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2007-06-10Renamed folderMW1-634/+0
2007-06-10More World to Region transformation.MW1-1/+1
2007-06-10Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵MW1-3/+3
to please!
2007-06-10(no commit message)MW1-4/+18
2007-06-09* LogFile now defaults to "{apptype}.log"lbsa711-7/+11
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
2007-06-09*Reorganized RegionServerCommsManager for OGS and local supportmingchen1-3/+3
2007-06-09Number of small changes. MW1-10/+11
2007-06-08*Added delegates and events for parcel and estate managementmingchen1-0/+10
*Only thing left is to get the master user setup in both sandbox and grid mode
2007-06-08*RegionInfo in Avatar class now protected again (oops, my fault)mingchen1-1/+4
2007-06-08*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData ↵mingchen1-2/+7
classes *Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings
2007-05-31After nearly a hour of searching for an annoying bug (which turned out to be ↵MW1-7/+13
a new statement one line outside the loop it should have been in)....Multi-Regions in a single instance work, there is no Grid mode communication, so it can only be tested in sandbox mode right now. All you need to do is put .xml files for each region you want to be ran by the single server inside the "bin\Regions" folder (make sure none of the settings in those .xml files conflict with each other) and then startup the server and login, Any neighbouring regions that are being ran in the instance should show up. (However there is still no movement or anything) Now time to refine the communications interfaces!
2007-05-31Another commit as ordered by roblMW1-6/+26
2007-05-31Implementing a test Communications manager to test some of the interfaces ↵MW1-1/+28
(likely this test version will morph into the sandbox version)
2007-05-31Started work on OpenGrid.Framework.CommunicationsMW1-1/+4
2007-05-31Added a few summary comments to OpenSim.World filesMW1-94/+39
2007-05-30Attempt to enable chat, but seems to be a problem with the distancesMW1-0/+1
2007-05-29(no commit message)MW1-1/+1
2007-05-29(no commit message)MW1-2/+2
2007-05-29(no commit message)MW1-6/+51
2007-05-29number of changesMW1-5/+4
2007-05-27Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW1-69/+41
just missing backend comms and working Avatar/primitives classes.
2007-05-26Goodbye WorldMW1-81/+2
2007-05-26Die WebFrontEnd, Die Grid class!MW1-0/+1
2007-05-26* Semibug fix: Terrain should not save to database every time a packet is ↵Adam Frisby1-5/+1
recieved. Terrain is always updated every Backup() call anyway.
2007-05-25First part of border crossing fix.MW1-7/+9
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-5/+15
the Grid servers can be a separate solution to the region server.
2007-05-22More refactoring.MW1-0/+2
2007-05-21More work on adding Events to ClientView (and registering to handle those ↵MW1-0/+5
events in Avatar and World)
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW1-8/+26
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-21* minor refactoring for readability (and to lessen greed)lbsa711-21/+26
2007-05-19Border crossing back to mostly working, still seems a problem in that you ↵MW1-1/+1
need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim)
2007-05-17More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW1-183/+119
class a bit and added a WorldBase class (that World now inherits from)
2007-05-16* sing loud, sing proud, sing from the heartlbsa711-2/+1
2007-05-16* uncommented offending codelbsa711-7/+0
2007-05-16FIXED THE BUILD!gareth1-2/+2
2007-05-15Added RemoveAvatar() method to physics plugins, should be called on log out ↵MW1-0/+4
(needs doing) and when downgrading a client to a child-avatar (should be working)
2007-05-14Added some sanity checks to AddViewerAgent to prevent duplicate addition ↵Adam Frisby1-2/+16
(now attempts update).
2007-05-13Added very basic support for maps (likely to only work in sandbox mode due ↵MW1-2/+3
to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
2007-05-1293 warnings in the compiler, 93 warnings appear, you fix one up, create two ↵Adam Frisby1-31/+31
more, 94 warnings in the compiler...
2007-04-30fixed the VS 2005 solution/ project files.MW1-1/+1
and a couple of other small changes
2007-04-27Major ass commitAdam Frisby1-0/+4
Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function.
2007-04-26Mostly working again.MW1-1/+1
Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
2007-04-25updated to use lastest version of libsl but is currently broke when using SL ↵MW1-1/+1
viewer 1.15.02, due to big changes in the message templates.
2007-04-25Small clean up of files and directoriesMW1-3/+3
2007-04-22Added mutex instead of lock for updateAdam Frisby1-37/+37
2007-04-22Needs testing.Adam Frisby1-2/+2
1. Fixed Update Lock (should now compile) 2. Added support for rescaling a primitive without it jerking to the side.
2007-04-22Added lock around World.Update to prevent multiple updates occuring ↵Adam Frisby1-32/+37
simultaneously (it happened!)
2007-04-22Removed last references to ancient LandMap[] array.Adam Frisby1-2/+1
2007-04-22Commented first 50% of World.cs's functions with /// tagsAdam Frisby1-0/+64