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2014-11-22Small improvements to SimulatorFeaturesModule: (1) don't overwrite extras if ↵Diva Canto1-1/+21
the grid response is invalid; (2) make the name of the config variable for destination guide consistent with the grid-wide name in LoginService; (3) account for the existence of a [USERID] in the destination guide URL
2014-11-06Added grid information to SimFeatures response, so that the viewer can show it.Diva Canto1-1/+13
2014-10-02minor: Comment out received seed caps request logging for nowJustin Clark-Casey (justincc)1-2/+2
2014-08-06OpenSimExtrasBlueWall1-50/+24
Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
2014-08-05Make currently unfiltered EventQueue log messages only appear now at ↵Justin Clark-Casey (justincc)1-16/+24
DebugLevel 1 This covers event queue setup messages and some outgoing messages (e.g. EnableSimulator) In my experience these messages are only useful if you really know what they mean and you're looking for them Otherwise, they're quite spammy. Event queue DebugLevel 1 is enabled with the "debug eq 1" console command
2014-08-02Fix typo in log messageBlueWall1-1/+1
2014-08-01Fix regression in SimulatorFeatures module that would stop OpenSimulator ↵Justin Clark-Casey (justincc)1-12/+20
from starting if no [SimulatorFeatures] section was present in config.
2014-07-31Add region-side extra feature setting for destination guideBlueWall1-0/+4
2014-07-30Simulator Extra Features ServiceBlueWall1-9/+65
Provide a means for regions to fetch extra features supported by modern viewers from a central location .
2014-07-21Eliminated some warningsOren Hurvitz1-1/+0
2014-07-04minor: put standard 'category' in brackets at front of log messages from ↵Justin Clark-Casey (justincc)1-2/+8
previous commit 3d70db4a
2014-07-04When uploading mesh objects with textures also create inventory items for ↵Latif Khalifa1-0/+63
uploaded textures. This implements: http://opensimulator.org/mantis/view.php?id=7250
2014-06-17Change assembly versions to 0.8.1Justin Clark-Casey (justincc)1-1/+1
2014-06-16If processing a queued request fails up to the top of the stack, log the ↵Justin Clark-Casey (justincc)1-3/+13
exception and move to the next request rather than terminate the simulator.
2014-05-27Update regression TestInventoryDescendentsFetch() to account for recent ↵Justin Clark-Casey (justincc)1-1/+1
commit 1fa3a6f This was hidden in continuous integration because of another regression test issue.
2014-05-07Finished implementing redirects in GetTexture.Diva Canto1-3/+6
2014-05-06Show more meaningful error messages when failed to give an item to another userOren Hurvitz1-5/+13
2014-05-02minor: Comment out Cacheitems debug log lines for nowJustin Clark-Casey (justincc)1-6/+6
2014-04-29Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to ↵Oren Hurvitz1-6/+7
echo back the maturity that it sent Without this change, attempts to change the maturity rating in the viewer's Preferences don't work.
2014-04-05Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already ↵Justin Clark-Casey (justincc)1-2/+0
have it." This reverts commit 2c00b73cd27a7183a5c105b4e2865f11e4a00d98. Wrong code change
2014-04-05Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it.Justin Clark-Casey (justincc)1-0/+2
2014-03-21rename prefix of ↵Justin Clark-Casey (justincc)1-34/+36
scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.* Actual inventory processing is done with a single set of static structures rather than per scene.
2014-03-19minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests ↵Justin Clark-Casey (justincc)1-2/+2
in stats category "scene-inventory" instead of "scene" To distinguish from general scene stats
2014-03-18Add scene.<scene-name>.ProcessedFetchInventoryRequestsJustin Clark-Casey (justincc)1-15/+41
This shows the number of requests that have been processed. These have not necessarily been sent back to the request since this is done separately by the PollServiceRequestManager
2014-03-18Add scene.<scene-name>.QueuedFetchInventoryRequests statJustin Clark-Casey (justincc)1-0/+19
This is to aid in detecting whether there are fetch inventory requests remaining to be processed.
2014-03-17Add regression test for http inventory fetch.Justin Clark-Casey (justincc)2-7/+194
Involved some restructuring to allow regression tests to dequeue inventory requests and perform poll responses synchronously rather than async
2014-02-12If a caller tries to queue a CAPs message to a scene presence that has no ↵Justin Clark-Casey (justincc)2-7/+99
event queue (e.g. an NPC), only warn if event queue debugging is greater than zero. Removes the spurious log warnings if groups are active when NPCs are used. Adds more regression tests associated with adding messages to the event queue
2014-02-04Dropping the rest of Avination's modified appearance code for core.Melanie1-28/+198
Module to follow.
2014-01-11varregion: properly pack the region size parameters so he viewer will parse ↵Robert Adams1-6/+6
them. This gets rid of the viewer crash when teleporting into varregions and allows multiple, adjacent varregions (of the same size) with border crossings.
2014-01-11varregion: Debug messages for region crossing debugging.Robert Adams1-5/+6
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2-19/+45
CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs
2014-01-03varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2-19/+45
CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen).
