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2014-06-21Bug fix in map teleports in varregions. The cherry was missing from the ice-c...Diva Canto1-3/+2
2014-06-17Change assembly versions to 0.8.1Justin Clark-Casey (justincc)2-2/+2
2014-06-16If processing a queued request fails up to the top of the stack, log the exce...Justin Clark-Casey (justincc)1-3/+13
2014-06-01Send multiple terrain patches per terrain update packet if terrainRobert Adams1-24/+100
2014-05-27Update regression TestInventoryDescendentsFetch() to account for recent commi...Justin Clark-Casey (justincc)1-1/+1
2014-05-09This little sucker had evaded my attention forever. As a consequence some ass...Diva Canto1-10/+28
2014-05-07Finished implementing redirects in GetTexture.Diva Canto1-3/+6
2014-05-06Show more meaningful error messages when failed to give an item to another userOren Hurvitz1-5/+13
2014-05-06- When sending the "My Suitcase" folder to the client, always claim it has Fo...Oren Hurvitz1-1/+4
2014-05-02minor: Comment out Cacheitems debug log lines for nowJustin Clark-Casey (justincc)1-6/+6
2014-05-01Fix issue where only one of multiple attachments on the same attachpoint for ...Justin Clark-Casey (justincc)1-5/+13
2014-04-29Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to ech...Oren Hurvitz1-6/+7
2014-04-23Eliminated many warningsOren Hurvitz1-11/+14
2014-04-20Fixed: when any avatar changed his Active Group, it was set as the active gro...Oren Hurvitz1-10/+13
2014-04-12BulletSim: reduce the terrain collison margin to be the same as otherRobert Adams1-0/+7
2014-04-05Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already hav...Justin Clark-Casey (justincc)1-2/+0
2014-04-05Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it.Justin Clark-Casey (justincc)1-0/+2
2014-03-25LogThreadPool: when the thread is for ProcessPacketMethod, also log the packe...Oren Hurvitz1-1/+1
2014-03-24Trim search queries (for users, groups, etc.). I have found that sometimes th...Oren Hurvitz1-1/+1
2014-03-21rename prefix of scene-inventory.<scene-name>.ProcessedFetchInventoryRequests...Justin Clark-Casey (justincc)1-34/+36
2014-03-19minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests i...Justin Clark-Casey (justincc)1-2/+2
2014-03-18Add scene.<scene-name>.ProcessedFetchInventoryRequestsJustin Clark-Casey (justincc)1-15/+41
2014-03-18Add scene.<scene-name>.QueuedFetchInventoryRequests statJustin Clark-Casey (justincc)1-0/+19
2014-03-17Add regression test for http inventory fetch.Justin Clark-Casey (justincc)2-7/+194
2014-02-22Fix problem of hurricane speed winds. Thanks Vegaslon.Robert Adams1-10/+5
2014-02-12If a caller tries to queue a CAPs message to a scene presence that has no eve...Justin Clark-Casey (justincc)2-7/+99
2014-02-11varregion: Send large region patches for wind and clouds.Robert Adams1-2/+12
2014-02-04Dropping the rest of Avination's modified appearance code for core.Melanie2-46/+339
2014-01-28varregion: fix for teleporting by double clicking on a map location.Robert Adams1-0/+13
2014-01-20Adds a configuration option to cannibalize bandwidth from theMic Bowman2-0/+20
2014-01-11varregion: properly pack the region size parameters so he viewer will parse t...Robert Adams1-6/+6
2014-01-11varregion: Debug messages for region crossing debugging.Robert Adams1-5/+6
2014-01-10Dynamically adjust to the number of visual params sent.Melanie1-1/+1
2014-01-08If an agent is sitting, then do send the rotation in the agent update instead...Justin Clark-Casey (justincc)1-8/+17
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2-19/+45
2014-01-04Dynamically adjust to the number of visual params sent.Melanie1-1/+1
2014-01-03varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2-19/+45
2013-12-18Create regression test TestSendAgentGroupDataUpdate() for groups agent data s...Justin Clark-Casey (justincc)1-3/+3
2013-12-14varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams1-2/+2
2013-12-11Committing the Avination Scene Presence and related texture codeMelanie1-9/+8
2013-12-06minor: Use enums for setting inv/asset types on data upload rather than magic...Justin Clark-Casey (justincc)1-7/+7
2013-12-06Properly set InventoryType.Snapshot when a snapshot is uploadedJustin Clark-Casey (justincc)1-0/+4
2013-12-05Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)1-1/+24
2013-11-29Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)1-5/+2
2013-11-27Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)1-0/+10
2013-11-23Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)1-7/+1
2013-11-23Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...Justin Clark-Casey (justincc)1-2/+5
2013-11-23Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)1-5/+2
2013-11-23Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)1-1/+7
2013-11-06Added sending (for now hard-coded) sim isze in SendMapBlockSplit()Latif Khalifa1-0/+6