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2007-06-08prebuild.xml should be fixed/updated.MW1-491/+0
2007-05-26Goodbye WorldMW1-0/+0
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-0/+0
the Grid servers can be a separate solution to the region server.
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW1-8/+19
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-21* minor refactoring for readability (and to lessen greed)lbsa711-2/+2
2007-05-13Added very basic support for maps (likely to only work in sandbox mode due ↵MW1-3/+19
to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
2007-05-12Increased the flying speed MW1-0/+5
2007-05-11finally some time to do some more work on the primitive2 ↵MW1-68/+65
refactor/rewrite/bugfix.
2007-04-30fixed the VS 2005 solution/ project files.MW1-0/+34
and a couple of other small changes
2007-04-25updated to use lastest version of libsl but is currently broke when using SL ↵MW1-1/+1
viewer 1.15.02, due to big changes in the message templates.
2007-04-25Small clean up of files and directoriesMW1-1/+1
2007-04-11* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServerlbsa711-1/+0
* Now dumping default value in config. *
2007-04-06very very few changes, but just commiting so that svn it upto date with my ↵MW1-1/+1
local version. And also to keep robl^ happy that a commit has been made.
2007-04-04more work on Primitive2MW1-23/+132
2007-04-04Split Avatar class into three partial classes (hopefully will make it easier ↵MW1-0/+66
to work on)
2007-04-04Seems that I didn't actually include the Primitive2.cs file in the earlier ↵MW1-0/+254
commit.