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2012-11-23Fix problem where restarting the currently selected region would stop ↵Justin Clark-Casey (justincc)1-0/+20
various console commands (e.g. "show users") from working. This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
2012-11-22Factor out command script code.Justin Clark-Casey (justincc)1-36/+0
This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers
2012-11-22Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)1-128/+6
2012-11-22Make "show info" command available across all serversJustin Clark-Casey (justincc)1-16/+1
This helpfully lists version information, startup location and console log level
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus1-31/+43
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-11-12Remove the old style module loader and all references to itMelanie1-43/+4
2012-10-29Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)1-1/+1
This was because we were removing by circuitcode where NPCs have no code. Now removing by agent ID instead. This commit also fixes the "show circuits" console command to work properly where the circuit has no associated IP address.
2012-10-12Add "active true|false" to "debug scene" console command.Justin Clark-Casey (justincc)1-3/+10
This allows the scene update and maintenance loops to be started and stopped for debug purposes.
2012-09-14Support multi-region OAR filesOren Hurvitz1-1/+2
Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
2012-09-12Make "show http-handlers" command available for ROBUST instances as well as ↵Justin Clark-Casey (justincc)1-31/+0
the simulator executable.
2012-08-20no-op change for cia.vc testJustin Clark-Casey (justincc)1-0/+1
2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ↵Justin Clark-Casey (justincc)1-7/+17
race condition checks. This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once). You should only attempt --force if a normal kick fails. This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive. This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-08-03Strip experimental tag from --publish option of "save oar" region console ↵Justin Clark-Casey (justincc)1-8/+7
command
2012-07-25Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)1-1/+1
This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25Add experimental "OpenSim object memory churn" statistics to output of ↵Justin Clark-Casey (justincc)1-36/+36
region console "show stats" command This aims to capture the amount of memory that OpenSim turns over whilst operating a region. This memory is not lost - apart from leaks it is reclaimed by the garbage collector. However, the more memory that gets turned over the more work the GC has to do to reclaim it.
2012-07-19minor: switch around mixed up circuit code and endpoint data in "show ↵Justin Clark-Casey (justincc)1-1/+1
connections" region console command
2012-07-12Extend "show circuits" to show circuit code, ip and viewer name.Justin Clark-Casey (justincc)1-20/+31
Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures.
2012-07-12Add active status to "show connections"Justin Clark-Casey (justincc)1-1/+7
2012-07-12Put output for "show connections" command into standard table format.Justin Clark-Casey (justincc)1-19/+16
Also moves into own method.
2012-06-26Replace "kill uuid" console command with the more consistent "delete object ↵Justin Clark-Casey (justincc)1-56/+0
uuid", which was present in the last opensim release.
2012-06-15Put all debug console commands into a single Debug section rather than ↵Justin Clark-Casey (justincc)1-3/+3
scattering them over other categories
2012-06-15Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)1-32/+2
This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
2012-06-15minor: Tell user the current debug http level if "debug http" console ↵Justin Clark-Casey (justincc)1-3/+11
command is executed without a level parameter
2012-06-15When setting debug http level, do this for all known http servers, not just ↵Justin Clark-Casey (justincc)1-1/+1
the main instance.
2012-06-14minor: Extend 'debug http' usage statement to 0..3 from 0..2Justin Clark-Casey (justincc)1-1/+1
2012-06-14Shuffle "debug http" levels so that 1 and 2 now cause different levels of ↵Justin Clark-Casey (justincc)1-4/+5
warn to be logged if we receive invalid xml for xmlrpc.
2012-06-12Add variable timer configureation for the timer_ScriptBlueWall1-1/+6
Added "timer_Interval" to the OpenSimDefaults.ini, leaving the default value set to 1200, as the previous default setting. The value represents seconds. To change the default, copy the entry to OpenSim.ini and multiply the number of minutes for the interval by 60.