2013-12-18Create regression test TestSendAgentGroupDataUpdate() for groups agent data ↵Justin Clark-Casey (justincc)1-3/+3
sending
2013-12-06minor: Use enums for setting inv/asset types on data upload rather than ↵Justin Clark-Casey (justincc)1-7/+7
magic numbers
2013-12-06Properly set InventoryType.Snapshot when a snapshot is uploadedJustin Clark-Casey (justincc)1-0/+4
Resolves http://opensimulator.org/mantis/view.php?id=6857 This prevents the inventory service complaining later about an attempt to change an invariant
2013-10-31minor: remove mono compiler warnings in AvatarPickerSearchModule and ↵Justin Clark-Casey (justincc)2-7/+3
UploadBakedTextureModule
2013-10-04Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)1-1/+1
2013-09-27refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)1-1/+1
it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-22Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2-0/+5
Patch taken from http://opensimulator.org/mantis/view.php?id=4905 originally by Greg C. Fixed to apply to r/23314 commit ba9daf849e7c8db48e7c03e7cdedb77776b2052f (cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
2013-09-11Change handling of the FetchInventoryDescendents2 capability configuration ↵Mic Bowman1-23/+36
to allow for external handlers.
2013-09-02Fix bug where users teleporting to non-neighbour regions could continue to ↵Justin Clark-Casey (justincc)1-2/+2
hear chat from their source region for some time after teleport completion. This occurs on v2 teleport since the source region now waits 15 secs before closing the old child agent, which could still receive chat. This commit introduces a ScenePresenceState.PreClose which is set before the wait, so that ChatModule can check for ScenePresenceState.Running. This was theoretically also an issue on v1 teleport but since the pause before close was only 2 secs there, it was not noticed.
2013-08-14minor: Comment out AvatarPicketSearch caps log message for now, which is ↵Justin Clark-Casey (justincc)1-1/+1
occuring on every login and entity transfer
2013-08-12minor: Extend warning message when adding trying to add an event for a ↵Justin Clark-Casey (justincc)1-3/+8
client without a queue to include the event message name.
2013-08-08Fix an issue where under teleport v2 protocol, teleporting from regions in ↵Justin Clark-Casey (justincc)1-1/+1
an line from A->B->C would not close region A when reaching C The root cause was that v2 was only closing neighbour agents if the root connection also needed a close. However, fixing this requires the neighbour regions also detect when they should not close due to re-teleports re-establishing the child connection. This involves restructuring the code to introduce a scene presence state machine that can serialize the different add and remove client calls that are now possible with the late close of the This commit appears to fix these issues and improve teleport, but still has holes on at least quick reteleporting (and possibly occasionally on ordinary teleports). Also, has not been completely tested yet in scenarios where regions are running on different simulators
2013-07-31Experimental comment to eneralize the handling of Linden caps when theMic Bowman1-1/+5
cap is something other than "localhost". A new interface for handling external caps is supported with an example implemented for Simian. The only linden cap supporting this interface right now is the GetTexture cap.
2013-07-30Doing the HG Map / SimulatorFeatures "the right way": moved it to ↵Diva Canto1-12/+3
HGMapModule, hooking on to SimulatorFeatures.OnSimulatorFeaturesRequest event (similar to what the DynamicMenuModule does). Only HG Visitors get this var, to avoid spamming local users. The config var is now called MapTileURL, to be consistent with the login one, and its being picked up from either [LoginService], [HGWorldMap] or [SimulatorFeatures], just because I have a bad memory.
2013-07-30After talking to lkalif on the IRC: SimulatorFeatures response: renamed the ↵Diva Canto1-6/+7
OSDMap GridServices to OpenSimExtras, normalized the url keys under it, and moved ExportEnabled to under it too. Melanie: change your viewer code accordingly. Documentation at http://opensimulator.org/wiki/SimulatorFeatures_Extras
2013-07-27Several major improvements to group (V2) chat. Specifically: handle ↵Diva Canto1-2/+2
join/drop appropriately, invitechatboxes. The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
2013-07-26Slight improvement: no need to delay the removal of the queues in EQ, ↵Diva Canto1-8/+0
because DisableSimulator is now being sent via UDP
2013-07-25This should fix all issues with teleports. One should be able to TP as fast ↵Diva Canto1-44/+14
as needed. (Although sometimes Justin's state machine kicks in and doesn't let you) The EventQueues are a hairy mess, and it's very easy to mess things up. But it looks like this commit makes them work right. Here's what's going on: - Child and root agents are only closed after 15 sec, maybe - If the user comes back, they aren't closed, and everything is reused - On the receiving side, clients and scene presences are reused if they already exist - Caps are always recreated (this is where I spent most of my time!). It turns out that, because the agents carry the seeds around, the seed gets the same URL, except for the root agent coming back to a far away region, which gets a new seed (because we don't know what was its seed in the departing region, and we can't send it back to the client when the agent returns there).