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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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*
On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
2011-11-29
1
-1
/
+2
*
Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2011-11-26
1
-1
/
+0
*
Removed redundant SceneContents property from Scene. It's the same as SceneGr...
Dan Lake
2011-11-01
1
-1
/
+1
*
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+0
*
comment out some of the currently less useful debug log messages
Justin Clark-Casey (justincc)
2011-08-11
1
-1
/
+1
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-04
1
-2
/
+2
*
minor: method doc for baked texture uploading
Justin Clark-Casey (justincc)
2011-07-15
1
-2
/
+15
*
Fix permissions problem where newly uploaded meshes rezzed from inventory cou...
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
*
add MeshUploadFlag capability fixed mesh upload with latest mesh viewer thank...
Michael Cerquoni aka Nebadon Izumi
2011-07-07
1
-18
/
+22
*
Implement the latest mesh mechanism so that rezzing the uploaded mesh now wor...
Justin Clark-Casey (justincc)
2011-06-24
1
-3
/
+189
*
minor: method documentation
Justin Clark-Casey (justincc)
2011-06-24
1
-6
/
+8
*
Fixed: EventQueueGet and other caps were being wrongly deregistered. Also Cap...
Diva Canto
2011-05-02
1
-2
/
+0
*
WebFetchInventoryDescendents working. Tested with robust.
Diva Canto
2011-05-02
1
-279
/
+6
*
Works!
Diva Canto
2011-05-02
2
-4
/
+11
*
Broke down Caps.cs into a generic Caps object that simply registers/unregiste...
Diva Canto
2011-05-01
2
-0
/
+1297