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* lludp: direct encode PacketAck, StartPingCheck and CompletePingCheckUbitUmarov2019-03-171-26/+73
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* lludp: direct encode AvatarAppearanceUbitUmarov2019-03-171-22/+39
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* lludp: direct encode CoarseLocationUpdateUbitUmarov2019-03-161-25/+40
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* lludp: direct encode rest of send terseupdatesUbitUmarov2019-03-161-228/+23
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* bug fix on mapblockreply; direct encode mapitemreply just because..UbitUmarov2019-03-161-33/+85
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* lludp direct encode mapblockreply. Not bc its a high volume packet, but bc ↵UbitUmarov2019-03-161-38/+117
| | | | it needed work anyways
* minor cleanupUbitUmarov2019-03-152-32/+2
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* lludp: change zero encode of strings; limit them to what current viewers expectUbitUmarov2019-03-152-172/+90
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* lludp direct encode object Properties update packetsUbitUmarov2019-03-141-128/+199
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* lludp: direct encode terrain patchs packetsUbitUmarov2019-03-101-5/+81
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* lludp fix max packet size on ack appendsUbitUmarov2019-03-101-1/+2
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* do not send animated attachments to viewers that do not support them.UbitUmarov2019-03-091-1/+6
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* ooops bad zeroencode flagUbitUmarov2019-03-081-1/+1
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* just direct encode avatar animation alsoUbitUmarov2019-03-081-0/+74
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* agent animation object ids are only for self avatarUbitUmarov2019-03-081-10/+40
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* well let trees have special state and grass data block again.UbitUmarov2019-03-071-4/+3
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* grass even moreUbitUmarov2019-03-071-7/+38
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* vegetation is specialUbitUmarov2019-03-071-28/+71
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* make use of direct object update encodingUbitUmarov2019-03-071-23/+88
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* don't send irrelevant dataUbitUmarov2019-03-071-25/+36
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* fix packet typeUbitUmarov2019-03-061-1/+5
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* llupd add direct encode, with inline zeroencode, of objects update ( code ↵UbitUmarov2019-03-062-34/+227
| | | | path currently not in use)
* lludp do inline zeroencode of some(most) agent full updates (runprebuild)UbitUmarov2019-03-062-37/+356
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* llupd direct encode object updates for agents; let terse updates be ↵UbitUmarov2019-03-052-109/+212
| | | | zeroencoded. This is not as spec but does work
* remove lludp throttle texture rate cannibal option. That rate is used by ↵UbitUmarov2019-03-052-23/+0
| | | | http, and beeing http is still trafic
* OOOPPPSSSUbitUmarov2019-03-031-2/+2
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* direct encode lludp terse object update, let contain texture entryUbitUmarov2019-03-021-30/+63
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* Add Thread.ResetAbort() to various thread loops to clean up errors onRobert Adams2019-02-271-1/+5
| | | | | | | | shutdown. Fixes Mantis #8494. Threads are aborted when shutting down and ThreadAbortException is odd in that it is rethrown at the end of the catch unless the abort is reset. No functional changes but fewer error messages on shutdown.
* direct encode terseupdatesUbitUmarov2019-02-274-37/+207
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* avoid packet split on terseupdatesUbitUmarov2019-02-261-30/+76
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* issues with udp buffers pool on heavy loadUbitUmarov2019-02-264-42/+53
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* buffers in pool have no data, better mk that clearUbitUmarov2019-02-261-0/+1
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* fix UDPBuffersPoolCount value (readable with stats show clientstackUbitUmarov2019-02-261-2/+1
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* zero decode using a buffer from the poolUbitUmarov2019-02-251-6/+14
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* removed a redundant function; try to make a particular vi coder happy about ↵UbitUmarov2019-02-252-23/+7
| | | | removed comments
* change UDPPacketBuffer pools (does waste a bit of memory)UbitUmarov2019-02-256-323/+156
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* estate kick now just kill user connection if on same region. The teleport ↵UbitUmarov2019-02-201-9/+4
| | | | home we did, does not make much sense, and would need more work anyways
* typos, thxUbitUmarov2019-02-011-1/+1
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* place a global cooldown of 2 min on god map generationUbitUmarov2019-02-011-4/+23
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* change last commit to do as console comand generate mapUbitUmarov2019-02-011-2/+2
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* Allow Grid owners to regenerate a maptile for a region manually through the ↵fly-man-2019-02-011-0/+9
| | | | | | use of the God Tools Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* change encoding few event cap messagesUbitUmarov2019-01-291-124/+89
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* add a try catch on HandleMapItemRequestUbitUmarov2019-01-281-2/+9
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* change encoding of a another event cap messageUbitUmarov2019-01-281-165/+54
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* change encoding of a few event caps messagesUbitUmarov2019-01-261-148/+222
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* mess around with prioritizerUbitUmarov2019-01-251-72/+50
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* fix a bad c&pUbitUmarov2019-01-211-4/+4
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* give up on Lazy<T>UbitUmarov2019-01-211-57/+67
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* cosmetics on terrain patchsUbitUmarov2019-01-202-104/+50
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* minor direct use of libomv changesUbitUmarov2019-01-101-13/+13
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