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My fork of OpenSim for IG and DG, called SledjChisl.
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ClientStack
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LindenUDP
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LLUDPServer.cs
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2010-08-08
In my crusade against facelights, I am striking the killing blow. Add a
Melanie Thielker
1
-0
/
+4
2010-07-17
Ensure that packets do NOT get delivered to a client before the modules that ...
Tom Grimshaw
1
-1
/
+22
2010-07-17
Revert 233c872.. "* Call client.Start() sunchronously. Calling thos async avo...
Tom Grimshaw
1
-10
/
+1
2010-07-02
Call client.Start() sunchronously. Calling thos async avoids some stuttering
Melanie Thielker
1
-1
/
+10
2010-05-17
Following on from the last commit, the stop/disconnect packet should NOT be s...
Tom Grimshaw
1
-1
/
+1
2010-05-12
* Initial commit of the slimupdates2 rewrite. This pass maintains the origina...
unknown
1
-14
/
+4
2010-05-11
Spin the AddNewClient process off into a new thread to avoid locking up the L...
Tom Grimshaw
1
-1
/
+2
2010-04-02
Don't append ACKs to zerocoded packets. Although this should fine in theory, ...
John Hurliman
1
-15
/
+20
2010-03-16
Removed the unused use_async_when_possible config variable
John Hurliman
1
-1
/
+1
2010-02-23
Streamlined error logging for malformed packets and fixed a bug when printing...
John Hurliman
1
-4
/
+3
2010-01-29
* HGGridConnector is no longer necessary.
Diva Canto
1
-0
/
+3
2010-01-28
HG 1.5 is in place. Tested in standalone only.
Diva Canto
1
-20
/
+0
2010-01-18
Go Home works. With security!!
Diva Canto
1
-0
/
+20
2009-12-20
Reverted my changes to jhurliman's packet stack since it currently causes mor...
CasperW
1
-24
/
+3
2009-12-13
* Add some glue that allows LocalPacketHandlers to decide if they want the pa...
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-12-06
Revert "Make ObjectSelect packet processing not use FireAndForget"
Melanie
1
-6
/
+1
2009-12-06
Make ObjectSelect packet processing not use FireAndForget
Melanie
1
-1
/
+6
2009-11-27
* Re-enable lightweight packet tracking stats on a 3000 ms interval.
Teravus Ovares (Dan Olivares)
1
-0
/
+9
2009-11-21
Minor packet ordering fix
CasperW
1
-1
/
+0
2009-11-21
Improved avatar responsiveness.
CasperW
1
-11
/
+13
2009-11-15
- Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in t...
unknown
1
-2
/
+22
2009-11-05
Applying #4332, optional packet statistics logging
John Hurliman
1
-0
/
+111
2009-11-04
Refine oversized packet handling as per jhurliman. Reallocate the buffer to
Melanie
1
-4
/
+7
2009-11-04
Add some length to the backet buffer for packet sending so oversize
Melanie
1
-1
/
+1
2009-10-30
Make the default and max RTO configurable int he linden client stack
Melanie
1
-1
/
+7
2009-10-30
* Disables automatic packet splitting on AvatarGroupsReply packets. This pack...
John Hurliman
1
-2
/
+2
2009-10-30
* Moving parcel media and avatar update packets from the unthrottled category...
John Hurliman
1
-4
/
+8
2009-10-30
* Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dll
John Hurliman
1
-4
/
+4
2009-10-29
* Commented out two noisy debug lines in the LLUDP server
John Hurliman
1
-2
/
+2
2009-10-28
Modified visibilities of properties and methods. This is so that SL client ba...
Mikko Pallari
1
-5
/
+5
2009-10-27
Experimental test to rate limit the incoming packet handler and try to always...
John Hurliman
1
-0
/
+8
2009-10-26
Removing the ClientManager reference from IScene and hiding it entirely insid...
John Hurliman
1
-7
/
+7
2009-10-26
* Switched all operations on the list of clients that could be either sync or...
John Hurliman
1
-2
/
+2
2009-10-26
Changed UseCircuitCode handling to be synchronous or asynchronous depending o...
John Hurliman
1
-10
/
+21
2009-10-25
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
1
-2
/
+2
2009-10-23
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ...
John Hurliman
1
-1
/
+5
2009-10-23
Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been re...
John Hurliman
1
-0
/
+24
2009-10-23
Uncommented the resend log line so the previous commit can be seen in action
John Hurliman
1
-1
/
+1
2009-10-23
* Changed the max RTO value to 60 seconds to comply with RFC 2988
John Hurliman
1
-0
/
+3
2009-10-23
Commented out noisy debugging about resent packets (normal) and agents settin...
John Hurliman
1
-1
/
+1
2009-10-22
Implemented a Watchdog class. Do not manually create Thread objects anymore, ...
John Hurliman
1
-8
/
+11
2009-10-21
* Change the OnQueueEmpty signature to send the flags of the queues that are ...
John Hurliman
1
-4
/
+0
2009-10-21
* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...
John Hurliman
1
-4
/
+0
2009-10-21
* Changed the timing calculations for sending resends/acks/pings from per-cli...
John Hurliman
1
-26
/
+59
2009-10-21
Removing the Sleep(0) call from the OutgoingPacketHandler
John Hurliman
1
-6
/
+3
2009-10-21
* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...
John Hurliman
1
-8
/
+39
2009-10-21
* Replaced the UnackedPacketCollection with a lockless implementation. The ti...
John Hurliman
1
-98
/
+45
2009-10-21
Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...
John Hurliman
1
-28
/
+70
2009-10-20
* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...
John Hurliman
1
-0
/
+2
2009-10-20
* Removed the throttle speed optimizations to see if it brings stability back
John Hurliman
1
-63
/
+53
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