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2016-02-21Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto1-1/+1
replace anymore.
2015-11-22Changes to Load Oar options and new code to support importing OARs with ↵Jak Daniels1-8/+18
different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-10-18On to 0.8.3!Diva Canto1-1/+1
Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
2015-10-18On to 0.8.3!Diva Canto1-1/+1
2015-09-08more on compile..UbitUmarov1-10/+6
2015-09-04Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2-2/+0
OpenSim.Framework.
2015-09-04Deleted commented codeDiva Canto1-51/+0
2015-09-03Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto3-84/+173
2015-09-03fix a old bug i added: MaxWearables can't be changed in runtimeUbitUmarov1-1/+0
2015-09-03 at last we can login and see objects ( friends is dead and disable inUbitUmarov1-5/+0
scenepresence)
2015-09-02seems to compile ( tests comented out)UbitUmarov2-22/+0
2015-08-31First commit where physics work as region module.Diva Canto1-14/+1
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto1-1/+1
2015-08-30Renamed the namespaces tooDiva Canto1-1/+1
2015-08-30Moved instantiation of SceneCommunicationService object to inside the scene ↵Diva Canto1-3/+1
constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
2015-08-24try to implement core load oar optionsUbitUmarov1-5/+19
2015-08-19 add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov1-4/+5
exactly as core)
2015-06-05Typo FixH-H-H1-1/+1
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-04-29Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto1-1/+1
AssemblyVersion("0.8.2.*")
2015-03-13Actually start a region created via the "create region" console command.Justin Clark-Casey (justincc)1-0/+2
Addresses http://opensimulator.org/mantis/view.php?id=7478
2015-03-11help restart message correctedShy Robbiani1-1/+1
The "restart" console command restarts the currently selected region or all regions in this instance if root is selected. Changed the message accordingly.
2015-03-10Allow setting the size of the wearables array from config, for core ↵Melanie Thielker1-0/+1
compatibility
2015-01-03Remove the extra key expansion added in commit ↵Diva Canto1-2/+0
a88bc50a168ae729307740fa84540e9571258b13. It's not needed.
2014-12-30Capitalization fail.Diva Canto1-1/+1
2014-12-30Add support for expansion of key values in nini config files.Diva Canto1-0/+2
Add loading of 3rd-party addin inis automatically.
2014-12-30Renamed VERSION_NUMBER to VersionNumberDiva Canto1-1/+1
2014-12-30This cleans up versioning. Specifically:Diva Canto1-1/+1
- It establishes 4 digits for opensim versions - It uses the same number between opensim releases and mono addins versions It also eliminates the last addin.xml files that were still there, for consistency.
2014-12-30WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.Diva Canto2-0/+6
This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1 Additional changes: - Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing. - Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
2014-12-29Added AssemblyInfo.cs to OpenSim.exeDiva Canto1-0/+32
2014-11-25refactor: Move methods to start a monitored thread, start work in its own ↵Justin Clark-Casey (justincc)1-1/+1
thread and run work in the jobengine from Watchdog to a WorkManager class. This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management. Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget. Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25Make small adjustment to JobEngine default from previous commit to enable it ↵Justin Clark-Casey (justincc)1-1/+1
when [Startup] section is not present (though this is extremely unlikely).
2014-11-25Add [Startup] JobEngineEnabled setting that allows the job engine to be ↵Justin Clark-Casey (justincc)1-1/+3
disabled for testing purposes if necessary.
2014-11-25Start JobEngine by default in simulator for now.Justin Clark-Casey (justincc)1-0/+2
2014-10-13on util thread pool reduce the min number of threads, increase theUbitUmarov1-2/+2
maximum and increase the idle time before release to OS
2014-10-11minor: add --default-user option to "load oar" help long description. Do ↵Justin Clark-Casey (justincc)1-12/+13
other small tidies of "load oar" console command help.
2014-10-09Give ability to define constants that may be used throught the configurationBlueWall1-0/+2
2014-09-23Add persistent command history in consoleJak Daniels1-1/+1
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-17turn off Nangle on users of ServivePointManager like webrequestsUbitUmarov1-0/+1
2014-08-14in show connections show also if it is a childagent connectionUbitUmarov1-7/+15
2014-08-14add a estimator of client ping time, and painfully make it visible in showUbitUmarov1-1/+3
connections console command
2014-08-08Change MaxPoolThreads default in code as well from 15 to 300Justin Clark-Casey (justincc)1-1/+1
2014-07-29Allow the "debug scene set physics false|true" command to work when ↵Justin Clark-Casey (justincc)1-3/+4
bulletsim physics is running in a separate thread. This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
2014-07-09Fix bug in "show modules" comamnd that was showing shared modules as ↵Justin Clark-Casey (justincc)1-1/+1
non-shared and non-shared as shared
2014-07-05Show region size column in simulator version of "show regions" console commandJustin Clark-Casey (justincc)1-2/+8
2014-07-02Actually call Close() for shared region modules when the simulator is being ↵Justin Clark-Casey (justincc)1-10/+34
shutdown. Adds regression test for this case.
2014-06-01Fixed a few things pertaining to interfacing with the estate service. ↵Diva Canto2-9/+5
Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. Also added more packing/unpacking code.
2014-05-06Console commands for Estate MgmtDev Random1-0/+113
2014-05-06updated version of default user switch for load oar :q :qMatt Lehmann1-0/+1
2014-04-25Restore overload mode accidentally disabled in a prior commit. Add a newMelanie1-0/+6
config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues.
2014-04-03Move new Estate commands to OpenSim.csDev Random1-2/+135
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>