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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs (unfollow)
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2013-07-29minor: Add timeout secs to connection timeout message. Change message to ref...Justin Clark-Casey (justincc)1-8/+9
2013-07-29Fix issue just introduced in 8efe4bfc2ed7086e9fdf4812297e6525f955f6ac where I...Justin Clark-Casey (justincc)1-1/+1
2013-07-29Make "abnormal thread terminations" into "ClientLogoutsDueToNoReceives" and a...Justin Clark-Casey (justincc)1-5/+21
2013-07-24Deleted all [ZZZ] debug messages.Diva Canto1-5/+0
2013-07-24One more thing to test in order to let CompleteMovement go up the stack.Diva Canto1-2/+3
2013-07-24Minor adjustment on timings of waits.Diva Canto1-4/+19
2013-07-24New Teleport protocol (V2), still compatible with V1 and older. (version of t...Diva Canto1-0/+68
2013-07-23Add proper method doc and comments to m_dataPresentEvent (from d9d9959)Justin Clark-Casey (justincc)1-2/+13
2013-07-23Add clientstack.InboxPacketsCount stat. This records the number of packets w...Justin Clark-Casey (justincc)1-0/+13
2013-07-23Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP pac...Justin Clark-Casey (justincc)1-3/+15
2013-07-23Record raw number of UDP receives as clientstack.IncomingUDPReceivesCountJustin Clark-Casey (justincc)1-0/+13
2013-07-23Add AverageUDPProcessTime stat to try and get a handle on how long we're taki...Justin Clark-Casey (justincc)1-2/+17
2013-07-22Added check for user movement specification before discarding an incomingRobert Adams1-1/+2
2013-07-21Fixed the stats in show client stats. Also left some comments with observatio...Diva Canto1-0/+2
2013-07-21Make the check as to whether any particular inbound AgentUpdate packet is sig...Justin Clark-Casey (justincc)1-2/+15
2013-07-21Hack in console command "debug lludp toggle agentupdate" to allow AgentUpdate...Justin Clark-Casey (justincc)1-0/+24
2013-07-21Fix up a temporary debugging change from last commit which stopped "lludp sto...Justin Clark-Casey (justincc)1-2/+1
2013-07-21Do some simple queue empty checks in the main outgoing udp loop instead of al...Justin Clark-Casey (justincc)1-2/+2
2013-07-18try Hacking in an AutoResetEvent to control the outgoing UDP loop instead of ...Justin Clark-Casey (justincc)1-2/+8
2013-07-15Revert the revertDiva Canto1-0/+2
2013-07-15Trying to hunt the CPU spikes recently experienced.Diva Canto1-2/+0
2013-07-13Moved SendInitialDataToMe to earlier in CompleteMovement. Moved TriggerOnMake...Diva Canto1-1/+1
2013-07-09Comment out old inbound UDP throttling hack. This would cause the UDPRobert Adams1-0/+2
2013-07-04Add --default option to "debug lludp packet" command to allow packet logging ...Justin Clark-Casey (justincc)1-17/+52
2013-07-04change "debug packet" command to "debug lludp packet" to conform with other "...Justin Clark-Casey (justincc)1-0/+59
2013-05-14Second take at HGTP-mesh bug: delay sending the initial data only for agents ...Diva Canto1-1/+7
2013-05-14Revert "HGTP-mesh bug: the mesh download requests were going to the departing...Diva Canto1-0/+3
2013-05-14HGTP-mesh bug: the mesh download requests were going to the departing sims fo...Diva Canto1-3/+0
2013-04-16refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Sto...Justin Clark-Casey (justincc)1-5/+0
2013-03-15Fix server statistics always reporting zero for total network bytes in/out.Robert Adams1-19/+32
2012-11-16Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ...Justin Clark-Casey (justincc)1-0/+1
2012-11-15Make PacketPool class stats pull stats instead of push stats so they can be l...Justin Clark-Casey (justincc)1-0/+54
2012-11-15Add IncomingPacketsProcessedCount stat for diagnostics.Justin Clark-Casey (justincc)1-14/+89
2012-10-23Make it possible to turn the base UDP object packet pools on and off whilst r...Justin Clark-Casey (justincc)1-17/+86
2012-10-23Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...Justin Clark-Casey (justincc)1-0/+14
2012-10-17Explicitly return only the incoming AgentUpdate packet as this is the only on...Justin Clark-Casey (justincc)1-2/+15
2012-10-17If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory c...Justin Clark-Casey (justincc)1-1/+24
2012-10-16Add optional pool for the UDPPacketBuffer objects that handle all incoming UD...Justin Clark-Casey (justincc)1-18/+24
2012-10-16Make it possible to separate start and stop lludp packet processing from the ...Justin Clark-Casey (justincc)1-14/+102
2012-10-12Add AgentUpdate to PacketPool. This is the most common inbound packet from v...Justin Clark-Casey (justincc)1-2/+19
2012-10-11Fix packetpool for ImprovedTerseObjectUpdate packets.Justin Clark-Casey (justincc)1-0/+2
2012-10-10Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)1-7/+7
2012-10-05Read PacketPool config in LLUDPServer with other config params rather than in...Justin Clark-Casey (justincc)1-0/+9
2012-07-25Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)1-1/+1
2012-07-19Prevent race conditions between two threads that call LLClientView.Close() si...Justin Clark-Casey (justincc)1-15/+14
2012-07-12Stop redundantly passing in the endpoint to the LLClientView constructor.Justin Clark-Casey (justincc)1-1/+1
2012-07-04refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS ...Justin Clark-Casey (justincc)1-2/+2
2012-06-15Add region name to UseCircuitCode log messagesJustin Clark-Casey (justincc)1-4/+4
2012-06-12Remove accidental timeout left in during earlier debugging. Has been in sinc...Justin Clark-Casey (justincc)1-1/+1
2012-06-12Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...Justin Clark-Casey (justincc)1-29/+35