Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make small adjustment to JobEngine default from previous commit to enable it ↵ | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -1/+1 |
| | | | | when [Startup] section is not present (though this is extremely unlikely). | ||||
* | Add [Startup] JobEngineEnabled setting that allows the job engine to be ↵ | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -1/+3 |
| | | | | disabled for testing purposes if necessary. | ||||
* | Start JobEngine by default in simulator for now. | Justin Clark-Casey (justincc) | 2014-11-25 | 1 | -0/+2 |
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* | minor: add --default-user option to "load oar" help long description. Do ↵ | Justin Clark-Casey (justincc) | 2014-10-11 | 1 | -12/+13 |
| | | | | other small tidies of "load oar" console command help. | ||||
* | Give ability to define constants that may be used throught the configuration | BlueWall | 2014-10-09 | 1 | -0/+2 |
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* | Add persistent command history in console | Jak Daniels | 2014-09-23 | 1 | -1/+1 |
| | | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | ||||
* | Change MaxPoolThreads default in code as well from 15 to 300 | Justin Clark-Casey (justincc) | 2014-08-08 | 1 | -1/+1 |
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* | Allow the "debug scene set physics false|true" command to work when ↵ | Justin Clark-Casey (justincc) | 2014-07-29 | 1 | -3/+4 |
| | | | | | | bulletsim physics is running in a separate thread. This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance. | ||||
* | Fix bug in "show modules" comamnd that was showing shared modules as ↵ | Justin Clark-Casey (justincc) | 2014-07-09 | 1 | -1/+1 |
| | | | | non-shared and non-shared as shared | ||||
* | Show region size column in simulator version of "show regions" console command | Justin Clark-Casey (justincc) | 2014-07-05 | 1 | -2/+8 |
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* | Actually call Close() for shared region modules when the simulator is being ↵ | Justin Clark-Casey (justincc) | 2014-07-02 | 1 | -10/+34 |
| | | | | | | shutdown. Adds regression test for this case. | ||||
* | Fixed a few things pertaining to interfacing with the estate service. ↵ | Diva Canto | 2014-06-01 | 2 | -9/+5 |
| | | | | | | Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. Also added more packing/unpacking code. | ||||
* | Console commands for Estate Mgmt | Dev Random | 2014-05-06 | 1 | -0/+113 |
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* | updated version of default user switch for load oar :q :q | Matt Lehmann | 2014-05-06 | 1 | -0/+1 |
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* | Restore overload mode accidentally disabled in a prior commit. Add a new | Melanie | 2014-04-25 | 1 | -0/+6 |
| | | | | | | config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues. | ||||
* | Move new Estate commands to OpenSim.cs | Dev Random | 2014-04-03 | 1 | -2/+135 |
| | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> | ||||
* | Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field | Oren Hurvitz | 2014-03-24 | 1 | -1/+1 |
| | | | | | | Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name. This resolves http://opensimulator.org/mantis/view.php?id=6952 | ||||
* | Allow the setting from the environment to take effect if no explicit setting ↵ | Melanie | 2014-03-22 | 1 | -5/+19 |
| | | | | | | is given. This is done by calling the constructor only with a directory if one is actually given. | ||||
* | Allow Mono Plugin Registry setting for Regions | Dev Random | 2014-03-22 | 1 | -1/+4 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Add UUID and ready status (whether region has finished starting up) to "show ↵ | Justin Clark-Casey (justincc) | 2014-03-05 | 1 | -10/+17 |
| | | | | regions" console output. | ||||
* | Add Util method to load OpSys env vars | Dev Random | 2014-02-26 | 1 | -19/+5 |
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* | Fix displacement and location operations on legacy trees and grass in | Robert Adams | 2014-02-15 | 1 | -4/+4 |
| | | | | | the 'load oar' and 'scene' commands. Before they were ignored but the code now relies on the SOG.IsAttachment function for attachmentness. | ||||
* | Add "--no-objects" parameter to 'load oar'. | Robert Adams | 2014-02-02 | 1 | -0/+2 |
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* | Change new 'load oar' parameters to be hyphenated to be consistant with | Robert Adams | 2014-02-02 | 1 | -8/+8 |
| | | | | | existing parameters. ('--forceterrain' becomes '--force-terrain'). The old forms have been kept for downward compatiblity. | ||||
* | Merge branch 'master' into varregion | Robert Adams | 2014-01-28 | 1 | -24/+46 |
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| * | Convert tabs to spaces from previous commit 8c2b41b01 | Justin Clark-Casey (justincc) | 2014-01-28 | 1 | -27/+27 |
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| * | Make inidirectory files supercede distro files | Dev Random | 2014-01-27 | 1 | -27/+49 |
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* | | varregion: remove --noterrain and --noparcel parameters in 'load oar'. | Robert Adams | 2014-01-19 | 1 | -4/+10 |
