Commit message (Collapse) | Author | Files | Lines | ||
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2009-01-31 | Hopefully fixes mantis #3063. | diva | 1 | -1/+4 | |
2009-01-27 | Send groups list via event queue | Dahlia Trimble | 1 | -1/+19 | |
2009-01-26 | add a definition for a parcel properties CAP | Dahlia Trimble | 1 | -2/+17 | |
send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040 | |||||
2009-01-26 | more eventqueue IM nonsense | Dahlia Trimble | 1 | -7/+8 | |
2009-01-23 | * minor: remove mono compiler warning | Justin Clarke Casey | 1 | -2/+2 | |
2009-01-23 | add event queue code for sending group IM for future group support | Dahlia Trimble | 1 | -2/+28 | |
2009-01-23 | * Fixing a group title | Teravus Ovares | 1 | -1/+1 | |
2009-01-22 | * discovered! darn! Removing I <3 OpenSimulator from firstname | Teravus Ovares | 1 | -2/+2 | |
2009-01-22 | * Added some more comments | Teravus Ovares | 1 | -1/+1 | |
* Fixed up an outgoing packet * I <3 OpenSimulator | |||||
2009-01-21 | * refactor: Extract caps related code from scene and put into a region module | Justin Clarke Casey | 1 | -2/+6 | |
* No functional changes in this revision | |||||
2009-01-21 | minor: find in existing senderUUID field for chat messages originating from ↵ | Justin Clarke Casey | 1 | -0/+1 | |
a client | |||||
2009-01-19 | * Progressive texture patch + PriorityQueue put into the LLClient namespace. | Teravus Ovares | 1 | -6/+20 | |
* Updates LibOMV to r2362 | |||||
2009-01-16 | * Rig up enough infrastructure to actually perform a successful 'standalone' ↵ | Justin Clarke Casey | 1 | -4/+0 | |
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time) | |||||
2009-01-15 | * Add new unit test for simple teleport in a standalone. | Justin Clarke Casey | 1 | -0/+1 | |
* Does not yet check results. | |||||
2009-01-12 | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 1 | -9/+12 | |
matches the existing Stop() and Restart() methods) | |||||
2009-01-12 | * Extend PacketHandlerTest to fire in a packet. | Justin Clarke Casey | 1 | -6/+11 | |
* Can't test result yet since the Client thread handles it with unpredictable timing | |||||
2009-01-12 | * refactor: move packet handler interface into a separate class | Justin Clarke Casey | 1 | -2/+2 | |
2009-01-09 | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 1 | -5/+60 | |
Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | |||||
2009-01-08 | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 1 | -2/+0 | |
DialogModule | |||||
2009-01-06 | * prune and regrade log messages relating to client login and logout | Justin Clarke Casey | 1 | -6/+4 | |
2009-01-04 | * Another minor GenericMessage fix - If we assume the method names are ↵ | Adam Frisby | 1 | -0/+2 | |
case-insensitive, we should process them as such. | |||||
2009-01-04 | * Added some information to HandleGenericMessage to indicate that it's not ↵ | Adam Frisby | 1 | -7/+3 | |
the packet that isnt being processed, but instead the method-type. | |||||
2009-01-04 | * Minor tweak to crash logger to copy ini with log if save-to-dir is on. | Adam Frisby | 1 | -0/+13 | |
* Added BinaryGenericMessage handler for cases where GenericMessage isnt transmitting pure-utf8 characters. | |||||
2009-01-03 | Plumb the remaining dwell packets | Melanie Thielker | 1 | -4/+18 | |
2009-01-03 | Plumb in dwell in a couple of places | Melanie Thielker | 1 | -1/+1 | |
2008-12-30 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -2/+2 | |
2008-12-25 | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 1 | -0/+64 | |
2008-12-25 | Plumb yet another groups packet | Melanie Thielker | 1 | -0/+13 | |
2008-12-23 | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 1 | -0/+44 | |
2008-12-23 | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 1 | -0/+118 | |
2008-12-23 | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 1 | -5/+4 | |
code in the SoundModule | |||||
2008-12-21 | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 1 | -1/+15 | |
in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | |||||
2008-12-18 | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 1 | -1/+7 | |
*** This only works for LLCLientView at the moment *** | |||||
2008-12-17 | * revert r7724 so that PresenceChildStatus() starts throwing NRE's again | Justin Clarke Casey | 1 | -0/+1 | |
* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated. | |||||
2008-12-17 | * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵ | Justin Clarke Casey | 1 | -1/+1 | |
is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object. | |||||
2008-12-15 | * minor: method documentation and miscellaneous tidy | Justin Clarke Casey | 1 | -8/+13 | |
2008-12-14 | Plumb the TP-Sending packets | Melanie Thielker | 1 | -0/+28 | |
2008-12-14 | Mantis#2725. Thank you kindly, Diva, for a patch that: | Charles Krinke | 1 | -0/+1 | |
Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents. | |||||
2008-12-09 | * minor: remove some old logging messages | Justin Clarke Casey | 1 | -3/+2 | |
2008-12-06 | Send the creation-date of items to the viewer. This fixes Mantis#2769. | Homer Horwitz | 1 | -2/+2 | |
2008-12-04 | * minor: Take out some of the test log output I accidentally left in a ↵ | Justin Clarke Casey | 1 | -1/+1 | |
couple of commits ago | |||||
2008-12-04 | * Put in the code necessary to allow inventory transfer of whole folders ↵ | Justin Clarke Casey | 1 | -0/+148 | |
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets | |||||
2008-11-30 | Update svn properties. Add copyright header. Minor formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-11-29 | Should have tried with something other than attachments. Make normal prim | Melanie Thielker | 1 | -1/+1 | |
render again :) | |||||
2008-11-29 | A try to better attachment crossing. | Melanie Thielker | 1 | -0/+2 | |
2008-11-28 | * simplify AddNewClient since making this root without using MakeRootAgent() ↵ | Justin Clarke Casey | 1 | -1/+1 | |
no longer sets everything up properly | |||||
2008-11-28 | * refactor: Replace derez destiation magic numbers with an enumeration | Justin Clarke Casey | 1 | -1/+3 | |
2008-11-27 | Cause attachment nibbles to be swapped in terse object updates, too. | Melanie Thielker | 1 | -1/+1 | |
This error may have been the root cause of the head attachment bug. | |||||
2008-11-27 | * minor: remove mono compiler warnings | Justin Clarke Casey | 1 | -1/+1 | |
2008-11-27 | Thank you kindly, Nlin for a patch that: | Charles Krinke | 1 | -15/+39 | |
Adds a new method to IClientAPI to allow adding message handlers for GenericMessages (of which "autopilot" is one). Part 2 adds a specific autopilot handler in ScenePresence.cs. 2) Removing unused variables and functions. 3) Simplifying the navigation logic in ScenePresence.cs. The original patch was somewhat complex because it included orientation logic for a future enhancement of orienting the avatar to point towards the direction being walked. Currently this isn't working, though, so I removed the orientation code, which leaves just the smaller and hopefully simpler-to-understand movement code. |