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My fork of OpenSim for IG and DG, called SledjChisl.
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2014-02-12
If a caller tries to queue a CAPs message to a scene presence that has no eve...
Justin Clark-Casey (justincc)
2
-7
/
+99
2014-02-11
varregion: Send large region patches for wind and clouds.
Robert Adams
1
-2
/
+12
2014-02-04
Dropping the rest of Avination's modified appearance code for core.
Melanie
2
-46
/
+339
2014-01-28
varregion: fix for teleporting by double clicking on a map location.
Robert Adams
1
-0
/
+13
2014-01-20
Adds a configuration option to cannibalize bandwidth from the
Mic Bowman
2
-0
/
+20
2014-01-11
varregion: properly pack the region size parameters so he viewer will parse t...
Robert Adams
1
-6
/
+6
2014-01-11
varregion: Debug messages for region crossing debugging.
Robert Adams
1
-5
/
+6
2014-01-10
Dynamically adjust to the number of visual params sent.
Melanie
1
-1
/
+1
2014-01-08
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
1
-8
/
+17
2014-01-04
varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2
-19
/
+45
2014-01-04
Dynamically adjust to the number of visual params sent.
Melanie
1
-1
/
+1
2014-01-03
varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2
-19
/
+45
2013-12-18
Create regression test TestSendAgentGroupDataUpdate() for groups agent data s...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-12-14
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
1
-2
/
+2
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
1
-9
/
+8
2013-12-06
minor: Use enums for setting inv/asset types on data upload rather than magic...
Justin Clark-Casey (justincc)
1
-7
/
+7
2013-12-06
Properly set InventoryType.Snapshot when a snapshot is uploaded
Justin Clark-Casey (justincc)
1
-0
/
+4
2013-12-05
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
1
-1
/
+24
2013-11-29
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
1
-5
/
+2
2013-11-27
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
1
-0
/
+10
2013-11-23
Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
1
-7
/
+1
2013-11-23
Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
1
-2
/
+5
2013-11-23
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
1
-5
/
+2
2013-11-23
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
1
-1
/
+7
2013-11-06
Added sending (for now hard-coded) sim isze in SendMapBlockSplit()
Latif Khalifa
1
-0
/
+6
2013-11-06
Add IncomingPacketsResentCount clientstack statistics
Justin Clark-Casey (justincc)
1
-0
/
+23
2013-11-01
varregion: fix lawn-mower terrain fill so it works for non-square regions.
Robert Adams
1
-2
/
+2
2013-10-31
Start counting resent packets in the places that I missed when the stat was f...
Justin Clark-Casey (justincc)
2
-0
/
+8
2013-10-31
minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBa...
Justin Clark-Casey (justincc)
2
-7
/
+3
2013-10-31
Add OutgoingPacketsResentCount clientstack stat.
Justin Clark-Casey (justincc)
2
-1
/
+32
2013-10-31
varregion: fix problem of X/Y dimensions swapped and incorrect terrain
Robert Adams
1
-11
/
+14
2013-10-24
minor: Add commented out code for apparent passing of texture IDs in ObjectPr...
Justin Clark-Casey (justincc)
1
-0
/
+26
2013-10-24
Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears...
Justin Clark-Casey (justincc)
1
-38
/
+38
2013-10-24
Only set the data present event if we actually queued an outoing packet (not ...
Justin Clark-Casey (justincc)
1
-4
/
+17
2013-10-07
varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...
Robert Adams
1
-49
/
+20
2013-10-04
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
2
-2
/
+2
2013-09-28
varregion: serious rework of TerrainChannel:
Robert Adams
1
-3
/
+1
2013-09-28
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
1
-2
/
+2
2013-09-27
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
3
-3
/
+4
2013-09-27
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
3
-6
/
+6
2013-09-25
varregion: serious rework of TerrainChannel:
Robert Adams
1
-3
/
+1
2013-09-25
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
1
-2
/
+2
2013-09-25
Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
1
-11
/
+26
2013-09-25
Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-09-25
Instead of swallowing any socket begin/end receive exceptions, log them for d...
Justin Clark-Casey (justincc)
1
-7
/
+32
2013-09-22
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
3
-0
/
+6
2013-09-18
Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.Hand...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-18
Change logging to provide more information on LLUDPServer.HandleCompleteMovem...
Justin Clark-Casey (justincc)
1
-10
/
+39
2013-09-11
Change handling of the FetchInventoryDescendents2 capability configuration to...
Mic Bowman
1
-23
/
+36
2013-09-02
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
1
-2
/
+2
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