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2007-06-10Renamed folderMW1-491/+0
2007-06-10Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵MW1-4/+4
to please!
2007-05-27Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW1-1/+475
just missing backend comms and working Avatar/primitives classes.
2007-05-26Goodbye WorldMW1-0/+0
2007-05-26Die Avatar class, and you to Primitive class!MW1-554/+1
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-0/+0
the Grid servers can be a separate solution to the region server.
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW1-8/+8
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-21* minor refactoring for readability (and to lessen greed)lbsa711-2/+2
2007-04-25Small clean up of files and directoriesMW1-1/+1
2007-04-22Needs testing.Adam Frisby1-0/+7
1. Fixed Update Lock (should now compile) 2. Added support for rescaling a primitive without it jerking to the side.
2007-04-03* Extended Script API with GetRandomAvatarlbsa711-13/+10
* The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar.
2007-04-03Limited (hacked) object linking. Note: once you have linked a set of prims ↵MW1-1/+8
together (in one go), then don't try to link anymore prims to those objects.
2007-04-03Temporary fix for the object taking bugMW1-37/+1
2007-04-01More cleaning up of SimClient and packet handlingMW1-1/+0
2007-03-31Can now Rez and DeRez objects (take to and from inventory).MW1-13/+90
Very much a work in progress and likely to be a number of bugs.
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ↵MW1-2/+4
only a very basic brush algorithm (and can't change the brushes size)
2007-03-28RIP OpenSimRoot. (removed)MW1-11/+34
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
2007-03-27* revert the revert - begin the beguinelbsa711-10/+17
2007-03-27* Reverting todays work. It was worth a try.lbsa711-17/+10
2007-03-27* Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa711-10/+17
2007-03-25Hopefully fixed the texture uploading and the crashing when a prim with a ↵MW1-3/+5
uploaded texture on it is moved.
2007-03-22brought zircon branch into trunkgareth1-0/+485