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path: root/OpenSim/OpenSim.World/SceneObject.cs (unfollow)
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2007-06-10Renamed folderMW1-100/+0
2007-06-10Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵MW1-2/+2
to please!
2007-05-31Added a few summary comments to OpenSim.World filesMW1-0/+23
2007-05-27Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW1-3/+3
just missing backend comms and working Avatar/primitives classes.
2007-05-26Goodbye WorldMW1-0/+0
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-0/+0
the Grid servers can be a separate solution to the region server.
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW1-2/+2
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-17Attempt to fix trunk which someone broke <looks innocent>MW1-0/+1
2007-05-17Check it builds before you commitMW1-0/+5
2007-05-17Some work on the new SceneObject and primitive2 classes MW1-0/+54
2007-05-15updated Build/project files to include the new projects and new files.MW1-0/+17
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).