Commit message (Collapse) | Author | Files | Lines | ||
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2009-10-20 | * Removing cruft left over from the conversion to the new texture sending ↵ | John Hurliman | 1 | -48/+0 | |
and UDP code * Changing the cache modules to only initialize the caches if they are actually enabled. Should save a bit of resources from unused cache systems | |||||
2009-10-01 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2008-11-05 | * Properly use the default value if the LindenUDP.ClientStack section exists ↵ | Justin Clarke Casey | 1 | -3/+2 | |
by the client throttle setting does not * Old behaviour was to throw an exception on startup * Print out client stack setting temporarly for debug purposes | |||||
2008-11-03 | * Expose a client_throttle_multiplier setting in OpenSim.ini. This ↵ | Justin Clarke Casey | 1 | -1/+1 | |
multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs. | |||||
2008-11-03 | * Pull client throttle multipler setting out of config source. Not an ↵ | Justin Clarke Casey | 1 | -0/+6 | |
adjustable setting yet (and then only for debug purposes) | |||||
2008-10-03 | * Put in some infrastructure to allow tweaking of packet queue throttle ↵ | Justin Clarke Casey | 1 | -7/+9 | |
values for the total throttle (the one that throttles all packet output) * Not complete yet | |||||
2008-05-14 | * Refactor: Renaming non viewer statistics classes from Reporters to ↵ | Justin Clarke Casey | 1 | -1/+1 | |
Collectors - this seems more intuitive | |||||
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -2/+0 | |
(this took a while to run). | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-03-04 | Added copyright heaaders. Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-02-23 | Update svn properties. | Jeff Ames | 1 | -0/+0 | |
2008-02-22 | * Oops! Add missing interface | Justin Clarke Casey | 1 | -5/+13 | |
2008-02-07 | Update version numbers to 0.5 | Jeff Ames | 1 | -1/+1 | |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -1/+1 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 1 | -2/+2 | |
notice of doom | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -1/+1 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-15 | * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken! | lbsa71 | 1 | -1/+1 | |
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 | |
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -36/+36 | |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -2/+0 | |
* added some licensing info | |||||
2007-06-27 | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 1 | -1/+1 | |
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild | |||||
2007-06-27 | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 1 | -1/+1 | |
to add/remove something |