index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ClientStack
/
Linden
/
UDP
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
do the significance test invalidation at MoveAgentToRegion
UbitUmarov
2014-08-12
1
-4
/
+3
*
no need to go from cos into squared sin when just abs of cos is as good
UbitUmarov
2014-08-12
1
-5
/
+7
*
force AgentUpdate after CompleteAgentMovement to pass by significance test
UbitUmarov
2014-08-12
1
-5
/
+9
*
actually let delay match throttles as original design
UbitUmarov
2014-08-10
1
-11
/
+9
*
OutgoingPacketHandler can not be paced by hits on SendPacket()
UbitUmarov
2014-08-10
1
-4
/
+8
*
Reduce delay time on regin handshake reply to speed up terrain sending.
Melanie Thielker
2014-08-07
1
-1
/
+1
*
minor clean, dont check for cache if we aren't using it..
UbitUmarov
2014-08-07
1
-82
/
+22
*
reply to cached checks with same serial number
UbitUmarov
2014-08-07
1
-3
/
+4
*
DANGER... changed bakedtextures caching. Assuming grid baking is cache
UbitUmarov
2014-08-07
1
-67
/
+43
*
bakemodule didnt like last changes
UbitUmarov
2014-08-06
1
-8
/
+5
*
some debug to remove later
UbitUmarov
2014-08-06
1
-1
/
+3
*
try to make the baked textures cache work
UbitUmarov
2014-08-06
1
-33
/
+40
*
check...
UbitUmarov
2014-08-04
1
-17
/
+17
*
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
UbitUmarov
2014-08-04
2
-37
/
+25
*
start sending terrain in scenePresence after well defined avatar. Minor
UbitUmarov
2014-08-04
2
-25
/
+37
*
make HandlerRegionHandshakeReply processing async and delay it a bit. This
UbitUmarov
2014-07-30
1
-2
/
+6
*
Send new parcel permissions to activate viewer options - done right this time
Melanie Thielker
2014-07-29
1
-4
/
+6
*
Add new fields to parcel update
Melanie Thielker
2014-07-29
1
-1
/
+11
*
dont send packets twice
UbitUmarov
2014-07-27
1
-1
/
+0
*
fix HUD attachment update filter to allow avatar center etc
UbitUmarov
2014-07-22
1
-2
/
+2
*
remove avn hack on sitted avatars positions
UbitUmarov
2014-07-20
1
-27
/
+3
*
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
Melanie Thielker
2014-07-20
1
-4
/
+4
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie Thielker
2014-06-21
12
-376
/
+1267
|
\
|
*
Merge branch 'master' into careminster
Melanie
2014-01-28
2
-0
/
+20
|
|
\
|
|
*
Adds a configuration option to cannibalize bandwidth from the
Mic Bowman
2014-01-20
2
-0
/
+20
|
|
*
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
1
-8
/
+17
|
|
|
\
|
|
|
*
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
2014-01-08
1
-8
/
+17
|
|
*
|
Dynamically adjust to the number of visual params sent.
Melanie
2014-01-04
1
-1
/
+1
|
|
*
|
Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-9
/
+8
|
|
|
/
|
*
|
Merge branch 'master' into careminster
Melanie
2013-12-07
1
-11
/
+19
|
|
\
\
|
|
|
/
|
|
*
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-1
/
+24
|
|
*
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-29
1
-5
/
+2
|
|
*
Merge branch 'link-sitting'
Justin Clark-Casey (justincc)
2013-11-29
1
-1
/
+17
|
|
|
\
|
|
|
*
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-0
/
+10
|
*
|
|
Merge branch 'master' into careminster
Melanie
2013-11-23
2
-0
/
+29
|
|
\
\
\
|
|
|
/
/
|
|
*
|
Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
2013-11-23
1
-7
/
+1
|
|
*
|
Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
/
+5
|
|
|
/
|
|
*
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-23
1
-5
/
+2
|
|
*
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
/
+7
|
|
*
Added sending (for now hard-coded) sim isze in SendMapBlockSplit()
Latif Khalifa
2013-11-06
1
-0
/
+6
|
|
*
Add IncomingPacketsResentCount clientstack statistics
Justin Clark-Casey (justincc)
2013-11-06
1
-0
/
+23
|
*
|
Merge branch 'master' into careminster
Melanie
2013-11-08
2
-43
/
+120
|
|
\
\
|
|
|
/
|
|
*
Start counting resent packets in the places that I missed when the stat was f...
Justin Clark-Casey (justincc)
2013-10-31
2
-0
/
+8
|
|
*
Add OutgoingPacketsResentCount clientstack stat.
Justin Clark-Casey (justincc)
2013-10-31
2
-1
/
+32
|
|
*
minor: Add commented out code for apparent passing of texture IDs in ObjectPr...
Justin Clark-Casey (justincc)
2013-10-24
1
-0
/
+26
|
|
*
Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears...
Justin Clark-Casey (justincc)
2013-10-24
1
-38
/
+38
|
|
*
Only set the data present event if we actually queued an outoing packet (not ...
Justin Clark-Casey (justincc)
2013-10-24
1
-4
/
+17
|
*
|
Merge branch 'master' into careminster
Melanie
2013-10-06
1
-1
/
+1
|
|
\
\
|
|
|
/
|
|
*
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
2013-10-04
1
-1
/
+1
|
*
|
Merge branch 'master' into careminster
Melanie
2013-10-04
4
-27
/
+98
|
|
\
\
|
|
|
/
[next]