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* Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie Thielker2010-08-201-13/+0
| | | | to make it more configurable.
* Merge branch 'master' into careminster-presence-refactorMelanie2010-08-183-8/+82
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| * Configuration files can read include files from relative paths.Marck2010-08-131-1/+11
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| * Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-132-2/+62
| | | | | | | | support estates without seeking further input on the console.
| * refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+6
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| * Prettify console output for long avatar names.Marck2010-08-111-3/+3
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| * Remove StandAlone from default hardcoded configMelanie Thielker2010-08-041-15/+0
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* | Remove StandAlone from default hardcoded configMelanie Thielker2010-08-041-15/+0
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* | First, change DefaultPermissionsModule so it returns the correct name...Tom2010-08-011-2/+13
| | | | | | | | ... Then, make sure we also check the old-style module stack before we throw a tantrum
* | Add config option securePermissionsLoading which will stop the region from ↵Tom2010-08-011-0/+21
| | | | | | | | loading if the specified permissions modules fail to load.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-251-3/+1
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| * minor: Move log information about SYSTEMIP to the place where it's resolvedJustin Clark-Casey (justincc)2010-06-251-3/+1
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* | And anotherMelanie Thielker2010-06-241-2/+0
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-241-3/+5
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| * Move loading of parcels to before script start. Scripts using parcel functionsMelanie2010-06-241-3/+3
| | | | | | | | can fail if no land is loaded
* | Change the admin kick message to something more generic, "OpenSim Manager" ↵Tom Grimshaw2010-06-031-1/+1
| | | | | | | | is not really accurate
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-281-5/+11
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| * tidy up help information on load oar and save oarJustin Clark-Casey (justincc)2010-05-281-5/+11
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-161-1/+116
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| * * Revert last commit for now at Melanie_T's request.Teravus Ovares (Dan Olivares)2010-05-161-1/+2
| | | | | | | | * Additional ways of configuring opensim break with this
| * * Add User Friendly Configuration File Exists check. If OpenSim.ini and ↵Teravus Ovares (Dan Olivares)2010-05-151-1/+115
| | | | | | | | either StandaloneCommon.ini or GridCommon.ini don't exist in various casings then offer to copy the files for the user while warning them that they're missing out if they don't read the files.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-101-1/+1
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| * * Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto2010-05-091-1/+1
| | | | | | | | | | | | stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
* | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-04-271-11/+15
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| * | Adding some more SNMP events and some refactoringsacha2010-04-231-8/+13
| | | | | | | | | | | | Signed : The Masqued Foxi
| * | Adding LinkUp/LinkDown when a region is started or stoped.sacha2010-04-231-3/+2
| | | | | | | | | | | | Those two events could be used to compute the region availibility
* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-271-6/+0
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| * | minor: eliminate configuration section handling deprecation of ↵Justin Clark-Casey (justincc)2010-04-231-6/+0
| | | | | | | | | | | | OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time
* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-191-2/+3
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| * | Add --skip-assets option to load oar.Justin Clark-Casey (justincc)2010-04-161-2/+3
| | | | | | | | | | | | | | | This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
* | | Merge branch 'master' into careminster-presence-refactorMelanie Thielker2010-04-161-0/+45
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| * Committing sacha's partial work (from orpheus). The GridBrat needs to learnMelanie2010-04-141-0/+45
| | | | | | | | a bit of git
* | Removed the unused use_async_when_possible config variableJohn Hurliman2010-03-161-1/+1
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* | Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)2010-03-051-12/+2
| | | | | | | | | | | | | | | | been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
* | move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)2010-03-041-11/+8
| | | | | | | | modules can use it
* | Merge branch 'master' into presence-refactorMelanie2010-02-221-3/+3
|\ \ | |/ | | | | This brings presence-refactor up to master again
| * Change handling of the SYSTEMIP constant to be more sane.Melanie2010-02-181-0/+2
| | | | | | | | | | | | This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
| * Formatting cleanup.Jeff Ames2010-02-151-5/+2
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* | Merge branch 'master' into presence-refactorMelanie2010-02-151-3/+3
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| * Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2010-02-121-3/+3
| | | | | | | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
* | Merge branch 'master' into presence-refactorMelanie2010-02-081-59/+63
|\ \ | |/ | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check!
| * Console output no longer requires loglevel to be set to info; you can run ↵mbowman2010-01-201-61/+66
| | | | | | | | | | | | the simulator with log level WARN or ERROR and see the output of console commands Signed-off-by: Melanie <melanie@t-data.com>
* | Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as ↵Diva Canto2010-01-313-27/+1
| | | | | | | | lots of other obsolete configs.
* | * HGScene is no more.Diva Canto2010-01-302-65/+0
| | | | | | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
* | Merge branch 'master' into presence-refactorMelanie2010-01-162-80/+14
|\ \ | |/ | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| * Make console_port work.Melanie2010-01-111-1/+3
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| * Add a console_port setting to let the rest console use a different portMelanie2010-01-111-1/+12
| | | | | | | | from the region server
| * Remove "login disable", "login enable" and "login status" commands.Melanie2010-01-102-79/+0
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* | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-152-3/+3
| | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
* | Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-111-1/+0
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