Commit message (Collapse) | Author | Files | Lines | ||
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2012-07-15 | Save packets received while the client is added and replay them later. | Melanie | 1 | -0/+34 | |
2012-07-15 | Revert "Experimentally handle UseCircuitCode synchrnonously" | Melanie | 1 | -2/+1 | |
This reverts commit e3fa73da96f5612da52d140425f1633494d6edef. | |||||
2012-07-15 | Experimentally handle UseCircuitCode synchrnonously | Melanie | 1 | -1/+2 | |
2012-07-04 | added a timeout paramenter to PollServiceEventArgs, so each type can define ↵ | UbitUmarov | 1 | -1/+1 | |
it's timeout | |||||
2012-06-29 | in CreateAvatarUpdateBlock() change updateflags to 0. Original flags seem ↵ | UbitUmarov | 1 | -0/+3 | |
prim related only. This does fix the wrong viewer side move of a avatar in prim edition mode (anv mantis 854), with no apparent side effects .. may need more testing | |||||
2012-06-22 | coment out some of previus debug messaged before forgetting about them... | UbitUmarov | 1 | -2/+2 | |
2012-06-22 | more debug | UbitUmarov | 1 | -0/+3 | |
2012-06-22 | i more debug | UbitUmarov | 1 | -1/+1 | |
2012-06-22 | add a temp debug message | UbitUmarov | 1 | -0/+3 | |
2012-06-07 | Fix not sending TransferInfo when an asset is not found. This clogs | Melanie | 1 | -4/+29 | |
up the sound pipeline in the viewer. | |||||
2012-06-01 | Remove the kill record. Core has removed it long ago and it really does more ↵ | Melanie | 1 | -19/+19 | |
harm than good these days | |||||
2012-05-30 | Fix the log standing attach-from-world bug. | Melanie | 1 | -18/+32 | |
2012-05-17 | udp transfer: make number packets estimation coerent with number actually ↵ | UbitUmarov | 1 | -2/+8 | |
sent. Use the safer lower max packet size defined in os source (600) and not OMV one (1100). | |||||
2012-05-12 | ªTEST MESS* reduce animation packets send. Added onchangeanim event with ↵ | UbitUmarov | 1 | -1/+21 | |
parameters to define if to add or remove, and if to send anims pack on that evocation, etc | |||||
2012-05-07 | Fix moving no-mod objects. Fixes a regression introduced with the undo fix | Melanie | 1 | -4/+2 | |
2012-04-26 | Help big boobies to dance (avatar visualParams). May not persist and need ↵ | UbitUmarov | 1 | -1/+1 | |
more lobe ? | |||||
2012-04-07 | Rather than having a FromFolderID property on every single prim and only ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
ever using the root prim one, store on SOG instead. This reduces pointless memory usage. | |||||
2012-04-07 | Store FromItemID for attachments once on SOG instead of on every SOP and ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
only ever using the root part entry. This eliminates some pointless memory use. | |||||
2012-04-06 | Packing of folder in SendBulkUpdateInventory always set the folder type to ↵ | Diva Canto | 1 | -1/+2 | |
-1. Not sure if there's a reason for it, but I'm changing it to the given folder type. | |||||
2012-03-31 | Implement bulk inventory update over CAPS (not recursive by design, | Melanie | 1 | -1/+47 | |
do NOT CHANGE THIS, needed for HG 2.0) | |||||
2012-03-31 | Implement bulk inventory update over CAPS (not recursive by design, | Melanie | 1 | -1/+47 | |
do NOT CHANGE THIS, needed for HG 2.0) | |||||
2012-03-29 | refactor: Stop passing both IClientAPI and agentID to friend event ↵ | Justin Clark-Casey (justincc) | 1 | -7/+6 | |
listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere. | |||||
2012-03-29 | Add back parts of reverted changes that were not concerned with child agent ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
caching. This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents. | |||||
2012-03-29 | Revert "Simplify friends caching by only doing this for root agents - no ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
functions require caching for child agents." We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators. This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a. | |||||
