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* Add experimental "OpenSim object memory churn" statistics to output of ↵Justin Clark-Casey (justincc)2012-07-252-53/+55
| | | | | | | | region console "show stats" command This aims to capture the amount of memory that OpenSim turns over whilst operating a region. This memory is not lost - apart from leaks it is reclaimed by the garbage collector. However, the more memory that gets turned over the more work the GC has to do to reclaim it.
* minor: switch around mixed up circuit code and endpoint data in "show ↵Justin Clark-Casey (justincc)2012-07-191-1/+1
| | | | connections" region console command
* Extend "show circuits" to show circuit code, ip and viewer name.Justin Clark-Casey (justincc)2012-07-121-20/+31
| | | | | Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures.
* Add active status to "show connections"Justin Clark-Casey (justincc)2012-07-121-1/+7
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* Put output for "show connections" command into standard table format.Justin Clark-Casey (justincc)2012-07-121-19/+16
| | | | Also moves into own method.
* Log MONO_THREADS_PER_CPU value on simulator startup, or "unset" if it is not setJustin Clark-Casey (justincc)2012-07-061-2/+6
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* Replace "kill uuid" console command with the more consistent "delete object ↵Justin Clark-Casey (justincc)2012-06-261-56/+0
| | | | uuid", which was present in the last opensim release.
* Put all debug console commands into a single Debug section rather than ↵Justin Clark-Casey (justincc)2012-06-151-3/+3
| | | | scattering them over other categories
* Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)2012-06-151-32/+2
| | | | | | This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
* minor: Tell user the current debug http level if "debug http" console ↵Justin Clark-Casey (justincc)2012-06-151-3/+11
| | | | command is executed without a level parameter
* When setting debug http level, do this for all known http servers, not just ↵Justin Clark-Casey (justincc)2012-06-151-1/+1
| | | | the main instance.
* minor: Extend 'debug http' usage statement to 0..3 from 0..2Justin Clark-Casey (justincc)2012-06-141-1/+1
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* Shuffle "debug http" levels so that 1 and 2 now cause different levels of ↵Justin Clark-Casey (justincc)2012-06-141-4/+5
| | | | warn to be logged if we receive invalid xml for xmlrpc.
* Add variable timer configureation for the timer_ScriptBlueWall2012-06-121-1/+6
| | | | Added "timer_Interval" to the OpenSimDefaults.ini, leaving the default value set to 1200, as the previous default setting. The value represents seconds. To change the default, copy the entry to OpenSim.ini and multiply the number of minutes for the interval by 60.
* Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and ↵Justin Clark-Casey (justincc)2012-06-081-0/+2
| | | | json stats from working
* Add regression test for client logout due to ack timeout.Justin Clark-Casey (justincc)2012-06-081-2/+0
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* Go back to calling IncomingCloseAgent() in the "kick user" command for ↵Justin Clark-Casey (justincc)2012-06-081-1/+1
| | | | | | consistency instead of IClientAPI.Close() directly. This no longer double counts child agent removals
* Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)2012-06-081-2/+2
| | | | | This is done by making the kick user command call IClientAPI.Close() rather than routing through Scene.IncomingCloseAgent(), which also called IClientAPI.Close() DisableSimulator for child agents is moved from IncomingCloseAgent() to RemoveClient(), this is not a functional change since IncomingCloseAgent() always ends up calling RemoveClient()
* Allow the thread watchdog to accept an alarm method that is invoked if the ↵Justin Clark-Casey (justincc)2012-06-071-3/+7
| | | | | | | timeout is breached. This alarm can then invoke this to log extra information. This is used in LLUDPServer to show which client was being processed when incoming and outgoing udp watchdog alarms are triggered.
* Add replaceable region modules to the "show modules" commandBlueWall2012-06-041-29/+49
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* Add an optional mechanism for physics modules to collect and return ↵Justin Clark-Casey (justincc)2012-05-311-1/+2
| | | | | | | | | | | arbitrary stats. If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule (http://opensimulator.org/wiki/Monitoring_Module) This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings]. This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing. This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds. The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
* Saving estate state is really slow (relatively) and it getsMic Bowman2012-05-102-7/+10
| | | | | | | | | | completely rewritten every time a region starts up. This makes the data write only when the data was not already read from the database. There is a still a major race condition whenever two regions share the same estate data, but at least it won't be triggered on startup.
* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-031-1/+10
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* Put scene object related console commands into new "Objects" help category ↵Justin Clark-Casey (justincc)2012-04-281-4/+4
| | | | rather than "Regions"
* Allow the user to enter help topics in upper or lowercase.Justin Clark-Casey (justincc)2012-03-241-5/+6
| | | | | Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out.
* Rename Scene.StartTimer() to Start() - this method no longer uses a timer. ↵Justin Clark-Casey (justincc)2012-03-231-1/+1
| | | | Comment out more effectively unused old heartbeat code.
* Incorporate scene teleporting debugging into "debug scene teleport ↵Justin Clark-Casey (justincc)2012-03-211-16/+1
| | | | true|false" command
* Replace "scene debug true false true" console command with "scene debug ↵Justin Clark-Casey (justincc)2012-03-211-11/+8
| | | | | | scripting true" or other parameters as appropriate. This is to allow individual switching of scene debug settings and to provide flexibiltiy for additional settings.
* Allow comments to appear in command scripts (e.g. shutdown_commands.txt).Justin Clark-Casey (justincc)2012-03-161-1/+5
| | | | These can start with ; # or //
* Add ability to specify a default estate to be used when creating regions.Justin Clark-Casey (justincc)2012-03-101-64/+152
| | | | | | | | This is configured in the new [Estates] section of OpenSim.ini. If a default estate is configured then all new regions are automatically joined to it instead of asking the user. If the default estate does not already exist then it is created. Current default behaviour remains the same - the user is asked for estate details when necessary. Thanks to Frenando Oliveira for the patch which I adapated further.
* Move "change region" command into general categoryJustin Clark-Casey (justincc)2012-03-081-1/+1
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* Display help commander topics in capitalized form - the commands themselves ↵Justin Clark-Casey (justincc)2012-03-081-4/+6
| | | | | | are still lowercase. Also convert the estate commands to simply AddCommand() calls so that commands from two different modules can be placed in the same category
* Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-082-56/+43
| | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* Make parcel sale overlays work. No auction support.Melanie2012-01-311-3/+3
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* Add experimental --publish option to "save oar" so that OARs reloaded to the ↵Justin Clark-Casey (justincc)2012-01-281-2/+6
| | | | same grid don't have the publisher as owner.
* Update save oar and save iar help responses to reflect new -h|--homenebadon2012-01-251-2/+2
| | | | | switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
* Make errors reported by OpenSim when it halts because it can't find certain ↵Justin Clark-Casey (justincc)2012-01-242-16/+9
| | | | config sections or files a bit more user friendly.
* correct very minor typo in "debug scene" helpJustin Clark-Casey (justincc)2012-01-101-1/+1
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* Teleport DebuggingBlueWall2012-01-101-0/+17
| | | | | | Move setting from ini to existing facitilies - thanks justincc toggle with console command: debug teleport
* Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2011-12-201-1/+1
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* Provide user feedback on execution of "backup" region console commandJustin Clark-Casey (justincc)2011-12-171-1/+2
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* If a startup simulator script is present, run it after the normal region ↵Justin Clark-Casey (justincc)2011-12-171-12/+12
| | | | | | | selection code rather than before. This allows the script to change the selected region without having it immediately undone. Thanks to Garmin Kawaguichi for this patch.
* Trigger a Jenkins buildBlueWall2011-12-071-0/+1
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* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-051-3/+3
| | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID ↵Justin Clark-Casey (justincc)2011-12-031-1/+1
| | | | dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions
* Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)2011-11-291-1/+4
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* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-291-3/+3
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* Add "debug http" command for currently simple extra debug logging of ↵Justin Clark-Casey (justincc)2011-11-291-2/+24
| | | | non-event queue inbound http requests to a simulator
* Shell Environment Variables in configBlueWall2011-11-232-2/+27
| | | | | | Adding updated Nini and support to use shell environment variables in OpenSimulator configuration. Nini @ https://github.com/BlueWall/Nini-Dev
* Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake2011-11-111-18/+0
| | | | | | | | | | | | prim update to only triple queuing. Existing method was: 1. Schedule prim for update, adding to scene update list 2. Update on SOGs during heartbeat queues update onto each SceneViewer 3. Update on SPs during heartbeat queues update onto each IClientAPI 4. ProcessEntityUpdates queues updates into UDP send stack Now the SceneViewer has been eliminated so updates are scheduled at any time and then put onto the IClientAPI priority queues immediately during SceneGraph.UpdateObjectGroups.