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My fork of OpenSim for IG and DG, called SledjChisl.
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path:
root
/
OpenSim
/
Region
/
ClientStack
/
Linden
/
Caps
/
GetTextureModule.cs
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Commit message (
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Author
Age
Files
Lines
*
add a Retry-After response header to the 503 sent when we are 2 busy to do
UbitUmarov
2015-08-19
1
-0
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+5
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do keepalive on mesh and texture GET. Dont use reusecontext any where.
UbitUmarov
2015-08-18
1
-3
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+3
*
Merge branch 'avination-current' into careminster
Melanie
2013-09-16
1
-23
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+34
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*
Add support for simple external CAPS texture services
root
2013-09-07
1
-19
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+31
*
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Merge branch 'master' into careminster
Melanie
2013-08-01
1
-10
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+15
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*
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Experimental comment to eneralize the handling of Linden caps when the
Mic Bowman
2013-07-31
1
-1
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+5
*
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Merge branch 'master' into careminster
Melanie
2013-07-24
1
-1
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+1
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*
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Send 503 when throttling textures
Melanie
2013-04-25
1
-1
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+33
*
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Prevent a failed user relogi from throwing exceptions in poll services
Melanie
2012-12-14
1
-1
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+1
*
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Merge commit '619c39e5144f15aca129d6d999bcc5c34133ee64' into careminster
Melanie
2012-11-20
1
-60
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+61
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*
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* Prep work switching the GetMeshModule over to a poll service.
teravus
2012-11-09
1
-60
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+61
*
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Merge branch 'avination' into careminster
Melanie
2012-11-17
1
-14
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+172
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*
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This implements the Caps throttler. After some testing, the system seemed ...
teravus
2012-11-05
1
-13
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+106
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*
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Another step in the chain. Pipe the throttle update to the appropriate PollS...
teravus
2012-11-05
1
-12
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+35
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*
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Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
2012-11-04
1
-0
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+42
*
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Merge branch 'master' into careminster
Melanie
2012-11-13
1
-3
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+0
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Cleanup on region modules: gave short node id's to all of them.
Diva Canto
2012-11-12
1
-1
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+1
*
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Make texture sedning use only two threads to make things less harsh on bandwidth
Melanie
2012-10-14
1
-2
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+2
*
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just remove the damm thing
UbitUmarov
2012-09-26
1
-1
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+1
*
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Seems nothing actually need the request body for getevents. so change
UbitUmarov
2012-09-26
1
-10
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+2
*
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more changes to PollService
UbitUmarov
2012-09-26
1
-1
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+6
*
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missed change
UbitUmarov
2012-09-25
1
-1
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+2
*
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change GetTextureModule processing
UbitUmarov
2012-09-25
1
-29
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+31
*
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Protect the responses map with a lock. Also remove ugly "this." type of
Melanie
2012-09-23
1
-6
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+8
*
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add some locks to GetTextureModule
UbitUmarov
2012-09-17
1
-10
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+13
*
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Revamp the HTTP textures handler to allow a maximum of four fetches
Melanie
2012-09-14
1
-44
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+179
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*
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
1
-1
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+3
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-16
1
-2
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+3
*
comment out some of the currently less useful debug log messages
Justin Clark-Casey (justincc)
2011-08-11
1
-2
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+2
*
Test m_Enabled on RemoveRegion.
Diva Canto
2011-05-04
1
-0
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+3
*
Refactored the GetMesh module into a handler and a module, to be the same as ...
Diva Canto
2011-05-02
1
-0
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+2
*
Works!
Diva Canto
2011-05-02
1
-5
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+22
*
Start to drill down on GetTexture. Read the config and do different things.
Diva Canto
2011-05-01
1
-4
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+12
*
Change GetTextureModule.cs to conform to the new IRegion module interface. NO...
Diva Canto
2011-05-01
1
-6
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+21
*
Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTextur...
Diva Canto
2011-05-01
1
-311
/
+4
*
Nope, that didn't feel right. Moving all those modules to Linden space.
Diva Canto
2011-04-30
1
-0
/
+404