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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (unfollow)
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2015-11-11limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov1-1/+1
2015-11-10 increase the number of packets in Land queue that force terrain to delay pat...UbitUmarov1-1/+1
2015-11-10 change lldialog and llTextBox maximum message lenght to 512 bytes as specifi...UbitUmarov1-3/+3
2015-11-06 send the estimation of time dilation at packet build time, not the one at un...UbitUmarov1-10/+15
2015-11-01More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker1-4/+4
2015-10-26 add basic SendFindAgent() to lludp. Future use may require a list of pairs (...UbitUmarov1-2/+18
2015-09-27 let SendAvatarGroupsReply fall back to UDP if no caps and make use of itUbitUmarov1-5/+9
2015-09-27 add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov1-0/+35
2015-09-27 AvatarGroupsReply message does not have ListInProfile fieldsUbitUmarov1-4/+4
2015-09-24 we still don't have extended wind and cloud neither do viewersUbitUmarov1-9/+4
2015-09-24 some cleanup on terrain encoderUbitUmarov1-4/+8
2015-09-24 slow down terrain sending so other users of LAND queue do have a chance to s...UbitUmarov1-1/+1
2015-09-23 change the encapsulation of compressed land patchs in llUDP packetsUbitUmarov1-16/+3
2015-09-22 removed a protocol breaking lludp debug option that no one should try, chang...UbitUmarov1-19/+4
2015-09-07recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (s...UbitUmarov1-8/+39
2015-09-03 at last we can login and see objects ( friends is dead and disable inUbitUmarov1-11/+9
2015-09-02seems to compile ( tests comented out)UbitUmarov1-246/+18
2015-08-28send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov1-1/+2
2015-08-27 remove the rest of #justEditedTerrain, it was sending patchs nonUbitUmarov1-16/+0
2015-08-26NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!UbitUmarov1-26/+13
2015-08-22delay terrain sending if land queue is 2 busyUbitUmarov1-1/+10
2015-08-19 put back entities remove from updates on SendKillObject.UbitUmarov1-1/+11
2015-08-14Only send the requested ObjectPropertiesFamily in the RequestObjectProperties...Drake Arconis1-1/+1
2015-08-15Track selected objects per clientMelanie Thielker1-0/+6
2015-08-15Only send the requested ObjectPropertiesFamily in the RequestObjectProperties...Drake Arconis1-1/+1
2015-08-08WARNING: massive refactor to follow libomv's latest changes regarding invento...Diva Canto1-4/+5
2015-05-13resolve possible nullref when sending appearance packet. Thanks to zadark for...dahlia1-0/+1
2015-04-28Revert "Revert "Fix the click to buy prim dialog not being displayed with alp...BlueWall1-1/+1
2015-04-27Revert "Fix the click to buy prim dialog not being displayed with alpha viewe...BlueWall1-1/+1
2015-04-25Fix the click to buy prim dialog not being displayed with alpha viewers after...AliciaRaven1-1/+1
2015-03-28varregion: add varregion and TerrainData use in LLClientView.Robert Adams1-109/+164
2015-03-01Handle kick user from estate management toolsBlueWall1-0/+14
2015-02-19Make any exception that gets to LLClientView.ProcessSpecificPacketAsync() tel...Justin Clark-Casey (justincc)1-3/+4
2015-01-12Make the performance controlling job processing threads introduced in confere...Justin Clark-Casey (justincc)1-4/+1
2014-11-29Somewhat improve avatar region crossings by properly preserving velocity when...Justin Clark-Casey (justincc)1-4/+5
2014-11-25Add incoming packet async handling engine to queue some inbound udp async req...Justin Clark-Casey (justincc)1-11/+56
2014-11-25Label all threadpool calls being made in core OpenSimulator. This is to add ...Justin Clark-Casey (justincc)1-4/+5
2014-11-25For now, send all non-full terse updates for ones own avatar directly to the ...Justin Clark-Casey (justincc)1-4/+18
2014-11-11Remove the Invisible stuff and add more baked caching. Refactor selection of ...Melanie Thielker1-4/+1
2014-11-10Second part of invisible base avatar optionMelanie Thielker1-1/+6
2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov1-1/+6
2014-11-06 allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov1-2/+2
2014-11-01 don't send updates for deleted agentsUbitUmarov1-3/+4
2014-10-31sadly revert to resend terseUpdates enqueuing them back into entityupdatesUbitUmarov1-3/+46
2014-10-24 try to make SOG crossings full async. Simplify some borders checking....UbitUmarov1-1/+1
2014-09-30do global position X and Y with double precision in autopilot, soUbitUmarov1-4/+7
2014-08-29 add method to get a category throttle rateUbitUmarov1-3/+5
2014-08-28 send all presences terseupdates in same batchUbitUmarov1-3/+3
2014-08-28 if we send wearables with ThrottleOutPacketType.HighPriority, then weUbitUmarov1-107/+4
2014-08-25*test* back to no sog kills, little retouch on attachment updates,UbitUmarov1-1/+1