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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs (unfollow)
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2017-06-13change llclient async udp packets processing. Removed the shared Jobengine th...UbitUmarov1-7/+7
2017-06-13udp is not tcp. If mono versions have bronke udp sento, better update, also h...UbitUmarov1-2/+4
2017-06-13 remove excessive notion of paralelismUbitUmarov1-7/+2
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-38/+38
2016-12-13Remove the AllowAlternatePorts option. It wasn't implemented anyway.Melanie Thielker1-4/+7
2016-11-21work around some warningsUbitUmarov1-1/+1
2016-11-18 restore higher resolution clock on udpserver and lower uaeraccouts caching timeUbitUmarov1-11/+7
2016-11-18 revert to lower resolution clock on udpserver for testingUbitUmarov1-5/+7
2016-11-09also log estimated average Util.GetTimeStampMS() resolutionUbitUmarov1-3/+15
2016-11-09 change the clock source on udp outgoing, remove some dead codeUbitUmarov1-126/+8
2016-07-12be nicer to PIs (actually linux)UbitUmarov1-5/+9
2016-06-14Fields should be protected unless private is requiredMelanie Thielker1-1/+1
2016-06-14Make the LLUDPServerShim inheritable. There is absolutely no reason forMelanie Thielker1-75/+74
2015-12-09dont try to process packets for deleted clientsUbitUmarov1-34/+28
2015-12-09disable useless and totally wrong incoming PoolsUbitUmarov1-4/+7
2015-12-09minor cleanupUbitUmarov1-13/+4
2015-12-09tick region health a bit fasterUbitUmarov1-1/+1
2015-12-09fix the queue type in useUbitUmarov1-11/+12
2015-09-22 removed a protocol breaking lludp debug option that no one should try, chang...UbitUmarov1-30/+23
2015-09-03Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto1-3/+46
2015-09-02seems to compile ( tests comented out)UbitUmarov1-254/+18
2015-08-11Fixed mistakes related to confusion between Environment.TickCount (millisecon...Oren Hurvitz1-2/+2
2015-06-12Maybe reduce incidence of ghost avatarsMelanie Thielker1-1/+10
2015-01-21Add debug ability to ignore reliably sent packets that are not acknowledged.Justin Clark-Casey (justincc)1-20/+27
2015-01-13Fix bug where gathering the clientstack..OutgoingPacketsQueuedCount stat woul...Justin Clark-Casey (justincc)1-2/+6
2015-01-12Make the performance controlling job processing threads introduced in confere...Justin Clark-Casey (justincc)1-8/+44
2014-11-25refactor: Move methods to start a monitored thread, start work in its own thr...Justin Clark-Casey (justincc)1-2/+2
2014-11-25Add incoming packet async handling engine to queue some inbound udp async req...Justin Clark-Casey (justincc)1-0/+9
2014-11-25Label all threadpool calls being made in core OpenSimulator. This is to add ...Justin Clark-Casey (justincc)1-3/+5
2014-11-25Fix setting of max scene throttle so that setting it restricts the child clie...Justin Clark-Casey (justincc)1-1/+1
2014-11-25For now, send all non-full terse updates for ones own avatar directly to the ...Justin Clark-Casey (justincc)1-0/+9
2014-11-25Fix an issue where specifying both max client and server outgoing UDP throttl...Justin Clark-Casey (justincc)1-6/+1
2014-11-25Add regression test TestClientThrottleLimited() for throttle behaviour when a...Justin Clark-Casey (justincc)1-1/+6
2014-11-25Add "debug lludp set scene-throttle-max <value>" console command to allow us ...Justin Clark-Casey (justincc)1-6/+4
2014-11-25Add "show server throttles" command for showing server specific information a...Justin Clark-Casey (justincc)1-0/+5
2014-11-25Add OutgoingPacketsQueuedCount clientstack stat.Justin Clark-Casey (justincc)1-0/+26
2014-11-25refactor: Move LLUDPServer console commands into their own class.Justin Clark-Casey (justincc)1-474/+15
2014-11-25refactor: rename "debug lludp throttle status" to "debug lludp throttle get" ...Justin Clark-Casey (justincc)1-6/+6
2014-11-25Add "debug lludp throttle set" command to allow setting of parameters at runtimeJustin Clark-Casey (justincc)1-1/+50
2014-11-25Make outboudn and packet inbox handling threads highest priority.Justin Clark-Casey (justincc)1-0/+4
2014-10-31sadly revert to resend terseUpdates enqueuing them back into entityupdatesUbitUmarov1-1/+1
2014-10-13Revert "*TEST* send udp sync. Stop uncontroled and hidden use of IO threads."Melanie Thielker1-1/+0
2014-10-13 revert to async send, since past experience showed sync didn't work whenUbitUmarov1-2/+2
2014-10-13*TEST* send udp sync. Stop uncontroled and hidden use of IO threads.UbitUmarov1-1/+2
2014-10-02Add "debug lludp throttle status" command to return status information about ...Justin Clark-Casey (justincc)1-0/+36
2014-10-02Add "debug lludp throttle log <level> <avatar-first-name> <avatar-last-name>"...Justin Clark-Casey (justincc)1-1/+48
2014-09-24Add "debug lludp data out" console command for logging outgoing data just bef...Justin Clark-Casey (justincc)1-1/+46
2014-09-15Fix a nullref in a debug message. If we have no SceneAgent, we can't output d...Melanie Thielker1-5/+8
2014-09-14Reinstate closing the client if CloseAgen returns false. This was partMelanie Thielker1-1/+2
2014-09-14revert changes to m_pendingCache and remove client close if there is noUbitUmarov1-21/+14