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path: root/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs (follow)
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* Reverted my changes to jhurliman's packet stack since it currently causes ↵CasperW2009-12-201-3/+1
| | | | more problems than it resolves. The stack DOES need a rework particularly with regards to priorities, but this is not it.
* - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in ↵unknown2009-11-151-1/+3
| | | | the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets
* * Added missing references to prebuild.xml and commented out the LindenUDP ↵John Hurliman2009-10-061-0/+14
| | | | | | | | tests until a new test harness is written * Clients are no longer disconnected when a packet handler crashes. We'll see how this works out in practice * Added documentation and cleanup, getting ready for the first public push * Deleted an old LLUDP file
* * Continued work on the new LLUDP implementation. Appears to be functioning, ↵John Hurliman2009-10-061-0/+56
although not everything is reimplemented yet * Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing * Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively * Fixed formatting for a MySQLAssetData error logging line