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2018-11-14simplify a bit some caps pathsUbitUmarov3-8/+9
2018-11-12fix a http error responseUbitUmarov1-2/+2
2018-11-07change region gettexture response if presence not foundUbitUmarov1-27/+12
2018-10-25let the syntax file include its id againUbitUmarov1-3/+12
2018-10-21update script syntaxUbitUmarov1-3/+1
2018-10-20add a few more things to SrcriptSyntaxUbitUmarov1-1/+1
2018-10-19autogen LSLSyntax version uuidUbitUmarov1-30/+32
2018-10-19cap LSLSyntax was enabled by mistakeUbitUmarov1-1/+1
2018-10-19fix typosUbitUmarov1-20/+20
2018-10-19 add initial test support for cap LSLSyntax. This does not seem to work for ↵UbitUmarov1-6/+73
Opensimulator on viewers, In particular with FireStorm seems impossible to replace its own definitions, viwers do note revert to defaults on tp to a region that does not suport this cap, etc. So possible just a dead end. Disabled by default
2018-10-08change caps get mesh and texture throttleUbitUmarov2-168/+38
2018-07-14http reusecontext is obsoleteUbitUmarov2-5/+0
2018-07-14typosUbitUmarov1-2/+2
2018-07-14a few changes about test mesh uploadsUbitUmarov1-26/+27
2018-07-14send data as bin not string to http lower levelUbitUmarov1-3/+8
2018-04-19use seconds version of gettimestampUbitUmarov2-42/+14
2018-01-31remove cap FetchLib2 suport codeUbitUmarov1-35/+0
2018-01-30keepalive is defaultUbitUmarov2-4/+0
2018-01-30a few more changes on inventory library and inv fetchUbitUmarov1-1/+5
2018-01-27add Cap_FetchLib2 note that this is still local to regions, not using grid ↵UbitUmarov2-5/+36
as it possible should, but this needs more work, and issue with HG older grids/regions
2018-01-25got tired of creating stringbuildersUbitUmarov1-27/+26
2018-01-25a few changes to encoder and a few more usesUbitUmarov1-55/+75
2018-01-25add a low level LLSDxml encoder for cases where it makes no sense to use ↵UbitUmarov1-34/+33
more heavy things like OSD, and use it on displaynames
2018-01-22missing files..UbitUmarov2-2/+0
2018-01-22give BlockingCollection more chancesUbitUmarov1-0/+1
2018-01-22give BlockingCollection more chancesUbitUmarov1-22/+23
2018-01-22give BlockingCollection more chancesUbitUmarov2-72/+83
2018-01-21cosmetics (or not)UbitUmarov1-9/+9
2018-01-17pesty warningsUbitUmarov1-1/+0
2017-08-28fix some nunit testsUbitUmarov1-2/+6
2017-07-30Corrected index number in ErrorFormat based Exception messageKevin Cozens1-1/+1
2017-07-20fix merge issuesUbitUmarov1-30/+5
2017-06-19 revert EnvironmentTick back to orignal clock, since change may cause issues ↵UbitUmarov2-80/+46
on some code paths. Clean a bit get mesh and get texture throttle
2017-06-09add a adicional in transit flag to signal HG tps, and use it to ignore ↵UbitUmarov1-4/+15
usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap )
2017-06-06some changes on polleventUbitUmarov1-47/+40
2017-05-31change child agents close control; disablesimulator is not a caps event messageUbitUmarov2-4/+4
2017-05-31remove the option to store baked textures on assets service, thats suicide ↵UbitUmarov1-153/+2
use xbakes
2017-05-29 mono is a total crapUbitUmarov1-5/+0
2017-05-29 cleanup util.cs get dnsUbitUmarov1-1/+1
2017-05-29 add temporary debug msgsUbitUmarov1-0/+5
2017-05-26make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog ↵UbitUmarov3-6/+5
timeout)
2017-05-25minor changesUbitUmarov2-4/+10
2017-05-25make a few more threads background onesUbitUmarov1-1/+1
2017-05-25make some threads background onesUbitUmarov2-2/+2
2017-05-25remove use of libomv BlockingQueueUbitUmarov2-5/+5
2017-05-07let StreamReader be in using statementsUbitUmarov1-2/+3
2017-05-04 do the same in the cases we are just moving parts around and not changing ↵UbitUmarov1-1/+1
their caches (ie their taskInventory)
2017-04-25move mesh pbs creation code out of mesh upload code into to ↵UbitUmarov1-71/+14
PrimitiveBaseShape.cs
2017-04-25cosmetics on mesh upload encoding of number of faces on pbs shape. Use ↵UbitUmarov1-23/+36
opensim shape enums in place of libovm for coerence, add a few coments.
2017-04-25 finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵UbitUmarov1-6/+19
*HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded