
We already have a record of killed prims. It just wasn't used by the new
Melanie Thielker
1
-0
/
+9
2010-08-04
Send attachment updates only to the owner if it's a HUD
Melanie Thielker
1
-0
/
+9
2010-07-30
Remove unused LLFileTransfer
Justin Clark-Casey (justincc)
1
-367
/
+0
2010-07-26
start sending media url in object full updates
Justin Clark-Casey (justincc)
1
-2
/
+1
2010-07-17
Ensure that packets do NOT get delivered to a client before the modules that ...
Tom Grimshaw
3
-1
/
+41
2010-07-17
Revert 233c872.. "* Call client.Start() sunchronously. Calling thos async avo...
Tom Grimshaw
1
-10
/
+1
2010-07-14
Major attachments cleanup. Remove unused AttachObject ClientView method
Melanie
1
-24
/
+0
2010-07-14
Remove useless quaternion parameter from AttachObject sig
Melanie Thielker
1
-1
/
+1
2010-07-14
Major attachments cleanup. Remove unused AttachObject ClientView method
Melanie Thielker
1
-24
/
+0
2010-07-14
Remove useless quaternion parameter from AttachObject sig
Melanie Thielker
1
-1
/
+1
2010-07-08
Correct a merge artefact
Melanie
1
-27
/
+0
2010-07-05
Fixes mantis #4845
Diva Canto
1
-0
/
+3
2010-07-04
Got rid of all hyperassets references. Also fixed accessing textures in user'...
Diva Canto
3
-13
/
+11
2010-07-04
Started to clean up the mess with HyperAssets in LLClientView. Fixed HG acces...
Diva Canto
2
-81
/
+9
2010-07-03
Use SendTransferAbort in a more sensible place
Tom Grimshaw
1
-8
/
+8
2010-07-02
Call client.Start() sunchronously. Calling thos async avoids some stuttering
Melanie Thielker
1
-1
/
+10
2010-07-01
start sending media url in object full updates
Justin Clark-Casey (justincc)
1
-2
/
+1
2010-06-27
Fix the sound issue. It was caused by missing assets; once the client has mad...
Tom Grimshaw
1
-1
/
+15
2010-06-28
Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
Melanie Thielker
1
-3
/
+3
2010-06-28
Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and
Melanie Thielker
1
-3
/
+3
2010-06-11
* Tweak the StopFlying() method in LLClientView to fabricate a suitable landi...
Teravus Ovares (Dan Olivares)
1
-21
/
+36
2010-06-12
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
Melanie
1
-0
/
+40
2010-06-08
Refactor SendCoarseLocations for better performance. Instead of computing lis...
Dan Lake
1
-1
/
+1
2010-06-08
Comment out the attachment update reordering mechanism in LLClientView since ...
Justin Clark-Casey (justincc)
1
-31
/
+31
2010-06-08
Reduce number of full updates sent on region crossing for attachments/huds to...
Justin Clark-Casey (justincc)
1
-2
/
+41
2010-06-02
Always provide at least 2 packets of a texture (if the texture is larger than...
Tom Grimshaw
1
-0
/
+3
2010-05-31
Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
1
-2
/
+2
2010-05-31
Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
1
-2
/
+2
2010-05-27
fix hanging output throttle arithmetic
Mike Rieker
1
-39
/
+27
2010-05-28
Apply Mike's TokenBucket fix
Melanie Thielker
1
-39
/
+27
2010-05-27
Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
Melanie
1
-1
/
+1
2010-05-27
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
Melanie Thielker
1
-1
/
+1
2010-05-26
Just because there is an agent update handler, that doesn't mean there is
Melanie Thielker
1
-3
/
+4
2010-05-26
Just because there is an agent update handler, that doesn't mean there is
Melanie Thielker
1
-3
/
+4
2010-05-21
Added overload of SendGenericMessage to LLClientView with string list as para...
Mikko Pallari
1
-0
/
+15
2010-05-21
* Moving all of the prioritization/reprioritization code into a new file Prio...
John Hurliman
1
-29
/
+17
2010-05-20
* Made PriorityQueue non-generic so it natively understands EntityUpdate structs
John Hurliman
1
-38
/
+32
2010-05-21
Ensure that the first update sent out for any given prim is a full update
Melanie Thielker
1
-0
/
+11
2010-05-21
Ensure that the first update sent out for any given prim is a full update
Melanie Thielker
1
-0
/
+11
2010-05-20
* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unle...
unknown
1
-1
/
+5
2010-05-18
Missed a nullref in the previous commit
Tom Grimshaw
1
-0
/
+2
2010-05-18
Fix for hanging on "Connecting to region".. caused by packets being processed...
Tom Grimshaw
1
-5
/
+32
2010-05-17
Following on from the last commit, the stop/disconnect packet should NOT be s...
Tom Grimshaw
1
-1
/
+1
2010-05-17
Provide interface to prevent the client close function from sending the stop ...
Tom Grimshaw
1
-3
/
+15
2010-05-17
When killing a zombie session, don't send the stop packet since it often has ...
Tom Grimshaw
1
-3
/
+15
2010-05-12
Minor tweak in ProcessEntityUpdates (mostly just confirming the git push is w...
unknown
1
-5
/
+4
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