| | | | | | | | | | | | | | | | | | | | | | | Add --forceterrain and --forceparcel to 'load oar'. In order to not change the operation of --merge (which does an object merge and suppresses terrain and parcel information loading), added the --force* parameters to be used when loading multiple oars to build up a varregion. Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to the loaded oar objects before displacing. The rotation is in degrees (pos or neg) and the center defaults to "<128, 128, 0>". | ||||
* | | varregion: add --noterrain and --noparcel to 'load oar'. | Robert Adams | 2014-01-19 | 1 | -2/+4 |
| | | | | | | | | | | --noterrain suppresses the loading of the terrain from the oar. --noparcels suppresses the loading of parcel information from the oar. | ||||
* | | varregion: add --displacement parameter to 'load oar'. | Robert Adams | 2014-01-19 | 1 | -2/+3 |
| | | | | | | | | | | | | | | | | | | Adds displacment to all objects and terrain loaded from the oar. As an example, if you have a 512x512 region and an old 256x256 oar, doing load oar --displacement "<128,128,0>" oarFile.oar will load the object (and terrain) into the middle of the 512x512 region. If displacement is not specified, 'load oar' works like it always has. If you have a 5 | ||||
* | | Merge branch 'master' into varregion | Robert Adams | 2013-12-17 | 1 | -2/+88 |
|\ \ | |/ | | | | | | | | | | | | | Add new region crossing code to varregion Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | Add console utility commands "scale scene" and "translate scene". Note that ↵ | dahlia | 2013-12-10 | 1 | -2/+88 |
| | | | | | | | | repeated use of these commands will induce floating point accumulation errors. Please back up your region before using. | ||||
* | | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. | Robert Adams | 2013-12-14 | 2 | -3/+3 |
| | | | | | | | | | | | | Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module. | ||||
* | | Merge branch 'master' into varregion | Robert Adams | 2013-12-01 | 1 | -0/+44 |
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| * | "rotate scene" command now uses Constants.RegionSize / 2 to pick the center ↵ | dahlia | 2013-11-26 | 1 | -4/+15 |
| | | | | | | | | of rotation and center can be optionally overridden in the command line | ||||
| * | add a "rotate scene" console command. Seems to work for prims/sculpts/mesh ↵ | dahlia | 2013-11-26 | 1 | -0/+33 |
| | | | | | | | | but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :) | ||||
* | | Merge branch 'master' into varregion | Robert Adams | 2013-11-24 | 1 | -1/+1 |
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| * | Fix bug where "show modules" would accidentally list all the shared modules ↵ | Justin Clark-Casey (justincc) | 2013-11-19 | 1 | -1/+1 |
| | | | | | | | | | | | | again as "non-shared" Addresses http://opensimulator.org/mantis/view.php?id=6860 | ||||
* | | Merge branch 'master' into varregion | Robert Adams | 2013-11-15 | 1 | -1/+1 |
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| * | refactor: replace verbose checks with String.IsNullOrEmpty where applicable. | Justin Clark-Casey (justincc) | 2013-11-15 | 1 | -1/+1 |
| | | | | | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845 | ||||
* | | Merge branch 'master' into varregion | Robert Adams | 2013-11-04 | 1 | -3/+0 |
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| * | Remove legacy sqlite lines added internally by OpenSimulator to the ↵ | Justin Clark-Casey (justincc) | 2013-10-28 | 1 | -3/+0 |
| | | | | | | | | | | | | [Startup] section. These are long unused but confusingly will be seen in the [Startup] section on a "config save". | ||||
* | | varregion: add plumbing to pass region size from Scene down to the | Robert Adams | 2013-11-04 | 1 | -3/+4 |
| | | | | | | | | | | | | physics engine. Older physics engines will default to the legacy region size. Update BulletSim to use the new region size information. | ||||
* | | VarRegion: change RegionInfo storage of region coordinates from region | Robert Adams | 2013-09-28 | 2 | -3/+3 |
|/ | | | | | | | | count number to integer world coordinates. Added new methods RegionWorldLoc[XY]. Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim. Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability of external region management packages. | ||||
* | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵ | Justin Clark-Casey (justincc) | 2013-09-27 | 1 | -1/+1 |
| | | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient() | ||||
* | minor code formatting for the sake of consistency and readability | dahlia | 2013-09-26 | 1 | -18/+36 |
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* | Fix configuration/ini expansion issue. Thanks to smxy for testing. | BlueWall | 2013-09-07 | 1 | -2/+2 |
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* | Initialization: move key expansion out to operate on all sources and not ↵ | BlueWall | 2013-08-29 | 1 | -2/+2 |
| | | | | just environment variables | ||||
* | minor: Consistently log IOCP for IO completion thread startup log ↵ | Justin Clark-Casey (justincc) | 2013-08-09 | 1 | -3/+3 |
| | | | | information instead of mixing this with "IO Completion Threads" | ||||
* | Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini. | Robert Adams | 2013-08-08 | 1 | -2/+2 |
| | | | | | Add 'callback' query parameter to managed stats return to return function form of JSON data. |