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2016-07-27first step removing MegaRegions: refuse to run. Thanks to all that made ↵UbitUmarov1-0/+7
MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained
2015-09-08more on compile..UbitUmarov1-10/+6
2015-09-04Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto1-1/+0
OpenSim.Framework.
2015-09-04Deleted commented codeDiva Canto1-51/+0
2015-09-03Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto1-83/+68
2015-09-03 at last we can login and see objects ( friends is dead and disable inUbitUmarov1-5/+0
scenepresence)
2015-09-02seems to compile ( tests comented out)UbitUmarov1-9/+0
2015-08-31First commit where physics work as region module.Diva Canto1-14/+1
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
2015-08-30More namespace and dll name changes. Still no functional changes.Diva Canto1-1/+1
2015-08-30Renamed the namespaces tooDiva Canto1-1/+1
2015-08-30Moved instantiation of SceneCommunicationService object to inside the scene ↵Diva Canto1-3/+1
constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
2015-08-19 add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov1-4/+5
exactly as core)
2014-11-25refactor: Move methods to start a monitored thread, start work in its own ↵Justin Clark-Casey (justincc)1-1/+1
thread and run work in the jobengine from Watchdog to a WorkManager class. This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management. Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget. Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25Make small adjustment to JobEngine default from previous commit to enable it ↵Justin Clark-Casey (justincc)1-1/+1
when [Startup] section is not present (though this is extremely unlikely).
2014-11-25Add [Startup] JobEngineEnabled setting that allows the job engine to be ↵Justin Clark-Casey (justincc)1-1/+3
disabled for testing purposes if necessary.
2014-11-25Start JobEngine by default in simulator for now.Justin Clark-Casey (justincc)1-0/+2
2014-07-29Allow the "debug scene set physics false|true" command to work when ↵Justin Clark-Casey (justincc)1-3/+4
bulletsim physics is running in a separate thread. This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
2014-07-02Actually call Close() for shared region modules when the simulator is being ↵Justin Clark-Casey (justincc)1-10/+34
shutdown. Adds regression test for this case.
2014-06-01Fixed a few things pertaining to interfacing with the estate service. ↵Diva Canto1-8/+4
Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. Also added more packing/unpacking code.
2014-04-25Restore overload mode accidentally disabled in a prior commit. Add a newMelanie1-0/+6
config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues.
2014-03-22Allow the setting from the environment to take effect if no explicit setting ↵Melanie1-5/+19
is given. This is done by calling the constructor only with a directory if one is actually given.
2014-03-22Allow Mono Plugin Registry setting for RegionsDev Random1-1/+4
Signed-off-by: Melanie <melanie@t-data.com>
2013-12-14varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams1-1/+1
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
2013-11-15refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)1-1/+1
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-11-04varregion: add plumbing to pass region size from Scene down to theRobert Adams1-3/+4
physics engine. Older physics engines will default to the legacy region size. Update BulletSim to use the new region size information.
2013-09-28VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams1-1/+1
count number to integer world coordinates. Added new methods RegionWorldLoc[XY]. Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim. Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability of external region management packages.
2013-09-25VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams1-1/+1
count number to integer world coordinates. Added new methods RegionWorldLoc[XY]. Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim. Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability of external region management packages.
2013-09-08Mono 2.0 fix - call ToArray() explicitlyMelanie1-1/+1
2013-09-08Reinstate SecurePermissionsLoading functionality, default ONMelanie Thielker1-24/+16
2013-08-08Add a JSON web fetch of the statististics managed by StatsManager.Robert Adams1-0/+2
Disabled by default. Enable by setting [Startup]ManagedStatsRemoteFetchURI="Something" and thereafter "http://ServerHTTPPort/Something/" will return all the managed stats (equivilent to "show stats all" console command). Accepts queries "cat=", "cont=" and "stat=" to specify statistic category, container and statistic names. The special name "all" is the default and returns all values in that group.
2013-07-08Add "show caps stats by user" and "show caps stats by cap" console commands ↵Justin Clark-Casey (justincc)1-4/+4
to print various counts of capability invocation by user and by cap This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected. This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle() However, existing inheriting classes overriding Handle() will still work, albeit without stats recording. "show caps" becomes "show caps list" to disambiguate between show caps commands
2013-07-06refactor: Make stats and sim status simpler by extending BaseStreamHandler ↵Justin Clark-Casey (justincc)1-57/+17
like other handlers instead of implementing the IStreamedRequestHandler interface directly
2013-06-17Make general server stats available on the robust console as well as the ↵Justin Clark-Casey (justincc)1-4/+3
simulator console This means the "show stats" command is now active on the robust console.
2013-05-03On startup, start scenes after we're set up all local scenes, rather than ↵Justin Clark-Casey (justincc)1-3/+1
starting scenes before others have been created. This aims to avoid a race condition where scenes could look to inform neighbours that they were up before those neighbours had been created. http://opensimulator.org/mantis/view.php?id=6618
2013-04-16refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing ↵Justin Clark-Casey (justincc)1-1/+1
Stop(). This was an undocumented interface which I think was for long defunct region load balancing experiments. Also adds method doc for some IClientNetworkServer methods.
2013-03-14Log same environment information to Robust log as is already done for ↵Justin Clark-Casey (justincc)1-4/+0
simulator logs, for debug purposes
2013-02-28minor: Log location in which simulator/robust was started.Justin Clark-Casey (justincc)1-0/+4
Useful information for system debugging, especially if logging and ini files locations have been changed from defaults.
2013-02-27Get "show modules" console command to obey selected command line region/sJustin Clark-Casey (justincc)1-1/+1
2013-02-06Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)1-1/+1
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus1-15/+22
additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus1-15/+22
additional client stacks. Use comma separated values in clientstack_plugin in your config.
2012-11-23Fix problem where restarting the currently selected region would stop ↵Justin Clark-Casey (justincc)1-5/+6
various console commands (e.g. "show users") from working. This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
2012-11-23Remove duplicate registration of the help topics for the module commanderMelanie1-5/+5
2012-11-22Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)1-42/+23
2012-11-22factor out common HandleShow code for "show uptime"Justin Clark-Casey (justincc)1-1/+1
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus1-36/+38
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-11-14If no ISimulationDataStore or IEstateDataStore implementations could be ↵Justin Clark-Casey (justincc)1-0/+14
loaded then halt with informative message rather than a later NRE. Halt already occurs if the relevant config sections are not present. So it also makes sense to halt if the implementations themselves cannot be loaded.
2012-11-12Remove the old style module loader and all references to itMelanie1-25/+1
2012-10-26minor: Make the error thrown logged when a simulator in grid mode is trying ↵Justin Clark-Casey (justincc)1-1/+1
to set estate owner to a user that doesn't exist a little more obvious.
2012-10-11Extend "show stats" command to "show stats [list|all|<category name>]"Justin Clark-Casey (justincc)1-37/+35
This allows different categories of stats to be shown, with options to list categories or show all stats. Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism. This commit also adds percentage stats for packets and blocks reused from the packet pool.