2012-06-08Go back to calling IncomingCloseAgent() in the "kick user" command for ↵Justin Clark-Casey (justincc)1-1/+1
consistency instead of IClientAPI.Close() directly. This no longer double counts child agent removals
2012-06-08Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)1-2/+2
This is done by making the kick user command call IClientAPI.Close() rather than routing through Scene.IncomingCloseAgent(), which also called IClientAPI.Close() DisableSimulator for child agents is moved from IncomingCloseAgent() to RemoveClient(), this is not a functional change since IncomingCloseAgent() always ends up calling RemoveClient()
2012-06-07Allow the thread watchdog to accept an alarm method that is invoked if the ↵Justin Clark-Casey (justincc)1-3/+7
timeout is breached. This alarm can then invoke this to log extra information. This is used in LLUDPServer to show which client was being processed when incoming and outgoing udp watchdog alarms are triggered.
2012-06-04Add replaceable region modules to the "show modules" commandBlueWall1-29/+49
2012-05-31Add an optional mechanism for physics modules to collect and return ↵Justin Clark-Casey (justincc)1-1/+2
arbitrary stats. If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule (http://opensimulator.org/wiki/Monitoring_Module) This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings]. This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing. This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds. The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
2012-05-10Saving estate state is really slow (relatively) and it getsMic Bowman1-2/+3
completely rewritten every time a region starts up. This makes the data write only when the data was not already read from the database. There is a still a major race condition whenever two regions share the same estate data, but at least it won't be triggered on startup.
2012-04-28Put scene object related console commands into new "Objects" help category ↵Justin Clark-Casey (justincc)1-4/+4
rather than "Regions"
2012-03-21Incorporate scene teleporting debugging into "debug scene teleport ↵Justin Clark-Casey (justincc)1-16/+1
true|false" command
2012-03-21Replace "scene debug true false true" console command with "scene debug ↵Justin Clark-Casey (justincc)1-11/+8
scripting true" or other parameters as appropriate. This is to allow individual switching of scene debug settings and to provide flexibiltiy for additional settings.
2012-03-16Allow comments to appear in command scripts (e.g. shutdown_commands.txt).Justin Clark-Casey (justincc)1-1/+5
These can start with ; # or //
2012-03-08Move "change region" command into general categoryJustin Clark-Casey (justincc)1-1/+1
2012-03-08Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)1-50/+37
<category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
2012-01-28Add experimental --publish option to "save oar" so that OARs reloaded to the ↵Justin Clark-Casey (justincc)1-2/+6
same grid don't have the publisher as owner.
2012-01-25Update save oar and save iar help responses to reflect new -h|--homenebadon1-2/+2
switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
2012-01-10correct very minor typo in "debug scene" helpJustin Clark-Casey (justincc)1-1/+1
2012-01-10Teleport DebuggingBlueWall1-0/+17
Move setting from ini to existing facitilies - thanks justincc toggle with console command: debug teleport
2011-12-17Provide user feedback on execution of "backup" region console commandJustin Clark-Casey (justincc)1-1/+2
2011-12-17If a startup simulator script is present, run it after the normal region ↵Justin Clark-Casey (justincc)1-12/+12
selection code rather than before. This allows the script to change the selected region without having it immediately undone. Thanks to Garmin Kawaguichi for this patch.
2011-12-03Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID ↵Justin Clark-Casey (justincc)1-1/+1
dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions
2011-11-29Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)1-1/+4
2011-11-29Improve some of the debug help messagesJustin Clark-Casey (justincc)1-3/+3
2011-11-29Add "debug http" command for currently simple extra debug logging of ↵Justin Clark-Casey (justincc)1-2/+24
non-event queue inbound http requests to a simulator
2011-11-11Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake1-18/+0
prim update to only triple queuing. Existing method was: 1. Schedule prim for update, adding to scene update list 2. Update on SOGs during heartbeat queues update onto each SceneViewer 3. Update on SPs during heartbeat queues update onto each IClientAPI 4. ProcessEntityUpdates queues updates into UDP send stack Now the SceneViewer has been eliminated so updates are scheduled at any time and then put onto the IClientAPI priority queues immediately during SceneGraph.UpdateObjectGroups.