index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ClientStack
/
Linden
/
UDP
/
LLClientView.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2013-04-22
Allow callers to set the invoice parameter for GenericMessage
Melanie
1
-2
/
+12
2013-04-22
Allow callers to set the invoice parameter for GenericMessage
Melanie
1
-2
/
+12
2013-04-17
amend previous commit, a line was left out
dahlia
1
-0
/
+1
2013-04-17
Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential cras...
dahlia
1
-2
/
+6
2013-03-26
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
1
-3
/
+5
2013-03-24
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
1
-3
/
+5
2013-03-13
minor: Remove mono compiler warning in LLClientView
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-03-07
* Just another one of those new packet blocks causing a null ref. Defaultin...
teravus
1
-1
/
+1
2013-03-04
* Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9
teravus
1
-2
/
+4
2013-02-25
Make banking no longer break sit rotations. Fix spinning avatars.
Melanie
1
-3
/
+6
2013-02-20
Add a method to IStatsCollector for returning stats as an OSDMap.
Robert Adams
1
-0
/
+5
2013-02-16
Fix shape parameters sent for meshes tosupport the full number of faces
Melanie
1
-0
/
+8
2013-02-16
Fix shape parameters sent for meshes tosupport the full number of faces
Melanie
1
-0
/
+8
2013-02-12
Revert "Push updates from keyframe directly to the front of the output queue ...
Melanie
1
-20
/
+0
2013-02-12
Revert "Use actual time dilation for unqueued updates"
Melanie
1
-1
/
+1
2013-02-12
Use actual time dilation for unqueued updates
Melanie
1
-1
/
+1
2013-02-12
Push updates from keyframe directly to the front of the output queue rather
Melanie
1
-0
/
+20
2013-02-07
Plumb the path from the client to the extra physics params and back
Melanie
1
-4
/
+55
2013-02-07
Rename Bounciness to Restitution
Melanie
1
-1
/
+1
2013-02-07
Rename Bounciness to Restitution
Melanie
1
-1
/
+1
2013-01-31
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
1
-2
/
+3
2013-01-30
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
1
-1
/
+1
2013-01-19
Remove group IM test code also mentioning "OpenSimulator Testing"
Melanie
1
-26
/
+1
2013-01-16
Add a way to put things at the front of the queue for any throttle group.
Melanie
1
-4
/
+4
2013-01-16
Complete removal of the now unused state queue
Melanie
1
-1
/
+1
2013-01-16
Change all uses of the removed state queue to the task queue for now.
Melanie
1
-5
/
+5
2013-01-16
Complete removal of the now unused state queue
Melanie
1
-1
/
+1
2013-01-14
move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
1
-12
/
+3
2013-01-13
add some sanity checking to HandleAgentRequestSit handler
dahlia
1
-2
/
+12
2013-01-10
add some sanity checking to HandleAgentRequestSit handler
dahlia
1
-2
/
+12
2012-12-31
* Fixed a bug that replayed old cached appearance when changing outfits
teravus
1
-5
/
+29
2012-12-29
* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
1
-16
/
+94
2012-12-21
* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
1
-5
/
+21
2012-12-13
minor: add some more detail to the logging if an LLClientView fails to proces...
Justin Clark-Casey (justincc)
1
-2
/
+4
2012-12-13
FIX small avatars movement on terrain. (avatar appearance getting even
UbitUmarov
1
-1
/
+3
2012-12-13
add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
1
-7
/
+22
2012-12-10
typo fix
UbitUmarov
1
-2
/
+3
2012-12-09
add velocityinterpolator packets handling but actually do nothing, since
UbitUmarov
1
-1
/
+27
2012-12-08
* This is a better way to do the last commit.
teravus
1
-30
/
+33
2012-12-07
* Should promote faster self appearance.
teravus
1
-19
/
+33
2012-12-07
revert the use of avatar skeleton and use avatar size provided by viewers,
UbitUmarov
1
-1
/
+2
2012-11-17
* Plumbing and basic setting of the GetMesh Cap Throttler.
teravus
1
-0
/
+12
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
1
-103
/
+66
2012-11-15
Handle Map block requests on a separate thread rather than the main packet ha...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-15
Do HandleMapLayerRequest on its own thread rather than on the main inbound ud...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-15
Following on from 4f982596, launch map name requests on an async thread from ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-04
Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
1
-0
/
+11
2012-10-31
Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rathe...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-25
Fix script error messages not showing up in viewer 3 and associated viewers.
Justin Clark-Casey (justincc)
1
-3
/
+4
2012-10-18
minor: Remove event method doc from LLClientView that I forgot in the last co...
Justin Clark-Casey (justincc)
1
-15
/
+0
[next]