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* Merge branch 'avination' into careminsterMelanie2012-09-161-1/+1
|\ | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
| * Allow some more connections to try to ease lag.Melanie2012-09-141-1/+1
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* | Merge branch 'master' into careminsterMelanie2012-09-161-32/+2
|\ \ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs OpenSim/Region/Framework/Scenes/EventManager.cs
| * | Support multi-region OAR filesOren Hurvitz2012-09-141-1/+2
| | | | | | | | | | | | Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
| * | Make "show http-handlers" command available for ROBUST instances as well as ↵Justin Clark-Casey (justincc)2012-09-121-31/+0
| | | | | | | | | | | | the simulator executable.
* | | Merge branch 'avination' into careminsterMelanie2012-09-101-0/+2
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| * | Reduce max concurrent endpoint connections from 50 to 6 (was 2 before)Melanie2012-09-091-1/+1
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| * | Set the maximum number of concurrent connections to a service endpointMelanie2012-09-071-0/+2
| | | | | | | | | | | | | | | to 50. This doesn't work on stock mono but it works in Avination and also under Windoze.
* | | Merge branch 'master' into careminsterMelanie2012-08-231-7/+18
|\ \ \ | |/ / |/| / | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/IClientAPI.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * no-op change for cia.vc testJustin Clark-Casey (justincc)2012-08-201-0/+1
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| * Add --force flag to "kick user" console command to allow bypassing of recent ↵Justin Clark-Casey (justincc)2012-08-201-7/+17
| | | | | | | | | | | | | | | | | | race condition checks. This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once). You should only attempt --force if a normal kick fails. This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive. This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
* | Merge branch 'master' into careminsterMelanie2012-08-161-2/+7
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Don't enable the thread watchdog until all regions are ready.Justin Clark-Casey (justincc)2012-08-151-2/+7
| | | | | | | | This is to avoid false positives when the machine is under heavy load whilst starting up.
* | Merge branch 'master' into careminsterMelanie2012-08-041-8/+7
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Strip experimental tag from --publish option of "save oar" region console ↵Justin Clark-Casey (justincc)2012-08-031-8/+7
| | | | | | | | command
* | Merge branch 'master' into careminsterMelanie2012-08-011-0/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Physics/Manager/PhysicsScene.cs
| * Create the ability for physics modules to request assets on demand byMelanie2012-08-011-0/+1
| | | | | | | | | | | | themselves. For that, the physics module simply calls RequestAssetMethod, which in turn points to Scene.PhysicsRequestAsset. This gives physics access to the asset system without introducing unwanted knowledge of the scene class.
* | Merge branch 'master' into careminsterMelanie2012-07-282-55/+57
|\ \ | |/ | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Monitoring/BaseStatsCollector.cs OpenSim/Region/Application/OpenSim.cs OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/SceneManager.cs bin/OpenMetaverse.Rendering.Meshmerizer.dll bin/OpenMetaverse.StructuredData.dll bin/OpenMetaverse.dll bin/OpenMetaverseTypes.dll prebuild.xml
| * Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-252-2/+2
| | | | | | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
| * Add experimental "OpenSim object memory churn" statistics to output of ↵Justin Clark-Casey (justincc)2012-07-252-53/+55
| | | | | | | | | | | | | | | | region console "show stats" command This aims to capture the amount of memory that OpenSim turns over whilst operating a region. This memory is not lost - apart from leaks it is reclaimed by the garbage collector. However, the more memory that gets turned over the more work the GC has to do to reclaim it.
* | Merge branch 'master' into careminsterMelanie2012-07-201-1/+1
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * minor: switch around mixed up circuit code and endpoint data in "show ↵Justin Clark-Casey (justincc)2012-07-191-1/+1
| | | | | | | | connections" region console command
* | Merge branch 'master' into careminsterMelanie2012-07-131-35/+49
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Extend "show circuits" to show circuit code, ip and viewer name.Justin Clark-Casey (justincc)2012-07-121-20/+31
| | | | | | | | | | Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures.
| * Add active status to "show connections"Justin Clark-Casey (justincc)2012-07-121-1/+7
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| * Put output for "show connections" command into standard table format.Justin Clark-Casey (justincc)2012-07-121-19/+16
| | | | | | | | Also moves into own method.
