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My fork of OpenSim for IG and DG, called SledjChisl.
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ClientStack
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Linden
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UDP
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LLUDPServer.cs
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2012-08-30
Sequence inventory descendents requests to reduce inventory server load and
Melanie
1
-0
/
+1
2012-08-29
Fix issue with the quit packet being stuck int he queue and a one packet delay.
Melanie
1
-2
/
+8
2012-08-29
Remove Justin's addition to avoid sending incoming packets to inactive clients
Melanie
1
-9
/
+9
2012-08-28
Add a queue with two priority levels. This is a drop in replacement for
Melanie
1
-2
/
+111
2012-07-25
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-07-21
Fix double-ping on logout by not sending a stop packet to the client
Melanie
1
-1
/
+1
2012-07-19
Prevent race conditions between two threads that call LLClientView.Close() si...
Justin Clark-Casey (justincc)
1
-15
/
+14
2012-07-15
backkick git
UbitUmarov
1
-1
/
+0
2012-07-15
just a kick git
UbitUmarov
1
-0
/
+1
2012-07-15
Remove instrumentation and fix the message delivery issue
Melanie
1
-24
/
+28
2012-07-15
Testing changes and instrumentation
Melanie
1
-3
/
+20
2012-07-15
Save packets received while the client is added and replay them later.
Melanie
1
-0
/
+34
2012-07-15
Revert "Experimentally handle UseCircuitCode synchrnonously"
Melanie
1
-2
/
+1
2012-07-15
Experimentally handle UseCircuitCode synchrnonously
Melanie
1
-1
/
+2
2012-07-12
Stop redundantly passing in the endpoint to the LLClientView constructor.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-07-04
refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS ...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-06-22
coment out some of previus debug messaged before forgetting about them...
UbitUmarov
1
-2
/
+2
2012-06-22
i more debug
UbitUmarov
1
-1
/
+1
2012-06-22
add a temp debug message
UbitUmarov
1
-0
/
+3
2012-06-15
Add region name to UseCircuitCode log messages
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-06-12
Remove accidental timeout left in during earlier debugging. Has been in sinc...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-06-12
Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...
Justin Clark-Casey (justincc)
1
-29
/
+35
2012-06-12
If the simulator closes a root agent due to ack timeout, then send the client...
Justin Clark-Casey (justincc)
1
-2
/
+20
2012-06-08
Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...
Justin Clark-Casey (justincc)
1
-21
/
+10
2012-06-08
If logging a client out due to ack timeout, do this asynchronously rather tha...
Justin Clark-Casey (justincc)
1
-8
/
+18
2012-06-08
Add regression test for client logout due to ack timeout.
Justin Clark-Casey (justincc)
1
-4
/
+6
2012-06-08
Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...
Justin Clark-Casey (justincc)
1
-8
/
+1
2012-06-08
Store already retrieve IClientAPI in IncomingPacket structure for later use r...
Justin Clark-Casey (justincc)
1
-13
/
+13
2012-06-07
Log warning if we try to remove a UDP client that has already been removed.
Justin Clark-Casey (justincc)
1
-0
/
+6
2012-06-07
Allow the thread watchdog to accept an alarm method that is invoked if the ti...
Justin Clark-Casey (justincc)
1
-5
/
+64
2012-06-05
Mantis 4597 AgentPaused packet is ignored.
Talun
1
-3
/
+15
2012-04-26
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
1
-1
/
+3
2012-04-26
minor: Add region name to dropped inbound packet message
Justin Clark-Casey (justincc)
1
-1
/
+3
2012-02-24
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
1
-2
/
+5
2012-02-16
Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends gr...
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-02-16
Add known identity informatio nto log message if an exception is thrown durin...
Justin Clark-Casey (justincc)
1
-36
/
+53
2012-01-24
Fix "Abnormal client thread terminations" stat in period CONNECTION STATISTIC...
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-12-08
Don't reply with an ack packet if the client is not authorized.
Justin Clark-Casey (justincc)
1
-42
/
+29
2011-12-08
Extend TestAddClient() to check that the first packet received is an ack packet
Justin Clark-Casey (justincc)
1
-1
/
+15
2011-12-08
Reactivate BasicCircuitTests.TestAddClient()
Justin Clark-Casey (justincc)
1
-1
/
+19
2011-12-08
Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-12-08
On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
1
-19
/
+39
2011-10-12
Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection
Justin Clark-Casey (justincc)
1
-4
/
+13
2011-10-03
Remove vestigal RegionStatus.SlaveScene.
Justin Clark-Casey (justincc)
1
-15
/
+7
2011-07-27
Ensure that packet headers get parsed correctly
Melanie
1
-0
/
+29
2011-07-27
Ensure that packet headers get parsed correctly
Melanie
1
-0
/
+29
2011-04-30
First stab at cleaning up Caps. Compiles. Untested.
Diva Canto
1
-0
/
+0
2011-04-21
Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, and...
Dan Lake
1
-2
/
+2
2011-04-20
bug fix. Now when an unacked update packet is handled through ResendPrimUpdat...
Dan Lake
1
-2
/
+2
2011-04-19
Requeue unacknowledged entity updates rather than resend then "as is".
Dan Lake
1
-32
/
+32
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