index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ClientStack
/
LindenUDP
/
LLUDPClient.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
* Simplified the prioritization packet creation code to reduce CPU usage and ...
John Hurliman
2009-10-16
1
-8
/
+12
*
* Change appearance packets from State to Task. This will hopefully fix the c...
John Hurliman
2009-10-16
1
-35
/
+44
*
* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...
John Hurliman
2009-10-14
1
-94
/
+94
*
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
1
-13
/
+52
*
* Split Task category into Task and State
John Hurliman
2009-10-13
1
-24
/
+38
*
* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...
John Hurliman
2009-10-13
1
-9
/
+41
*
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...
John Hurliman
2009-10-13
1
-1
/
+0
*
* Broke the circular reference between LLClientView and LLUDPClient. This sho...
John Hurliman
2009-10-13
1
-2
/
+0
*
* Added missing references to prebuild.xml and commented out the LindenUDP te...
John Hurliman
2009-10-06
1
-2
/
+54
*
* Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exc...
John Hurliman
2009-10-06
1
-10
/
+30
*
* Continued work on the new LLUDP implementation. Appears to be functioning, ...
John Hurliman
2009-10-06
1
-0
/
+370