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2018-04-10 sound radius is a prim prop only set by llSetSoundRadius, fix it in case ↵UbitUmarov1-2/+1
viewers do fix its use (ignored for now)
2018-04-10mantis 8275: fix llStopSound for llPlaySound. Code was doing as SL wiki but ↵UbitUmarov1-1/+1
not as not real regions with FireStorm. Singularity will only stop loop sounds. None stops Trigger
2018-02-03some new code got in ahead of its timeUbitUmarov1-2/+4
2018-02-03pesty warningsUbitUmarov1-14/+23
2018-01-22try fix mantis 8283UbitUmarov1-3/+12
2018-01-22change throtle datasnapshot getUbitUmarov1-1/+1
2018-01-22retire our BlockingQueue replaced by BlockingCollection and cross fingersUbitUmarov1-10/+12
2018-01-20some cleanupUbitUmarov1-5/+7
2018-01-17pesty warningsUbitUmarov1-3/+3
2017-11-16add missing part of mutes list protocolUbitUmarov1-2/+33
2017-10-30mantis 8258: also limit mesh basic shape torus hole sizeY on (some) ↵UbitUmarov1-0/+3
existent objects.
2017-09-16bug fix: Of course i had to pick a wrong number for profileBeginUbitUmarov1-1/+1
2017-09-16bug fix. Increase the values of profileHollow and profileBegin used to match ↵UbitUmarov1-3/+15
pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost.
2017-08-25 in some cases ll TPVs can only see avatar rotations around Z or camera ↵UbitUmarov1-0/+13
misbehaves
2017-07-25add a few more...UbitUmarov1-2/+11
2017-07-25add missing session ID verificationUbitUmarov1-0/+3
2017-07-10SimpleAngularDistance update prioritization scheme ameks no sense without ↵UbitUmarov1-4/+26
ordered dequeue of the updates
2017-07-10a few more changes on entities updatesUbitUmarov1-14/+16
2017-06-29bug fixUbitUmarov1-0/+23
2017-06-28BUG FIX: change lludp hovertext utf-8 cut point. Thx djphilUbitUmarov1-3/+2
2017-06-14 some cleanup.. remove some stats that only some do look at once on a lifetimeUbitUmarov1-57/+8
2017-06-13coment out tests that now depend on active thread poolUbitUmarov1-1/+2
2017-06-13change llclient async udp packets processing. Removed the shared Jobengine ↵UbitUmarov2-11/+15
that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds )
2017-06-13 hope gc does remove a little dic and contentsUbitUmarov1-5/+3
2017-06-13 dont let time go backUbitUmarov1-7/+31
2017-06-13udp is not tcp. If mono versions have bronke udp sento, better update, also ↵UbitUmarov3-5/+27
having 300 threads because object select is not funny
2017-06-13 remove excessive notion of paralelismUbitUmarov2-23/+5
2017-06-09add a adicional in transit flag to signal HG tps, and use it to ignore ↵UbitUmarov1-2/+8
usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap )
2017-05-22 fix IClientIPEndpoint broken by justin long ago.. but stop using itUbitUmarov1-1/+1
except on SceneBanner, later it my be also removed from there and everywhere
2017-05-14 fix remote requests for dwell, so dwell module still calledUbitUmarov1-5/+1
2017-05-14fix some issue on parcels loading and make parcels dwell show something. ↵UbitUmarov1-1/+1
Resolution is 2.5min aprox.
2017-05-11avoid a null refUbitUmarov1-2/+2
2017-04-25 finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵UbitUmarov1-17/+8
*HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
2017-04-15several changes for osTeleportObjectUbitUmarov1-2/+12
2017-04-14add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov1-8/+56
they should be use to bypass normal delayed updates, for debug
2017-01-19fix the meaning of objectDuplicate[OnRay]() flags parameter but still not ↵UbitUmarov1-3/+3
using it
2017-01-17Permissions module: GenerateClientFlags() no need to keep looking for the ↵UbitUmarov1-55/+55
same part several times; fix locked mask in GetObjectPermissions()
2017-01-11change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov1-9/+14
the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-07Correct casing on isGod and isViewerUIGodMelanie Thielker1-1/+1
2017-01-07replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov1-1/+1
2017-01-06Restructure god level and permissionsMelanie Thielker1-1/+1
Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level.
2017-01-05Massive tab and trailing space cleanupMelanie Thielker15-347/+347
2017-01-05a few changes to Gods ( ie administrators) controlUbitUmarov1-22/+26
2016-12-29forgot one gc.collect wait for finalizersUbitUmarov1-1/+5
2016-12-13Remove the AllowAlternatePorts option. It wasn't implemented anyway.Melanie Thielker2-4/+15
Instead, handle the port being 0 as "any port" and assign a random port for regions in that case.
2016-12-13Make sure sims on Linux can be restarted without waiting on a 2 mintue ↵Melanie Thielker1-5/+7
socket timeout
2016-12-12Rename charterMember to membershipType to show what it actually is.Melanie Thielker1-2/+2
This field started out as a simple flag in the protocol to indicate a user being a SL charter member. It has since then taken on additional functionality that means that the name is no longer appropriate.
2016-12-01 do a GC collect on last client exitUbitUmarov1-4/+2
2016-12-01Remove unused integer vars from LLClientViewAliciaRaven1-2/+0
2016-11-26remove 2 more null refs i added to release memoryUbitUmarov1-2/+2