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path: root/OpenSim/Region/ClientStack/IClientNetworkServer.cs (unfollow)
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2008-11-03* Use nini to pass config information to the client stack, rather than the ↵Justin Clarke Casey1-1/+2
ClientStackUserSettings class * This conforms better to other module usage
2008-10-03* Put in some infrastructure to allow tweaking of packet queue throttle ↵Justin Clarke Casey1-1/+3
values for the total throttle (the one that throttles all packet output) * Not complete yet
2008-09-14* Minor fixes and cleanups around code being used for Rex Module work.Adam Frisby1-2/+1
2008-06-20Implemented plugin support for ClientStack, with LindenUDP as the default ↵Johan Berntsson1-1/+6
plugin. This makes it easy for developers to experiment with alternative communication protocols
2008-05-20Add copyright notices.Jeff Ames1-0/+27
Fix spelling typo (Thanks ChrisDown for pointing this out)
2008-05-02fixed the dos line endingsSean Dague1-15/+15
2008-05-02* More clientstack abstractions - We now only have a single constructor call ↵Adam Frisby1-0/+5
to UDPServer. Going to reduce this with an abstracted constructor in a bit.
2008-05-02* Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵Adam Frisby1-0/+11
are in.