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path: root/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2019-06-09reduce some useless array copiesUbitUmarov1-3/+16
2019-04-10do disable probes when voc is disabledUbitUmarov1-1/+1
2019-04-10degradate udp network efficiency a even moreUbitUmarov1-6/+3
2019-04-10dont send animation before objectUbitUmarov1-5/+31
2019-04-09testing ...UbitUmarov1-2/+4
2019-04-09degradate udp network efficiency a bit moreUbitUmarov1-1/+1
2019-04-09degradate udp network efficiency a bitUbitUmarov1-4/+4
2019-04-09testing ...UbitUmarov1-4/+8
2019-04-06change interpretation of a viewer flagUbitUmarov1-2/+2
2019-04-05temp workaround on sits cullingUbitUmarov1-11/+21
2019-04-05duhhh npcs don't have child agents; plus minor typosUbitUmarov1-1/+1
2019-04-04change region cacheid on restart. This should not be needed in future if obje...UbitUmarov1-1/+1
2019-04-04send agent view range to new child agentsUbitUmarov1-0/+3
2019-03-30a few more changes on initial objects sendUbitUmarov1-6/+21
2019-03-27try another wayUbitUmarov1-1/+3
2019-03-27timming issues on fast tp back to same region on new codeUbitUmarov1-0/+9
2019-03-27timming issues on fast tp back to same region on new codeUbitUmarov1-3/+0
2019-03-25we should be able to zeroencode compressedupdatesUbitUmarov1-31/+425
2019-03-24some more changes on objects sendingUbitUmarov1-7/+20
2019-03-23fix particles encoding on compressedupdateUbitUmarov1-4/+22
2019-03-23a bit more suicidal...UbitUmarov1-3/+3
2019-03-23add more test code to make usage od compressed updates etc. Should be disable...UbitUmarov1-71/+168
2019-03-21add some code for compressed updates, but disabled, since more changes are ne...UbitUmarov1-47/+360
2019-03-20RegionHandshake IS critical llupd protocol not to be done by odd modulesUbitUmarov1-1/+2
2019-03-20lludp direct encode RegionHandshakeUbitUmarov1-113/+167
2019-03-19recover the UnAckedBytes are in KB fixUbitUmarov1-1/+2
2019-03-19lludp ObjectAnimation encodingUbitUmarov1-9/+29
2019-03-19lludp SimStats encodingUbitUmarov1-13/+38
2019-03-19UnAckedBytes are in KBUbitUmarov1-0/+1
2019-03-18lludp ReplyTaskInventory, SendXferPacket and AbortXfer encondingUbitUmarov1-18/+73
2019-03-18also fix the ThrottleOutPacketTypeUbitUmarov1-8/+8
2019-03-18oopsUbitUmarov1-2/+4
2019-03-18lludp GenericMessage encondingUbitUmarov1-22/+132
2019-03-18lludp ImprovedInstantMessage encondingUbitUmarov1-22/+93
2019-03-18lludp ChatFromSimulator enconding; some simplificationUbitUmarov1-27/+62
2019-03-18lludp AgentMovementComplete encondingUbitUmarov1-28/+36
2019-03-17stop sending some useless small packetsUbitUmarov1-4/+22
2019-03-17remove redundant codeUbitUmarov1-14/+1
2019-03-17lludp: direct encode AvatarAppearanceUbitUmarov1-22/+39
2019-03-16lludp: direct encode CoarseLocationUpdateUbitUmarov1-25/+40
2019-03-16lludp: direct encode rest of send terseupdatesUbitUmarov1-228/+23
2019-03-16bug fix on mapblockreply; direct encode mapitemreply just because..UbitUmarov1-33/+85
2019-03-16lludp direct encode mapblockreply. Not bc its a high volume packet, but bc it...UbitUmarov1-38/+117
2019-03-15minor cleanupUbitUmarov1-8/+1
2019-03-15lludp: change zero encode of strings; limit them to what current viewers expectUbitUmarov1-172/+8
2019-03-14lludp direct encode object Properties update packetsUbitUmarov1-128/+199
2019-03-10lludp: direct encode terrain patchs packetsUbitUmarov1-5/+81
2019-03-09do not send animated attachments to viewers that do not support them.UbitUmarov1-1/+6
2019-03-08ooops bad zeroencode flagUbitUmarov1-1/+1
2019-03-08just direct encode avatar animation alsoUbitUmarov1-0/+74