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2017-10-30mantis 8258: also limit mesh basic shape torus hole sizeY on (some) ↵UbitUmarov1-0/+3
existent objects.
2017-09-16bug fix: Of course i had to pick a wrong number for profileBeginUbitUmarov1-1/+1
2017-09-16bug fix. Increase the values of profileHollow and profileBegin used to match ↵UbitUmarov1-3/+15
pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost.
2017-08-25 in some cases ll TPVs can only see avatar rotations around Z or camera ↵UbitUmarov1-0/+13
misbehaves
2017-07-25add a few more...UbitUmarov1-2/+11
2017-07-25add missing session ID verificationUbitUmarov1-0/+3
2017-07-10SimpleAngularDistance update prioritization scheme ameks no sense without ↵UbitUmarov1-4/+26
ordered dequeue of the updates
2017-07-10a few more changes on entities updatesUbitUmarov1-14/+16
2017-06-29bug fixUbitUmarov1-0/+23
2017-06-28BUG FIX: change lludp hovertext utf-8 cut point. Thx djphilUbitUmarov1-3/+2
2017-06-14 some cleanup.. remove some stats that only some do look at once on a lifetimeUbitUmarov1-57/+8
2017-06-13coment out tests that now depend on active thread poolUbitUmarov1-1/+2
2017-06-13change llclient async udp packets processing. Removed the shared Jobengine ↵UbitUmarov2-11/+15
that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds )
2017-06-13 hope gc does remove a little dic and contentsUbitUmarov1-5/+3
2017-06-13 dont let time go backUbitUmarov1-7/+31
2017-06-13udp is not tcp. If mono versions have bronke udp sento, better update, also ↵UbitUmarov3-5/+27
having 300 threads because object select is not funny
2017-06-13 remove excessive notion of paralelismUbitUmarov2-23/+5
2017-06-09add a adicional in transit flag to signal HG tps, and use it to ignore ↵UbitUmarov1-2/+8
usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap )
2017-05-22 fix IClientIPEndpoint broken by justin long ago.. but stop using itUbitUmarov1-1/+1
except on SceneBanner, later it my be also removed from there and everywhere
2017-05-14 fix remote requests for dwell, so dwell module still calledUbitUmarov1-5/+1
2017-05-14fix some issue on parcels loading and make parcels dwell show something. ↵UbitUmarov1-1/+1
Resolution is 2.5min aprox.
2017-05-11avoid a null refUbitUmarov1-2/+2
2017-04-25 finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵UbitUmarov1-17/+8
*HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
2017-04-15several changes for osTeleportObjectUbitUmarov1-2/+12
2017-04-14add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov1-8/+56
they should be use to bypass normal delayed updates, for debug
2017-01-19fix the meaning of objectDuplicate[OnRay]() flags parameter but still not ↵UbitUmarov1-3/+3
using it
2017-01-17Permissions module: GenerateClientFlags() no need to keep looking for the ↵UbitUmarov1-55/+55
same part several times; fix locked mask in GetObjectPermissions()
2017-01-11change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov1-9/+14
the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-07Correct casing on isGod and isViewerUIGodMelanie Thielker1-1/+1
2017-01-07replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov1-1/+1
2017-01-06Restructure god level and permissionsMelanie Thielker1-1/+1
Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level.
2017-01-05Massive tab and trailing space cleanupMelanie Thielker15-347/+347
2017-01-05a few changes to Gods ( ie administrators) controlUbitUmarov1-22/+26
2016-12-29forgot one gc.collect wait for finalizersUbitUmarov1-1/+5
2016-12-13Remove the AllowAlternatePorts option. It wasn't implemented anyway.Melanie Thielker2-4/+15
Instead, handle the port being 0 as "any port" and assign a random port for regions in that case.
2016-12-13Make sure sims on Linux can be restarted without waiting on a 2 mintue ↵Melanie Thielker1-5/+7
socket timeout
2016-12-12Rename charterMember to membershipType to show what it actually is.Melanie Thielker1-2/+2
This field started out as a simple flag in the protocol to indicate a user being a SL charter member. It has since then taken on additional functionality that means that the name is no longer appropriate.
2016-12-01 do a GC collect on last client exitUbitUmarov1-4/+2
2016-12-01Remove unused integer vars from LLClientViewAliciaRaven1-2/+0
2016-11-26remove 2 more null refs i added to release memoryUbitUmarov1-2/+2
2016-11-23 fix maturity on parcelInfoUbitUmarov1-4/+3
2016-11-22full change ServiceThrottleModule. Let it still service RegionHandleRequest ↵UbitUmarov1-48/+4
and UUIDNameRequest but this wrong since they are diferent services. Keeping gambling about not having 2 much overlaps of the 2 kind of requests. Remove double thottling of RegionHandleRequest
2016-11-21remove something VS decided to addUbitUmarov1-1/+0
2016-11-21work around some warningsUbitUmarov4-9/+21
2016-11-20revert more object references removal on clients close because 2 many code ↵UbitUmarov2-6/+1
paths don't have proper abort
2016-11-20HG protocol is still broken for large regions. work around it on teleport via lmUbitUmarov1-1/+0
2016-11-20give up on OutPacket drop condition on closingUbitUmarov1-1/+3
2016-11-19change OutPacket drop conditionUbitUmarov1-1/+9
2016-11-19remove some potencial null refs i did add in last days :(UbitUmarov2-5/+6
2016-11-18 avoid a null ref. (needs better way)UbitUmarov1-0/+6