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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (follow)
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| * change enconding of attachment updates NameValue and State fieldsUbitUmarov2014-08-251-0/+19
| * clean sendKill a bit, remove a IsChild that is set too early in a callingUbitUmarov2014-08-241-22/+2
| * on updates, send rotations using livomv Quaternion.toBytes() againUbitUmarov2014-08-231-4/+2
| * Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov2014-08-231-0/+6
| * add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+26
| * remove from use the UpdatesResend on resending udp packets. Just resendUbitUmarov2014-08-201-36/+44
| * send zero velocity again on avatar full update or its uglyUbitUmarov2014-08-191-1/+1
| * fix the encoding of rotation in updates, not just using the next field toUbitUmarov2014-08-191-15/+12
| * still another ...UbitUmarov2014-08-191-2/+1
| * fix a missed blocking of sending updates the the new attach points aboveUbitUmarov2014-08-191-2/+1
| * NextAnimationSequenceNumber be a udpserver variable with random startUbitUmarov2014-08-161-2/+5
| * add a estimator of client ping time, and painfully make it visible in showUbitUmarov2014-08-141-0/+12
| * Merge branch 'ubitworkmaster'Melanie Thielker2014-08-131-33/+48
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| | * remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If weUbitUmarov2014-08-131-2/+4
| | * take agentUpdate checks out of llUDPserver (disabling useless debug) andUbitUmarov2014-08-121-24/+32
| | * do the significance test invalidation at MoveAgentToRegionUbitUmarov2014-08-121-4/+3
| | * no need to go from cos into squared sin when just abs of cos is as goodUbitUmarov2014-08-121-5/+7
| | * force AgentUpdate after CompleteAgentMovement to pass by significance testUbitUmarov2014-08-121-5/+9
| * | Revert "make HandlerRegionHandshakeReply processing async and delay it a bit....Melanie Thielker2014-08-131-6/+2
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| * Reduce delay time on regin handshake reply to speed up terrain sending.Melanie Thielker2014-08-071-1/+1
| * minor clean, dont check for cache if we aren't using it..UbitUmarov2014-08-071-82/+22
| * reply to cached checks with same serial numberUbitUmarov2014-08-071-3/+4
| * DANGER... changed bakedtextures caching. Assuming grid baking is cacheUbitUmarov2014-08-071-67/+43
| * bakemodule didnt like last changesUbitUmarov2014-08-061-8/+5
| * some debug to remove laterUbitUmarov2014-08-061-1/+3
| * try to make the baked textures cache workUbitUmarov2014-08-061-33/+40
| * Revert "start sending terrain in scenePresence after well defined avatar. Minor"UbitUmarov2014-08-041-20/+8
| * start sending terrain in scenePresence after well defined avatar. MinorUbitUmarov2014-08-041-8/+20
| * make HandlerRegionHandshakeReply processing async and delay it a bit. ThisUbitUmarov2014-07-301-2/+6
| * Send new parcel permissions to activate viewer options - done right this timeMelanie Thielker2014-07-291-4/+6
| * Add new fields to parcel updateMelanie Thielker2014-07-291-1/+11
| * fix HUD attachment update filter to allow avatar center etcUbitUmarov2014-07-221-2/+2
| * remove avn hack on sitted avatars positionsUbitUmarov2014-07-201-27/+3
| * Fix coalesced objects not showing up as "piles" of prims (AVN only bug)Melanie Thielker2014-07-201-4/+4
| * Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie Thielker2014-06-211-220/+499
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| | * Merge branch 'master' into careminsterMelanie2013-12-071-11/+19
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| | * \ \ \ \ Merge branch 'avination-current' into careminsterMelanie2013-09-161-0/+12
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| | * \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-05-081-2/+64
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