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2014-10-13on util thread pool reduce the min number of threads, increase theUbitUmarov1-2/+2
maximum and increase the idle time before release to OS
2014-09-17turn off Nangle on users of ServivePointManager like webrequestsUbitUmarov1-0/+1
2014-08-14in show connections show also if it is a childagent connectionUbitUmarov1-7/+15
2014-08-14add a estimator of client ping time, and painfully make it visible in showUbitUmarov1-1/+3
connections console command
2014-01-28Convert tabs to spaces from previous commit 8c2b41b01Justin Clark-Casey (justincc)1-27/+27
2014-01-27Make inidirectory files supercede distro filesDev Random1-27/+49
2013-12-10Add console utility commands "scale scene" and "translate scene". Note that ↵dahlia1-2/+88
repeated use of these commands will induce floating point accumulation errors. Please back up your region before using.
2013-11-26"rotate scene" command now uses Constants.RegionSize / 2 to pick the center ↵dahlia1-4/+15
of rotation and center can be optionally overridden in the command line
2013-11-26add a "rotate scene" console command. Seems to work for prims/sculpts/mesh ↵dahlia1-0/+33
but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :)
2013-11-19Fix bug where "show modules" would accidentally list all the shared modules ↵Justin Clark-Casey (justincc)1-1/+1
again as "non-shared" Addresses http://opensimulator.org/mantis/view.php?id=6860
2013-11-15refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)1-1/+1
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-10-28Remove legacy sqlite lines added internally by OpenSimulator to the ↵Justin Clark-Casey (justincc)1-3/+0
[Startup] section. These are long unused but confusingly will be seen in the [Startup] section on a "config save".
2013-09-27refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)1-1/+1
it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-26minor code formatting for the sake of consistency and readabilitydahlia1-18/+36
2013-09-08Mono 2.0 fix - call ToArray() explicitlyMelanie1-1/+1
2013-09-08Reinstate SecurePermissionsLoading functionality, default ONMelanie Thielker1-24/+16
2013-09-07Fix configuration/ini expansion issue. Thanks to smxy for testing.BlueWall1-2/+2
2013-08-29Initialization: move key expansion out to operate on all sources and not ↵BlueWall1-2/+2
just environment variables
2013-08-09minor: Consistently log IOCP for IO completion thread startup log ↵Justin Clark-Casey (justincc)1-3/+3
information instead of mixing this with "IO Completion Threads"
2013-08-08Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.Robert Adams1-2/+2
Add 'callback' query parameter to managed stats return to return function form of JSON data.
2013-08-08Add a JSON web fetch of the statististics managed by StatsManager.Robert Adams2-0/+9
Disabled by default. Enable by setting [Startup]ManagedStatsRemoteFetchURI="Something" and thereafter "http://ServerHTTPPort/Something/" will return all the managed stats (equivilent to "show stats all" console command). Accepts queries "cat=", "cont=" and "stat=" to specify statistic category, container and statistic names. The special name "all" is the default and returns all values in that group.
2013-08-08Remove never implemented stub modules commands (list, load, unload) from ↵Justin Clark-Casey (justincc)1-40/+0
back in 2009. "show modules" is the functional console command that will show currently loaded modules. Addresses http://opensimulator.org/mantis/view.php?id=6730
2013-08-07Fixed incomplete commit r/23317 -- see_into_region. Put the guard around ↵Diva Canto1-1/+0
estate bans also, and delete the obsolete config var.
2013-08-05At OpenSimulator startup, print out default min built-in threadpool threads ↵Justin Clark-Casey (justincc)1-14/+27
as well as max. Make it clear that we only try to adjust max, and log at warn level if this fails. Other minor logging cleanup.
2013-07-18Added MinPoolThreads to ini [Startup] section to control SmartThreadPool.Dan Lake1-1/+3
2013-07-17command line kick user now uses exact name match instead of substring search ↵Dan Lake1-2/+3
to avoid kicking the wrong user or multiple wrong users.
2013-07-08Add "show caps stats by user" and "show caps stats by cap" console commands ↵Justin Clark-Casey (justincc)1-4/+4
to print various counts of capability invocation by user and by cap This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected. This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle() However, existing inheriting classes overriding Handle() will still work, albeit without stats recording. "show caps" becomes "show caps list" to disambiguate between show caps commands
2013-07-06refactor: Make stats and sim status simpler by extending BaseStreamHandler ↵Justin Clark-Casey (justincc)1-57/+17
like other handlers instead of implementing the IStreamedRequestHandler interface directly
2013-07-04change "debug packet" command to "debug lludp packet" to conform with other ↵Justin Clark-Casey (justincc)1-51/+0
"debug lludp" options also moves the implementing code into LLUDPServer.cs along with other debug commands from OpenSim.cs gets all debug lludp commands to only activate for the set scene if not root
2013-06-17Make general server stats available on the robust console as well as the ↵Justin Clark-Casey (justincc)3-5/+5
simulator console This means the "show stats" command is now active on the robust console.
2013-05-03On startup, start scenes after we're set up all local scenes, rather than ↵Justin Clark-Casey (justincc)1-3/+1
starting scenes before others have been created. This aims to avoid a race condition where scenes could look to inform neighbours that they were up before those neighbours had been created. http://opensimulator.org/mantis/view.php?id=6618
2013-04-16refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing ↵Justin Clark-Casey (justincc)1-1/+1
Stop(). This was an undocumented interface which I think was for long defunct region load balancing experiments. Also adds method doc for some IClientNetworkServer methods.
2013-03-14Log same environment information to Robust log as is already done for ↵Justin Clark-Casey (justincc)2-4/+1
simulator logs, for debug purposes
2013-02-28minor: Log location in which simulator/robust was started.Justin Clark-Casey (justincc)1-0/+4
Useful information for system debugging, especially if logging and ini files locations have been changed from defaults.
2013-02-27Get "show modules" console command to obey selected command line region/sJustin Clark-Casey (justincc)2-2/+2
2013-02-27Get "show modules" console command to show modules in alphabetical order, ↵Justin Clark-Casey (justincc)1-7/+20
and group shared and non-shared modules together This is to make it easier to tell if a region has a certain module active or not
2013-02-10Additional ThreadPool worker and IOCP thread startup logicAllen Kerensky1-6/+39
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2013-02-06Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)1-1/+1
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus1-15/+22
additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus1-15/+22
additional client stacks. Use comma separated values in clientstack_plugin in your config.
2013-01-10Move scene debug commands into separate module. Command changes from "debug ↵Justin Clark-Casey (justincc)1-37/+0
scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
2013-01-10minor: add missing newline to "debug scene" console commandJustin Clark-Casey (justincc)1-1/+1
2013-01-10Remove unimplemented "debug teleport" console commandJustin Clark-Casey (justincc)1-2/+0
2013-01-10Add "debug scene pbackup true|false" console command. This enables or ↵Justin Clark-Casey (justincc)1-4/+6
disable periodic scene backup. For debug purposes. If false, scene is still saved on shutdown.
2012-11-23Fix problem where restarting the currently selected region would stop ↵Justin Clark-Casey (justincc)2-5/+26
various console commands (e.g. "show users") from working. This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
2012-11-23Remove duplicate registration of the help topics for the module commanderMelanie1-5/+5
2012-11-22Factor out command script code.Justin Clark-Casey (justincc)1-36/+0
This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers
2012-11-22Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)3-171/+29
2012-11-22Make "show info" command available across all serversJustin Clark-Casey (justincc)1-16/+1
This helpfully lists version information, startup location and console log level
2012-11-22factor out common HandleShow code for "show uptime"Justin Clark-Casey (justincc)1-1/+1