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* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-051-3/+3
* refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-012-122/+113
* On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2011-11-291-1/+2
* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-291-0/+1
* Correct mistake in "debug eq" helpJustin Clark-Casey (justincc)2011-11-291-1/+1
* Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-261-1/+0
* Use the same web fetch handler for every request from every avatar, since it ...Justin Clark-Casey (justincc)2011-11-261-3/+11
* Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...Justin Clark-Casey (justincc)2011-11-251-1/+2
* Resolve error where an unknown asset type would cause the fetch inventory des...Justin Clark-Casey (justincc)2011-11-251-4/+1
* Implement the FetchInventoryDescendents2 capability using the same code as We...Justin Clark-Casey (justincc)2011-11-251-17/+38
* Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...Justin Clark-Casey (justincc)2011-11-251-0/+2
* comment out a noisy log line I accidentally left in from the last commitJustin Clark-Casey (justincc)2011-11-241-1/+1
* Stop passing a request handler to the initial caps.RegisterHandler in EventQu...Justin Clark-Casey (justincc)2011-11-241-157/+162
* Add a "debug eq" console command for debugging.Justin Clark-Casey (justincc)2011-11-241-6/+79
* Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-3/+4
* Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-011-1/+1
* Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)2011-10-251-0/+1
* Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...Justin Clark-Casey (justincc)2011-10-242-4/+22
* separate out future common setup code from EventQueueTests.AddForClient()Justin Clark-Casey (justincc)2011-10-241-8/+14
* Add new EventQueueTests with basic test to check that adding a client registe...Justin Clark-Casey (justincc)2011-10-242-1/+72
* Improve locking when access queue in EventQueueGetModuleJustin Clark-Casey (justincc)2011-09-241-14/+17
* Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)2011-09-011-2/+0
* Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-301-1/+0
* refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2011-08-271-1/+1
* Remove forcing of phantom on ground attached objects - attachments can be bot...Justin Clark-Casey (justincc)2011-08-241-2/+2
* minor: comment out simulator features log lineJustin Clark-Casey (justincc)2011-08-221-1/+1
* Add ISimulatorFeaturesModule so that other modules can register features in a...Justin Clark-Casey (justincc)2011-08-221-36/+86
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-08-162-5/+6
* comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)2011-08-113-5/+5
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-08-042-4/+4
* refactor: make SceneObjectGroup.GroupScale() a property rather than a mehodJustin Clark-Casey (justincc)2011-07-161-4/+6
* minor: method doc for baked texture uploadingJustin Clark-Casey (justincc)2011-07-151-2/+15
* Fix permissions problem where newly uploaded meshes rezzed from inventory cou...Justin Clark-Casey (justincc)2011-07-113-8/+4
* minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)2011-07-091-3/+1
* Switch the MeshUploadFlag CAP module on and off with the existing config Allo...Justin Clark-Casey (justincc)2011-07-071-14/+35
* Make MeshUploadFlagModule non-shared rather than shared (since each scene nee...Justin Clark-Casey (justincc)2011-07-071-1/+1
* add MeshUploadFlag capability fixed mesh upload with latest mesh viewer thank...Michael Cerquoni aka Nebadon Izumi2011-07-072-18/+150
* Implement the latest mesh mechanism so that rezzing the uploaded mesh now wor...Justin Clark-Casey (justincc)2011-06-241-3/+189
* minor: method documentationJustin Clark-Casey (justincc)2011-06-241-6/+8
* Added SimulatorFeatures capability. Thanks Aurora devs for the bootstrap on t...Diva Canto2011-06-131-22/+49
* Same processing of the "/" in the MapImageService Cap as the one in the login...Diva Canto2011-06-131-0/+6
* Added experimental new capability URL called MapImageService meant to work wi...Diva Canto2011-06-131-0/+119
* Test m_Enabled on RemoveRegion.Diva Canto2011-05-043-0/+9
* Fixed: EventQueueGet and other caps were being wrongly deregistered. Also Cap...Diva Canto2011-05-022-5/+3
* WebFetchInventoryDescendents working. Tested with robust.Diva Canto2011-05-022-279/+137
* Refactored the GetMesh module into a handler and a module, to be the same as ...Diva Canto2011-05-022-113/+40
* Works!Diva Canto2011-05-024-10/+34
* Start to drill down on GetTexture. Read the config and do different things.Diva Canto2011-05-011-4/+12
* Broke down Caps.cs into a generic Caps object that simply registers/unregiste...Diva Canto2011-05-014-3/+1300
* Change GetTextureModule.cs to conform to the new IRegion module interface. NO...Diva Canto2011-05-011-6/+21