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* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-221-330/+0
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* opps have a setting as true when it should be false.MW2007-07-191-2/+2
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* Some work on Inventory (not yet finished or enabled)MW2007-07-191-7/+26
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* * More cleaningAdam Frisby2007-07-191-3/+1
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* changed to native line ending encodingSean Dague2007-07-161-313/+313
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* Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2007-07-121-1/+5
| | | | InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
* Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW2007-07-121-79/+46
| | | | LLSDStreamhandler system.
* Hopefully texturing prims should now work correctly.MW2007-07-111-3/+5
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* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-111-8/+12
| | | | | Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
* * LLSDStreamhandler now works.lbsa712007-07-091-10/+10
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* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-091-1/+1
| | | | | Disabled CAPS asset uploading as it seems it now crashes the server.
* A bit more work on Building tools/support.MW2007-07-041-10/+42
| | | | | updated Axiom.MathLib.dll.
* * re-fixed the utf-16 bug in xmlRpcResponse serializationlbsa712007-07-041-12/+26
| | | | | | | * added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-041-4/+7
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* * Added StreamHandler supportlbsa712007-07-041-20/+27
| | | | | | | | | * Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type
* * More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2007-07-041-0/+14
| | | | used" properties (which I presume will be filled in over time)
* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-23/+10
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-7/+4
| | | | | * added some licensing info
* MAJOR IP RESTRUCTURINGlbsa712007-07-011-7/+10
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-0/+279
*Some folder renaming to follow project Name *Updated prebuild.xml