Commit message (Collapse) | Author | Age | Files | Lines | |
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* | When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵ | Justin Clark-Casey (justincc) | 2012-02-10 | 1 | -4/+6 |
| | | | | | | | | permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651 | ||||
* | Remove IClientAPI from the money module. It was only used to pass in the | Melanie | 2012-01-28 | 1 | -2/+2 |
| | | | | agent id anyway | ||||
* | Fix permissions problem where newly uploaded meshes rezzed from inventory ↵ | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -6/+2 |
| | | | | could not be copied by owner. | ||||
* | Broke down Caps.cs into a generic Caps object that simply ↵ | Diva Canto | 2011-05-01 | 1 | -2/+2 |
| | | | | | | | registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work. | ||||
* | Nope, that didn't feel right. Moving all those modules to Linden space. | Diva Canto | 2011-04-30 | 1 | -0/+275 |