2012-03-28 | Simplify friends caching by only doing this for root agents - no functions ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
require caching for child agents. This allows us to avoid unnecessary multiple calls to the friends service. All friends functions originate from the root agent and only go to other root agents in existing code. This also allows us to eliminate complex ref counting. | |||||
2012-03-28 | Typo fix | Melanie | 1 | -1/+1 | |
2012-03-28 | Fix typos | Melanie | 1 | -2/+2 | |
2012-03-28 | Start on Bulk inventory update via CAPS. Not functional yet. HG v2 | Melanie | 1 | -0/+48 | |
2012-03-28 | Add a corresponding method for items. HG v2 | Melanie | 1 | -0/+38 | |
2012-03-28 | Add SendRemoveInventoryFolders which allows to remove one or more | Melanie | 1 | -1/+40 | |
folders from the viewer's inventory view. For HG v2.0. More to come | |||||
2012-03-28 | Typo fix | Melanie | 1 | -1/+1 | |
2012-03-28 | Add SendRemoveInventoryFolders which allows to remove one or more | Melanie | 1 | -1/+40 | |
folders from the viewer's inventory view. For HG v2.0. More to come | |||||
2012-03-27 | User level based restrictions for HyperGrid teleports, asset uploads, group ↵ | Snoopy Pfeffer | 2 | -20/+58 | |
creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. | |||||
2012-03-21 | Instead of loading default avatar animations in both SLUtil and ↵ | Justin Clark-Casey (justincc) | 1 | -6/+1 | |
AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit"). | |||||
2012-03-20 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-03-20 | Move frame loop entirely within Scene.Update() for better future performance ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
analysis and stat accuracy. Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame. | |||||
2012-03-20 | add some more notifications about changes on physical parameters ( still ↵ | UbitUmarov | 1 | -0/+1 | |
incomple and there should be a better away ) | |||||
2012-03-19 | Remove debug output using Console.WriteLine and trim excessive whitespace | Melanie | 1 | -8/+0 | |
2012-03-16 | some more work on costs | UbitUmarov | 1 | -22/+34 | |
2012-03-15 | Playing with object costs CAPS ... | UbitUmarov | 1 | -2/+118 | |
2012-03-15 | added ObjectPhysicsProperties http event message to send viewer that data. ↵ | UbitUmarov | 3 | -0/+56 | |
For now on caps/EventQueue, and still only used on a material change... | |||||
2012-03-14 | bug fixs, added a default physics shape estimator based on being a mesh or ↵ | UbitUmarov | 1 | -0/+2 | |
not and use it on unlink if new root part as type none. Viewer doesn't get updated even with fullupdates we are missing something still | |||||
2012-03-13 | Hook up the new cap to the SOP changes | Melanie | 1 | -8/+5 | |
2012-03-13 | Implement the cap to send extra physics params to the viewer. Not functional | Melanie | 1 | -0/+38 | |
yet because the parameters are not actually stored anywhere yet. | |||||
2012-03-13 | initial suport for ExtraPhysical parts parameters. Reading from llclientView ↵ | UbitUmarov | 1 | -4/+25 | |
to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc | |||||
2012-03-13 | Refactor, move OjectChangeData into it's own file and rename | Melanie | 1 | -16/+16 | |
ObjectChnageWhat what into ObjectChangeType change. What is no name for a variable or type! | |||||
2012-03-11 | cleanup + comments | UbitUmarov | 1 | -277/+0 | |
2012-03-10 | BIG MESS. changed Iclient interface so only one event is used to inform ↵ | UbitUmarov | 1 | -13/+143 | |
scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED **** | |||||
2012-03-09 | Factor out common default animations code into SLUtil. LLClientView now ↵ | Justin Clark-Casey (justincc) | 1 | -26/+1 | |
makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy. As per opensim-users mailing list discussion. | |||||
2012-03-09 | more changes on undo/redo group scaling seems to work better | UbitUmarov | 1 | -2/+3 | |