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path: root/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs (follow)
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* change child agents close control; disablesimulator is not a caps event messageUbitUmarov2017-05-311-2/+2
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* mono is a total crapUbitUmarov2017-05-291-5/+0
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* cleanup util.cs get dnsUbitUmarov2017-05-291-1/+1
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* add temporary debug msgsUbitUmarov2017-05-291-0/+5
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* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-19/+19
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* remove code from httptests branchUbitUmarov2016-08-111-2/+1
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* to do that don't use slideexpiration; add cap event ChatterBoxForceCloseUbitUmarov2016-08-111-1/+9
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* remove code from httptests branchUbitUmarov2016-07-231-1/+1
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* add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov2016-07-231-5/+9
| | | | and its use even worse
* cleanup a bitUbitUmarov2016-07-011-6/+0
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* revert several changes to groups modules (agentGroupData is private). change ↵UbitUmarov2016-07-011-2/+2
| | | | interregions invite/eject messages, etc
* Mantis #7920: group info was not being updated in many situations. ↵Diva Canto2016-06-191-2/+2
| | | | (regression) Putting back the heavy messaging.
* Restored sending group membership data via EventQueue -- this had been a ↵Diva Canto2016-06-191-0/+6
| | | | regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
* at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-031-9/+3
| | | | scenepresence)
* seems to compile ( tests comented out)UbitUmarov2015-09-021-29/+1
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* bad merge?UbitUmarov2015-09-011-337/+153
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| * varregion: remove use of Constants.RegionSize is various places.Robert Adams2015-03-281-4/+5
| | | | | | | | More use of the Util routines for conversion of region handles into addresses.
| * comment out a debug msg. more on gods being GodsUbitUmarov2014-08-031-1/+1
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| * add queue transition code needs review/more testingUbitUmarov2014-07-251-79/+115
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| * remove old and dead code that its only making it hard to understandUbitUmarov2014-07-251-287/+18
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| * change previus code, send a NoEvents response back to http server, evenUbitUmarov2014-07-241-2/+1
| | | | | | | | | | if we know there is no one there, so that the server finishes handling it.
| * EventQueueGetModule: dont reuse queues, we dont know whats there; makeUbitUmarov2014-07-241-10/+9
| | | | | | | | | | | | pool silently loose requests for unknown avatars, or they will stay active until timeout after close ( possible not a big problem after not reusing queues ? )
| * Intermediate commit. Sill errors.Melanie2014-01-051-11/+23
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster Conflicts: OpenSim/Data/SQLite/SQLiteUserProfilesData.cs OpenSim/Framework/RegionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Services/UserProfilesService/UserProfilesService.cs
| | * varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-041-8/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs
| * | Merge branch 'master' into careminsterMelanie2013-08-131-3/+8
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| * \ \ Merge branch 'master' into careminsterMelanie2013-07-291-54/+16
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-07-241-46/+39
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-07-181-1/+2
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
| * | | | | | Let the event queue do lees work - expire every 40s as per Teravus instead ↵Melanie2013-05-221-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | of every seconds - whoever put that in....
| * | | | | | Merge branch 'master' into careminsterMelanie2013-03-281-1/+24
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
| * | | | | | | The viewer tries to parse the error message body to LLSD - give it some.Melanie2013-02-241-2/+2
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| * | | | | | | Merge branch 'master' into careminsterMelanie2012-11-131-1/+1
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-11-111-51/+36
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-161-4/+4
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs
| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-121-11/+2
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | | | | | | | | | | just remove the damm thingUbitUmarov2012-09-261-1/+1
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| * | | | | | | | | | | Merge branch 'avination' into careminsterMelanie2012-07-061-1/+1
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| | * | | | | | | | | | | added a timeout paramenter to PollServiceEventArgs, so each type can define ↵UbitUmarov2012-07-041-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | it's timeout
| * | | | | | | | | | | | Merge branch 'master' into careminsterMelanie2012-06-151-1/+1
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| * \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-05-191-39/+61
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
| * \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-05-051-2/+6
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | |_|_|/ / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/WebUtil.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | | | | | | | | | | | | | added ObjectPhysicsProperties http event message to send viewer that data. ↵UbitUmarov2012-03-151-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For now on caps/EventQueue, and still only used on a material change...
* | | | | | | | | | | | | | | Make currently unfiltered EventQueue log messages only appear now at ↵Justin Clark-Casey (justincc)2014-08-051-16/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | DebugLevel 1 This covers event queue setup messages and some outgoing messages (e.g. EnableSimulator) In my experience these messages are only useful if you really know what they mean and you're looking for them Otherwise, they're quite spammy. Event queue DebugLevel 1 is enabled with the "debug eq 1" console command
* | | | | | | | | | | | | | | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-02-121-5/+11
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| * | | | | | | | | | | | | | | If a caller tries to queue a CAPs message to a scene presence that has no ↵Justin Clark-Casey (justincc)2014-02-121-5/+11
| | |_|_|_|_|_|_|_|_|_|_|_|_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | event queue (e.g. an NPC), only warn if event queue debugging is greater than zero. Removes the spurious log warnings if groups are active when NPCs are used. Adds more regression tests associated with adding messages to the event queue
* | | | | | | | | | | | | | | varregion: Debug messages for region crossing debugging.Robert Adams2014-01-111-5/+6
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* | | | | | | | | | | | | | | varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-031-8/+20
|/ / / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen).
* | | | | | | | | | | | | | Create regression test TestSendAgentGroupDataUpdate() for groups agent data ↵Justin Clark-Casey (justincc)2013-12-181-3/+3
| |_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | sending
* | | | | | | | | | | | | minor: Extend warning message when adding trying to add an event for a ↵Justin Clark-Casey (justincc)2013-08-121-3/+8
| |_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | client without a queue to include the event message name.
* | | | | | | | | | | | Several major improvements to group (V2) chat. Specifically: handle ↵Diva Canto2013-07-271-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | join/drop appropriately, invitechatboxes. The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.