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My fork of OpenSim for IG and DG, called SledjChisl.
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LLClientView.cs
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Author
Files
Lines
2016-03-15
Remove debug spam
Melanie Thielker
1
-1
/
+1
2016-03-09
Finish plumbing RezRestoreToWorld.
Melanie Thielker
1
-1
/
+16
2016-03-09
Plumb RezRestoreToWorld from the client (part done)
Melanie Thielker
1
-0
/
+7
2015-11-27
Sometimes the viewer sends a null string as mapName; this made the client thr...
Diva Canto
1
-2
/
+2
2015-11-11
limit llDialog buttons text to 24 bytes (at lludp level)
UbitUmarov
1
-1
/
+1
2015-11-10
increase the number of packets in Land queue that force terrain to delay pat...
UbitUmarov
1
-1
/
+1
2015-11-10
change lldialog and llTextBox maximum message lenght to 512 bytes as specifi...
UbitUmarov
1
-3
/
+3
2015-11-06
send the estimation of time dilation at packet build time, not the one at un...
UbitUmarov
1
-10
/
+15
2015-11-01
More plumbing of the EntityTransferContext (not yet complete)
Melanie Thielker
1
-4
/
+4
2015-10-26
add basic SendFindAgent() to lludp. Future use may require a list of pairs (...
UbitUmarov
1
-2
/
+18
2015-09-27
let SendAvatarGroupsReply fall back to UDP if no caps and make use of it
UbitUmarov
1
-5
/
+9
2015-09-27
add missing SendAgentGroupDataUpdate to llClientView
UbitUmarov
1
-0
/
+35
2015-09-27
AvatarGroupsReply message does not have ListInProfile fields
UbitUmarov
1
-4
/
+4
2015-09-24
we still don't have extended wind and cloud neither do viewers
UbitUmarov
1
-9
/
+4
2015-09-24
some cleanup on terrain encoder
UbitUmarov
1
-4
/
+8
2015-09-24
slow down terrain sending so other users of LAND queue do have a chance to s...
UbitUmarov
1
-1
/
+1
2015-09-23
change the encapsulation of compressed land patchs in llUDP packets
UbitUmarov
1
-16
/
+3
2015-09-22
removed a protocol breaking lludp debug option that no one should try, chang...
UbitUmarov
1
-19
/
+4
2015-09-07
recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (s...
UbitUmarov
1
-8
/
+39
2015-09-03
at last we can login and see objects ( friends is dead and disable in
UbitUmarov
1
-11
/
+9
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
1
-246
/
+18
2015-08-28
send land parcels overlay in cat Land not Task, or avatar freezes
UbitUmarov
1
-1
/
+2
2015-08-27
remove the rest of #justEditedTerrain, it was sending patchs non
UbitUmarov
1
-16
/
+0
2015-08-26
NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!
UbitUmarov
1
-26
/
+13
2015-08-22
delay terrain sending if land queue is 2 busy
UbitUmarov
1
-1
/
+10
2015-08-19
put back entities remove from updates on SendKillObject.
UbitUmarov
1
-1
/
+11
2015-08-14
Only send the requested ObjectPropertiesFamily in the RequestObjectProperties...
Drake Arconis
1
-1
/
+1
2015-08-15
Track selected objects per client
Melanie Thielker
1
-0
/
+6
2015-08-15
Only send the requested ObjectPropertiesFamily in the RequestObjectProperties...
Drake Arconis
1
-1
/
+1
2015-08-08
WARNING: massive refactor to follow libomv's latest changes regarding invento...
Diva Canto
1
-4
/
+5
2015-05-13
resolve possible nullref when sending appearance packet. Thanks to zadark for...
dahlia
1
-0
/
+1
2015-04-28
Revert "Revert "Fix the click to buy prim dialog not being displayed with alp...
BlueWall
1
-1
/
+1
2015-04-27
Revert "Fix the click to buy prim dialog not being displayed with alpha viewe...
BlueWall
1
-1
/
+1
2015-04-25
Fix the click to buy prim dialog not being displayed with alpha viewers after...
AliciaRaven
1
-1
/
+1
2015-03-28
varregion: add varregion and TerrainData use in LLClientView.
Robert Adams
1
-109
/
+164
2015-03-01
Handle kick user from estate management tools
BlueWall
1
-0
/
+14
2015-02-19
Make any exception that gets to LLClientView.ProcessSpecificPacketAsync() tel...
Justin Clark-Casey (justincc)
1
-3
/
+4
2015-01-12
Make the performance controlling job processing threads introduced in confere...
Justin Clark-Casey (justincc)
1
-4
/
+1
2014-11-29
Somewhat improve avatar region crossings by properly preserving velocity when...
Justin Clark-Casey (justincc)
1
-4
/
+5
2014-11-25
Add incoming packet async handling engine to queue some inbound udp async req...
Justin Clark-Casey (justincc)
1
-11
/
+56
2014-11-25
Label all threadpool calls being made in core OpenSimulator. This is to add ...
Justin Clark-Casey (justincc)
1
-4
/
+5
2014-11-25
For now, send all non-full terse updates for ones own avatar directly to the ...
Justin Clark-Casey (justincc)
1
-4
/
+18
2014-11-11
Remove the Invisible stuff and add more baked caching. Refactor selection of ...
Melanie Thielker
1
-4
/
+1
2014-11-10
Second part of invisible base avatar option
Melanie Thielker
1
-1
/
+6
2014-11-06
scale ChildAgentThrottles with distance (internal to child server and not
UbitUmarov
1
-1
/
+6
2014-11-06
allow drawdistance to change between 32 and MaxDrawDistance, configurable
UbitUmarov
1
-2
/
+2
2014-11-01
don't send updates for deleted agents
UbitUmarov
1
-3
/
+4
2014-10-31
sadly revert to resend terseUpdates enqueuing them back into entityupdates
UbitUmarov
1
-3
/
+46
2014-10-24
try to make SOG crossings full async. Simplify some borders checking....
UbitUmarov
1
-1
/
+1
2014-09-30
do global position X and Y with double precision in autopilot, so
UbitUmarov
1
-4
/
+7
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