* | Merge branch 'master' into careminsterMelanie2012-07-111-2/+6
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Watchdog.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Log MONO_THREADS_PER_CPU value on simulator startup, or "unset" if it is not setJustin Clark-Casey (justincc)2012-07-061-2/+6
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* | Merge branch 'master' into careminsterMelanie2012-06-281-56/+0
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * Replace "kill uuid" console command with the more consistent "delete object ↵Justin Clark-Casey (justincc)2012-06-261-56/+0
| | | | | | | | uuid", which was present in the last opensim release.
* | Merge branch 'master' into careminsterMelanie2012-06-151-3/+3
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| * Put all debug console commands into a single Debug section rather than ↵Justin Clark-Casey (justincc)2012-06-151-3/+3
| | | | | | | | scattering them over other categories
* | Merge branch 'master' into careminsterMelanie2012-06-151-23/+2
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| * Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)2012-06-151-32/+2
| | | | | | | | | | | | This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
| * minor: Tell user the current debug http level if "debug http" console ↵Justin Clark-Casey (justincc)2012-06-151-3/+11
| | | | | | | | command is executed without a level parameter
| * When setting debug http level, do this for all known http servers, not just ↵Justin Clark-Casey (justincc)2012-06-151-1/+1
| | | | | | | | the main instance.
| * minor: Extend 'debug http' usage statement to 0..3 from 0..2Justin Clark-Casey (justincc)2012-06-141-1/+1
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| * Shuffle "debug http" levels so that 1 and 2 now cause different levels of ↵Justin Clark-Casey (justincc)2012-06-141-4/+5
| | | | | | | | warn to be logged if we receive invalid xml for xmlrpc.
* | Merge branch 'master' into careminsterMelanie2012-06-131-1/+6
|\ \ | |/ | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
| * Add variable timer configureation for the timer_ScriptBlueWall2012-06-121-1/+6
| | | | | | | | Added "timer_Interval" to the OpenSimDefaults.ini, leaving the default value set to 1200, as the previous default setting. The value represents seconds. To change the default, copy the entry to OpenSim.ini and multiply the number of minutes for the interval by 60.
* | Merge branch 'master' into careminsterMelanie2012-06-091-1/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
| * Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and ↵Justin Clark-Casey (justincc)2012-06-081-0/+2
| | | | | | | | json stats from working
| * Add regression test for client logout due to ack timeout.Justin Clark-Casey (justincc)2012-06-081-2/+0
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* | Merge branch 'master' into careminsterMelanie2012-06-081-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Go back to calling IncomingCloseAgent() in the "kick user" command for ↵Justin Clark-Casey (justincc)2012-06-081-1/+1
| | | | | | | | | | | | consistency instead of IClientAPI.Close() directly. This no longer double counts child agent removals
* | Merge branch 'master' into careminsterMelanie2012-06-081-2/+2
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
| * Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)2012-06-081-2/+2
| | | | | | | | | | This is done by making the kick user command call IClientAPI.Close() rather than routing through Scene.IncomingCloseAgent(), which also called IClientAPI.Close() DisableSimulator for child agents is moved from IncomingCloseAgent() to RemoveClient(), this is not a functional change since IncomingCloseAgent() always ends up calling RemoveClient()
* | Merge branch 'master' into careminsterMelanie2012-06-071-3/+7
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Allow the thread watchdog to accept an alarm method that is invoked if the ↵Justin Clark-Casey (justincc)2012-06-071-3/+7
| | | | | | | | | | | | | | timeout is breached. This alarm can then invoke this to log extra information. This is used in LLUDPServer to show which client was being processed when incoming and outgoing udp watchdog alarms are triggered.
* | Merge branch 'master' into careminsterMelanie2012-06-061-29/+49
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SimStatsReporter.cs