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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2013-02-05
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Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
2013-02-05
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+1
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Merge branch 'master' into careminster
Melanie
2013-01-31
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+3
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* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
2013-01-30
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-1
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Merge branch 'avination'
Melanie
2013-01-19
3
-41
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+58
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Remove group IM test code also mentioning "OpenSimulator Testing"
Melanie
2013-01-19
1
-26
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+1
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Add a way to put things at the front of the queue for any throttle group.
Melanie
2013-01-16
3
-15
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+57
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Change all uses of the removed state queue to the task queue for now.
Melanie
2013-01-16
1
-5
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+5
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Complete removal of the now unused state queue
Melanie
2013-01-16
2
-14
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+3
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-13
1
-2
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+12
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Merge branch 'master' into careminster
Melanie
2013-01-16
2
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+8
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-01-16
1
-12
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+3
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Complete removal of the now unused state queue
Melanie
2013-01-16
2
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+4
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Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster
Melanie
2013-01-16
1
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move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-14
1
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+3
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Merge branch 'master' into careminster
Melanie
2013-01-13
1
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+12
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-10
1
-2
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+12
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Merge branch 'avination' into careminster
Melanie
2013-01-10
1
-16
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+118
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* Fixed a bug that replayed old cached appearance when changing outfits
teravus
2012-12-31
1
-5
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+29
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* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
2012-12-29
1
-16
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+94
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Merge branch 'avination' into careminster
Melanie
2013-01-06
1
-27
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+60
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* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
2012-12-21
1
-5
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+21
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Merge branch 'avination' of careminster:/var/git/careminster into teravuswork
teravus
2012-12-19
1
-10
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+55
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* This is a better way to do the last commit.
teravus
2012-12-08
1
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+33
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* Should promote faster self appearance.
teravus
2012-12-07
1
-19
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+33
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Merge branch 'master' into careminster
Melanie
2012-12-21
1
-5
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+8
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Disable UDPPacketBuffer pooling for now to resolve an issue on Windows of int...
Justin Clark-Casey (justincc)
2012-12-19
1
-5
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+8
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Merge branch 'avination' into careminster
Melanie
2012-12-18
1
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+55
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FIX small avatars movement on terrain. (avatar appearance getting even
UbitUmarov
2012-12-13
1
-1
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+3
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add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
2012-12-13
1
-7
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+22
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typo fix
UbitUmarov
2012-12-10
1
-2
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+3
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add velocityinterpolator packets handling but actually do nothing, since
UbitUmarov
2012-12-09
1
-1
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+27
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revert the use of avatar skeleton and use avatar size provided by viewers,
UbitUmarov
2012-12-07
1
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+2
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Merge branch 'master' into careminster
Melanie
2012-12-16
1
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+4
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minor: add some more detail to the logging if an LLClientView fails to proces...
Justin Clark-Casey (justincc)
2012-12-13
1
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+4
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Merge branch 'master' into careminster
Melanie
2012-11-25
2
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+2
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Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
2
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+2
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Merge branch 'avination' into careminster
Melanie
2012-11-20
2
-0
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+16
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* Plumbing and basic setting of the GetMesh Cap Throttler.
teravus
2012-11-17
2
-0
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+16
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Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
2012-11-15
6
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+143
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Merge master into teravuswork
teravus
2012-11-15
6
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+810
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Merge branch 'avination' into careminster
Melanie
2012-11-17
1
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+11
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Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
2012-11-04
1
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+11
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Merge branch 'master' into careminster
Melanie
2012-11-17
1
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+1
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Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ...
Justin Clark-Casey (justincc)
2012-11-16
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-11-15
4
-104
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+206
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Handle Map block requests on a separate thread rather than the main packet ha...
Justin Clark-Casey (justincc)
2012-11-15
1
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+1
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Do HandleMapLayerRequest on its own thread rather than on the main inbound ud...
Justin Clark-Casey (justincc)
2012-11-15
1
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Following on from 4f982596, launch map name requests on an async thread from ...
Justin Clark-Casey (justincc)
2012-11-15
1
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Make PacketPool class stats pull stats instead of push stats so they can be l...
Justin Clark-Casey (justincc)
2012-11-15
3
-63
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+107
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