Commit message (Collapse) | Author | Files | Lines | ||
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2007-06-10 | Renamed folder | MW | 1 | -491/+0 | |
2007-06-10 | Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵ | MW | 1 | -4/+4 | |
to please! | |||||
2007-05-27 | Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵ | MW | 1 | -1/+475 | |
just missing backend comms and working Avatar/primitives classes. | |||||
2007-05-26 | Goodbye World | MW | 1 | -0/+0 | |
2007-05-26 | Die Avatar class, and you to Primitive class! | MW | 1 | -554/+1 | |
2007-05-24 | Renamed the new Directories. (removed the "-Source" from the end of them) | MW | 1 | -0/+0 | |
2007-05-24 | Some more code refactoring, plus a restructuring of the directories so that ↵ | MW | 1 | -0/+0 | |
the Grid servers can be a separate solution to the region server. | |||||
2007-05-21 | Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵ | MW | 1 | -8/+8 | |
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me. | |||||
2007-05-21 | * minor refactoring for readability (and to lessen greed) | lbsa71 | 1 | -2/+2 | |
2007-04-25 | Small clean up of files and directories | MW | 1 | -1/+1 | |
2007-04-22 | Needs testing. | Adam Frisby | 1 | -0/+7 | |
1. Fixed Update Lock (should now compile) 2. Added support for rescaling a primitive without it jerking to the side. | |||||
2007-04-03 | * Extended Script API with GetRandomAvatar | lbsa71 | 1 | -13/+10 | |
* The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar. | |||||
2007-04-03 | Limited (hacked) object linking. Note: once you have linked a set of prims ↵ | MW | 1 | -1/+8 | |
together (in one go), then don't try to link anymore prims to those objects. | |||||
2007-04-03 | Temporary fix for the object taking bug | MW | 1 | -37/+1 | |
2007-04-01 | More cleaning up of SimClient and packet handling | MW | 1 | -1/+0 | |
2007-03-31 | Can now Rez and DeRez objects (take to and from inventory). | MW | 1 | -13/+90 | |
Very much a work in progress and likely to be a number of bugs. | |||||
2007-03-30 | Some very basic terraforming, can raise and lower the terrain, but currently ↵ | MW | 1 | -2/+4 | |
only a very basic brush algorithm (and can't change the brushes size) | |||||
2007-03-28 | RIP OpenSimRoot. (removed) | MW | 1 | -11/+34 | |
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch. | |||||
2007-03-27 | * revert the revert - begin the beguine | lbsa71 | 1 | -10/+17 | |
2007-03-27 | * Reverting todays work. It was worth a try. | lbsa71 | 1 | -17/+10 | |
2007-03-27 | * Continued refactoring away OpenSimRoot - now it's down to the final 2. | lbsa71 | 1 | -10/+17 | |
2007-03-25 | Hopefully fixed the texture uploading and the crashing when a prim with a ↵ | MW | 1 | -3/+5 | |
uploaded texture on it is moved. | |||||
2007-03-22 | brought zircon branch into trunk | gareth | 1 | -0/+485 | |