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* Add replaceable region modules to the "show modules" commandBlueWall2012-06-041-29/+49
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* Add an optional mechanism for physics modules to collect and return ↵Justin Clark-Casey (justincc)2012-05-311-1/+2
| | | | | | | | | | | arbitrary stats. If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule (http://opensimulator.org/wiki/Monitoring_Module) This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings]. This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing. This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds. The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
* Saving estate state is really slow (relatively) and it getsMic Bowman2012-05-101-2/+3
| | | | | | | | | | completely rewritten every time a region starts up. This makes the data write only when the data was not already read from the database. There is a still a major race condition whenever two regions share the same estate data, but at least it won't be triggered on startup.
* Put scene object related console commands into new "Objects" help category ↵Justin Clark-Casey (justincc)2012-04-281-4/+4
| | | | rather than "Regions"
* Incorporate scene teleporting debugging into "debug scene teleport ↵Justin Clark-Casey (justincc)2012-03-211-16/+1
| | | | true|false" command
* Replace "scene debug true false true" console command with "scene debug ↵Justin Clark-Casey (justincc)2012-03-211-11/+8
| | | | | | scripting true" or other parameters as appropriate. This is to allow individual switching of scene debug settings and to provide flexibiltiy for additional settings.
* Allow comments to appear in command scripts (e.g. shutdown_commands.txt).Justin Clark-Casey (justincc)2012-03-161-1/+5
| | | | These can start with ; # or //
* Move "change region" command into general categoryJustin Clark-Casey (justincc)2012-03-081-1/+1
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* Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-081-50/+37
| | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* Add experimental --publish option to "save oar" so that OARs reloaded to the ↵Justin Clark-Casey (justincc)2012-01-281-2/+6
| | | | same grid don't have the publisher as owner.
* Update save oar and save iar help responses to reflect new -h|--homenebadon2012-01-251-2/+2
| | | | | switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
* correct very minor typo in "debug scene" helpJustin Clark-Casey (justincc)2012-01-101-1/+1
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* Teleport DebuggingBlueWall2012-01-101-0/+17
| | | | | | Move setting from ini to existing facitilies - thanks justincc toggle with console command: debug teleport
* Provide user feedback on execution of "backup" region console commandJustin Clark-Casey (justincc)2011-12-171-1/+2
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* If a startup simulator script is present, run it after the normal region ↵Justin Clark-Casey (justincc)2011-12-171-12/+12
| | | | | | | selection code rather than before. This allows the script to change the selected region without having it immediately undone. Thanks to Garmin Kawaguichi for this patch.
* Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID ↵Justin Clark-Casey (justincc)2011-12-031-1/+1
| | | | dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions
* Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)2011-11-291-1/+4
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* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-291-3/+3
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* Add "debug http" command for currently simple extra debug logging of ↵Justin Clark-Casey (justincc)2011-11-291-2/+24
| | | | non-event queue inbound http requests to a simulator
* Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake2011-11-111-18/+0
| | | | | | | | | | | | prim update to only triple queuing. Existing method was: 1. Schedule prim for update, adding to scene update list 2. Update on SOGs during heartbeat queues update onto each SceneViewer 3. Update on SPs during heartbeat queues update onto each IClientAPI 4. ProcessEntityUpdates queues updates into UDP send stack Now the SceneViewer has been eliminated so updates are scheduled at any time and then put onto the IClientAPI priority queues immediately during SceneGraph.UpdateObjectGroups.
* Pick up the intended ConsolePrompt from [Startup] instead of console_prompt.Justin Clark-Casey (justincc)2011-11-111-1/+1
| | | | Addresses http://opensimulator.org/mantis/view.php?id=5786
* Alter commit 3758306 to allow region name to be substituted within a region ↵Justin Clark-Casey (justincc)2011-11-101-3/+28
| | | | | | | | console prompt This is to allow broader subsitution in the future. Currently, the only substitions are \R (for region name) and \\ (for a single backslash) e.g. "Region (\R) " is the current and continuing default prompt This renames custom_prompt in [Startup] to ConsolePrompt
* convert tabs from commit 3758306 to spacesJustin Clark-Casey (justincc)2011-11-101-3/+6
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* Allow custom setting for the console promptGuduleLapointe2011-11-101-2/+3
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Removed unused show commands from Scene.cs and SceneBase.cs. The show ↵Dan Lake2011-10-311-0/+13
| | | | modules command in OpenSim.cs now shows both shared modules and region modules.
* Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead ↵Justin Clark-Casey (justincc)2011-10-251-0/+1
| | | | | | | | | of the other way around. This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
* Allow an avatar to be explicitly named to the "debug packet" commandJustin Clark-Casey (justincc)2011-10-171-4/+8
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* Remove the unimplented "clear assets" command.Justin Clark-Casey (justincc)2011-09-241-9/+0
| | | | | This was a bizarre relic of a bygone age that had no implementations. If you're using and want to clear the flotsam asset cache then please use the existing "fcache clear" command
* When creating an OAR, optionally exclude objects according to their permissionsOren Hurvitz2011-09-121-4/+6
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* prevent "create region" console command from being able to create a region ↵Justin Clark-Casey (justincc)2011-08-061-1/+15
| | | | | | with the same id as one that already exists. Addresses http://opensimulator.org/mantis/view.php?id=5617
* Temporarily put in a log line which shows which locale the user is running in.Justin Clark-Casey (justincc)2011-07-291-0/+2
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* Add a --noassets option to "save oar".Justin Clark-Casey (justincc)2011-05-261-4/+5
| | | | | This switch stops any assets being saved in the oar. This can be useful if you're using OAR to backup regions and you know you'll always have the original asset database available.
* create "config show" as a region console command synonym for "config get".Justin Clark-Casey (justincc)2011-04-111-5/+13
| | | | This is to create greater consistency with all the other show commands.
* Comment out some startup logging lines to make up for the one I added ↵Justin Clark-Casey (justincc)2011-04-021-1/+1
| | | | | | earlier on. Most of these are where the region modules are telling us they are disabled. Convention is only to log when enabled (even that is really noisy)
* add estate name to show regions console commandJustin Clark-Casey (justincc)2011-02-111-2/+3
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* New command: show pending-objectsDiva Canto2011-02-061-0/+22
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* Added a couple of console commands to help diagnose issues:Diva Canto2011-02-051-0/+50
| | | | | show circuits: shows the lists of agent circuit data show http-handlers: shows the currently registered http handlers
* Update the "config get <section> <key>" command to "config get [<section>] ↵Justin Clark-Casey (justincc)2011-01-211-22/+44
| | | | | | | | | [<key>]" The config get command shows a current config value on the console. Now, if <key> is omitted then all the values for the given section are printed. If <section> is ommitted then all sections and all keys are printed. Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
* Move "show queues" command out of OpenSim.cs and into a separate module.Justin Clark-Casey (justincc)2011-01-201-99/+0
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* remove unimplemented "show assets" commandJustin Clark-Casey (justincc)2011-01-201-8/+0
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* Correct "show queues" to show queued packet numbers for each client instead ↵Justin Clark-Casey (justincc)2011-01-191-12/+12
| | | | | | of bytes. Byte amounts aren't actually available - this was a misunderstanding of TokenBucket.Content. But raw packet numbers are.
* Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2011-01-081-1/+1
| | | | Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
* minor: 'debug packet' console command level <= 50 then don't log ↵Justin Clark-Casey (justincc)2010-12-171-1/+2
| | | | ImprovedTerseObjectUpdate messages
* Drop current OAR version back to 0.5 since these are currently now ↵Justin Clark-Casey (justincc)2010-12-111-3/+4
| | | | | | compatible with older OpenSim versions again. Removed ability to choose 0.4 to avoid having to write code that polices this properly. Please shout on the ml if you really need this.
* Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto2010-11-291-3/+3
| | | | usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
* Global creator information working on MySQL DB and on load/save OARs. ↵Diva Canto2010-11-211-1/+2
| | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
* Bump oar version to 1.0 from 0.5Justin Clark-Casey (justincc)2010-11-201-2/+2
| | | | | | | | If oar contents are being changed such that older versions of opensim can't load them, then the major version must be increased This also locks version parameters to either 1.0 or 0.4, so that arbitrary 'versions' cannot be saved Also closes save stream properly in the event of an error Version 1.0 OARs are currently incompatible with OpenSim 0.7.0.2 and earlier. However, you can still save compatible version 0.4 OARs by specifing --version=0 on the save oar command line e.g. save oar --version=0 oars/test.oar
* Make "show queues [full]" behave like "show users [full]"Justin Clark-Casey (justincc)2010-11-171-11/+22
| | | | Now, "show queues" only shows root agents. "show queues full" will show child agents as well
* add "Unacked bytes" column to "show queues"Justin Clark-Casey (justincc)2010-11-171-7/+11
| | | | This should show the number of bytes sent to the client that it has not yet acknowledged.
* Fix "show queues" console commandJustin Clark-Casey (justincc)2010-11-171-32/+69
| | | | | For each agent, this command shows how many packets have been sent/received and how many bytes remain in each of the send queues (resend, land, texture, etc.) Sometimes useful for diagnostics