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My fork of OpenSim for IG and DG, called SledjChisl.
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ClientStack
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Linden
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Caps
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2012-11-24
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-22
* While this is not producing any problems.. and does help in low bandwidth ...
teravus
1
-7
/
+35
2012-11-17
* Plumbing and basic setting of the GetMesh Cap Throttler.
teravus
1
-18
/
+72
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
4
-13
/
+21
2012-11-14
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
1
-0
/
+33
2012-11-12
Cleanup on region modules: gave short node id's to all of them.
Diva Canto
12
-12
/
+12
2012-11-12
Remove any mention of IRegionModule from region names and comments to aid
Melanie
3
-5
/
+5
2012-11-10
One more module converted: ObjectAdd.
Diva Canto
1
-51
/
+66
2012-11-10
One more module: EventQueueGetModule. Also making it non-optional for this dll.
Diva Canto
1
-53
/
+38
2012-11-09
* Prep work switching the GetMeshModule over to a poll service.
teravus
2
-73
/
+410
2012-11-05
This implements the Caps throttler. After some testing, the system seemed ...
teravus
1
-13
/
+106
2012-11-05
Another step in the chain. Pipe the throttle update to the appropriate PollS...
teravus
1
-12
/
+35
2012-11-04
Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
1
-0
/
+42
2012-10-18
Remove redundant and annoyingly modal message box in upload processing.
Melanie
1
-11
/
+11
2012-10-17
Allow the console to be used by gods as well as region owners.
Melanie
1
-1
/
+1
2012-10-16
minor: Add missing newlines and spacing to help for "debug eq" console command
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-10-16
minor: comment out "Registered seed capability" message for "Received SEED ca...
Justin Clark-Casey (justincc)
1
-4
/
+5
2012-10-16
minor: Comment out the region console caps message for now.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-14
Make texture sedning use only two threads to make things less harsh on bandwidth
Melanie
1
-2
/
+2
2012-10-10
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...
Justin Clark-Casey (justincc)
1
-11
/
+2
2012-09-26
just remove the damm thing
UbitUmarov
3
-3
/
+3
2012-09-26
Seems nothing actually need the request body for getevents. so change
UbitUmarov
2
-11
/
+2
2012-09-26
more changes to PollService
UbitUmarov
2
-1
/
+7
2012-09-25
missed change
UbitUmarov
1
-1
/
+2
2012-09-25
do the same to webFecthInvDescModule
UbitUmarov
1
-33
/
+25
2012-09-25
change GetTextureModule processing
UbitUmarov
1
-29
/
+31
2012-09-24
Text changes for upload messages
Melanie
1
-4
/
+4
2012-09-24
more upload changes (plus untouch prebuild.xml)
UbitUmarov
2
-68
/
+128
2012-09-23
Protect the responses map with a lock. Also remove ugly "this." type of
Melanie
2
-18
/
+24
2012-09-23
try to allow free uploads for testing, if users prefix names with "TEST-". Let
UbitUmarov
2
-41
/
+210
2012-09-22
report asset upload errors the right away
UbitUmarov
2
-29
/
+75
2012-09-22
removed AssetUploaderWithCost, fixing AssetUploader. add parsing of some
UbitUmarov
1
-42
/
+24
2012-09-22
removed unused data in MeshUploadFlag response
UbitUmarov
1
-8
/
+8
2012-09-21
read model upload cost parameters from config [Economy] section
UbitUmarov
2
-4
/
+23
2012-09-20
refix prior commit
Melanie
1
-1
/
+1
2012-09-20
Make uploads free for now - we will have to announce this
Melanie
1
-3
/
+6
2012-09-20
Fix model upload rotations and offsets ( i hope )
UbitUmarov
1
-103
/
+56
2012-09-19
Change texture price back to 10 C$
Melanie
1
-3
/
+2
2012-09-19
be more tolerant to small prims, skipping them, only failing if they are
UbitUmarov
2
-16
/
+82
2012-09-19
create a single ModelCost provider for the caps instance. Let it know and
UbitUmarov
2
-14
/
+56
2012-09-19
coment out mesh model upload code to add textures and individual meshs
UbitUmarov
2
-204
/
+255
2012-09-18
Add booleans to control whether we actually crete inventory items
Melanie
1
-2
/
+4
2012-09-18
***TEST*** still bad... create inventory itens for model textures and meshs....
UbitUmarov
1
-7
/
+76
2012-09-17
add some locks to GetTextureModule
UbitUmarov
1
-10
/
+13
2012-09-17
on upload store mesh list contents as mesh assets. Build prims by instances not
UbitUmarov
1
-8
/
+23
2012-09-17
make sure client still has money at upload
UbitUmarov
1
-0
/
+16
2012-09-17
same cleanup
UbitUmarov
1
-38
/
+41
2012-09-17
removed broken fee compression
UbitUmarov
1
-15
/
+1
2012-09-17
let mesh model estimator work even without money module, so other
UbitUmarov
1
-22
/
+22
2012-09-17
Make use of mesh cost functions
UbitUmarov
2
-24
/
+13
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