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2020-09-09Remove useless executable bit that Windows adds.onefang3-0/+0
2019-12-18changes on lludp acks and resendsUbitUmarov1-1/+1
2019-11-13limit max number of attachments to 38. All can be on same pointUbitUmarov1-2/+5
2019-10-06fix ViewerAsset external urlUbitUmarov1-7/+5
2019-09-11remove a config option that controled a useless sim feature. note that at thi...UbitUmarov1-5/+1
2019-09-11 enable agent hover again, (it is still bad on most viewers for opensimUbitUmarov1-6/+5
2019-09-09disable AvatarHoverHeight useless and viewer side broken (without SSA)UbitUmarov1-2/+8
2019-08-29add a test sim featureUbitUmarov1-1/+7
2019-08-20Massive console refactor. Greatly simplify interface.Melanie1-5/+6
2019-08-18oops...UbitUmarov1-1/+1
2019-08-17EstateAccess do fill the fields(mySQL only); fix the responseUbitUmarov1-18/+33
2019-08-17EstateAccess: add some ban fields to fill one dayUbitUmarov1-0/+3
2019-08-09Fix #8572Melanie1-1/+4
2019-08-07add cap EstateChangeInfoUbitUmarov2-24/+250
2019-08-07Remove debug output i left inMelanie1-2/+0
2019-08-07Fix scope support to get friends list names across co-hosted gridsMelanie1-7/+21
2019-08-07cap EstateAccess: don't meed with keepAlive unless neededUbitUmarov1-8/+6
2019-08-07pesty warning; btw thx LiruCookies for help on estateaccess cap viewer protocolUbitUmarov1-1/+1
2019-08-07add cap EstateAccess: missing fileUbitUmarov1-0/+226
2019-05-28add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelA...UbitUmarov1-0/+3
2019-04-16typo on a debug message formatUbitUmarov1-1/+1
2019-04-05duhhh npcs don't have child agents; plus minor typosUbitUmarov2-2/+2
2019-04-02minor cleanup on mesh decompress codeUbitUmarov1-19/+9
2019-04-01mantis 8509: replace mesh gzip decompressUbitUmarov1-15/+15
2019-03-24mantis 8505 ( and not 8506 by mistake on previus commit) remove the meshes nu...UbitUmarov2-22/+24
2019-03-24compact the trivial te case, a more complete one may be needed even beening h...UbitUmarov1-1/+9
2019-03-23mantis 8506: parse highlod mesh and compare its number of prim faces to the n...UbitUmarov1-6/+29
2019-03-11Allow anyone to get a CAP to the console - check rights on useroot1-2/+8
2019-03-01put back assetViewer cap code, to allow viewers testing. It is disabled at Op...UbitUmarov1-8/+6
2019-02-27Add Thread.ResetAbort() to various thread loops to clean up errors onRobert Adams2-16/+32
2019-01-28change encoding of event cap messagesUbitUmarov2-318/+216
2019-01-26change encoding of a few event caps messagesUbitUmarov1-0/+17
2019-01-25ok i said all ( lie )UbitUmarov1-7/+19
2019-01-25ok take the all changeUbitUmarov2-19/+15
2019-01-25script mono is meaningless for usUbitUmarov2-4/+4
2019-01-25change threads confusing namesUbitUmarov1-1/+1
2019-01-01replace my hack by others hackUbitUmarov1-1/+6
2018-12-31lost in updatesUbitUmarov1-1/+1
2018-12-28now break several things at same time... sog/sop updates, threads options,...UbitUmarov2-2/+5
2018-12-16avoid sending garbage...UbitUmarov1-0/+7
2018-12-16several changes to last patchUbitUmarov1-73/+35
2018-12-16Enables the buildin Caps ServerReleaseNotesfly-man-1-0/+165
2018-12-08mantis 8416: testUbitUmarov1-1/+1
2018-12-07remove a warningUbitUmarov1-2/+2
2018-12-07disable GetAsset (ViewerAsset) cap. Current viewers implementation is not com...UbitUmarov1-1/+6
2018-12-06GetAssets: only throttle mesh and textureUbitUmarov1-2/+8
2018-12-04GetAssets: we still need to service avatars that did left regionUbitUmarov2-1/+4
2018-12-01replace GetMeshModule and GetTextureModuleUbitUmarov3-491/+147
2018-12-01clean a bitUbitUmarov1-90/+5
2018-11-30recover GetMesh2 capUbitUmarov1-32/+36