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My fork of OpenSim for IG and DG, called SledjChisl.
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2014-02-12
If a caller tries to queue a CAPs message to a scene presence that has no eve...
Justin Clark-Casey (justincc)
1
-2
/
+88
2013-09-27
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-02
Fix bug where users teleporting to non-neighbour regions could continue to he...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-08-08
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-03-11
minor: Remove mono compiler warnings in EventQueueTests
Justin Clark-Casey (justincc)
1
-1
/
+3
2012-11-24
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-20
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-06-15
Add main instance to internal MainServer.m_Servers list to simplify internal ...
Justin Clark-Casey (justincc)
1
-1
/
+10
2012-04-27
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-25
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-10-24
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...
Justin Clark-Casey (justincc)
1
-0
/
+15
2011-10-24
separate out future common setup code from EventQueueTests.AddForClient()
Justin Clark-Casey (justincc)
1
-8
/
+14
2011-10-24
Add new EventQueueTests with basic test to check that adding a client registe...
Justin Clark-Casey (justincc)
1
-0
/
+72