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My fork of OpenSim for IG and DG, called SledjChisl.
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2014-08-19
Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...
Justin Clark-Casey (justincc)
2
-8
/
+44
2014-08-19
Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...
Justin Clark-Casey (justincc)
2
-0
/
+76
2014-08-19
Add clientstack.<scene>.OQRERequestsWaiting stat
Justin Clark-Casey (justincc)
1
-0
/
+19
2014-08-19
Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...
Justin Clark-Casey (justincc)
3
-5
/
+288
2014-08-19
Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...
Justin Clark-Casey (justincc)
3
-49
/
+55
2014-08-15
If a user moves back in sight of a child region before the agent has been clo...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-15
On teleport to a region that already has a child agent established (e.g. a ne...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-13
Only set up the UnackedMethod for an outgoing message if that message is actu...
Justin Clark-Casey (justincc)
1
-1
/
+3
2014-07-21
XBakes: store the assets only in the sim's local assets cache; not in the mai...
Oren Hurvitz
1
-89
/
+37
2014-07-21
In "show throttles", show the maximum drip rate. This shows whether a client ...
Oren Hurvitz
2
-10
/
+11
2014-07-21
Added "debug packet --all" option, which changes the packet logging level for...
Oren Hurvitz
1
-8
/
+26
2014-07-21
Fixed the logic that decides if a packet was queued (it was reversed)
Oren Hurvitz
1
-5
/
+6
2014-07-17
fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha...
Michael Cerquoni
1
-1
/
+1
2014-06-21
Bug fix in map teleports in varregions. The cherry was missing from the ice-c...
Diva Canto
1
-3
/
+2
2014-06-17
Change assembly versions to 0.8.1
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-06-01
Send multiple terrain patches per terrain update packet if terrain
Robert Adams
1
-24
/
+100
2014-05-09
This little sucker had evaded my attention forever. As a consequence some ass...
Diva Canto
1
-10
/
+28
2014-05-06
- When sending the "My Suitcase" folder to the client, always claim it has Fo...
Oren Hurvitz
1
-1
/
+4
2014-05-01
Fix issue where only one of multiple attachments on the same attachpoint for ...
Justin Clark-Casey (justincc)
1
-5
/
+13
2014-04-23
Eliminated many warnings
Oren Hurvitz
1
-11
/
+14
2014-04-20
Fixed: when any avatar changed his Active Group, it was set as the active gro...
Oren Hurvitz
1
-10
/
+13
2014-04-12
BulletSim: reduce the terrain collison margin to be the same as other
Robert Adams
1
-0
/
+7
2014-03-25
LogThreadPool: when the thread is for ProcessPacketMethod, also log the packe...
Oren Hurvitz
1
-1
/
+1
2014-03-24
Trim search queries (for users, groups, etc.). I have found that sometimes th...
Oren Hurvitz
1
-1
/
+1
2014-02-22
Fix problem of hurricane speed winds. Thanks Vegaslon.
Robert Adams
1
-10
/
+5
2014-02-11
varregion: Send large region patches for wind and clouds.
Robert Adams
1
-2
/
+12
2014-02-04
Dropping the rest of Avination's modified appearance code for core.
Melanie
1
-18
/
+141
2014-01-28
varregion: fix for teleporting by double clicking on a map location.
Robert Adams
1
-0
/
+13
2014-01-20
Adds a configuration option to cannibalize bandwidth from the
Mic Bowman
2
-0
/
+20
2014-01-10
Dynamically adjust to the number of visual params sent.
Melanie
1
-1
/
+1
2014-01-08
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
1
-8
/
+17
2014-01-04
Dynamically adjust to the number of visual params sent.
Melanie
1
-1
/
+1
2013-12-14
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
1
-2
/
+2
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
1
-9
/
+8
2013-12-05
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
1
-1
/
+24
2013-11-29
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
1
-5
/
+2
2013-11-27
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
1
-0
/
+10
2013-11-23
Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
1
-7
/
+1
2013-11-23
Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
1
-2
/
+5
2013-11-23
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
1
-5
/
+2
2013-11-23
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
1
-1
/
+7
2013-11-06
Added sending (for now hard-coded) sim isze in SendMapBlockSplit()
Latif Khalifa
1
-0
/
+6
2013-11-06
Add IncomingPacketsResentCount clientstack statistics
Justin Clark-Casey (justincc)
1
-0
/
+23
2013-11-01
varregion: fix lawn-mower terrain fill so it works for non-square regions.
Robert Adams
1
-2
/
+2
2013-10-31
Start counting resent packets in the places that I missed when the stat was f...
Justin Clark-Casey (justincc)
2
-0
/
+8
2013-10-31
Add OutgoingPacketsResentCount clientstack stat.
Justin Clark-Casey (justincc)
2
-1
/
+32
2013-10-31
varregion: fix problem of X/Y dimensions swapped and incorrect terrain
Robert Adams
1
-11
/
+14
2013-10-24
minor: Add commented out code for apparent passing of texture IDs in ObjectPr...
Justin Clark-Casey (justincc)
1
-0
/
+26
2013-10-24
Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears...
Justin Clark-Casey (justincc)
1
-38
/
+38
2013-10-24
Only set the data present event if we actually queued an outoing packet (not ...
Justin Clark-Casey (justincc)
1
-4
/
+17
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